• Battlefield 3 Models v2 - May the shitposting carry on
    1,110 replies, posted
[QUOTE=upstage;41893148][B][U]Faultline Trailer Original ACOG Scope + Original M4 Textures (last image) [/U][/B] [IMG]http://i1362.photobucket.com/albums/r681/alex4apple/4_zps1f033f1b.jpg[/IMG] [IMG]http://i1362.photobucket.com/albums/r681/alex4apple/2_zpsa2ca7b11.jpg[/IMG] [IMG]http://i1362.photobucket.com/albums/r681/alex4apple/1_zpsc9d12993.jpg[/IMG] [IMG]http://i1362.photobucket.com/albums/r681/alex4apple/3_zps86d4d595.jpg[/IMG] [IMG]http://i1362.photobucket.com/albums/r681/alex4apple/5_zps81395282.jpg[/IMG][/QUOTE] OMG O.o i want dem hands........
[QUOTE=woods879;41895049]OMG O.o i want dem hands........[/QUOTE] Here they were in v 1 of this thread found[URL="http://www.facepunch.com/showthread.php?t=1221362"] here.[/URL] They are for 3ds max which I wish someone would make them for blender fully rigged that would be awesome.
[QUOTE=LegitDeepSix;41900382]Here they were in v 1 of this thread found[URL="http://www.facepunch.com/showthread.php?t=1221362"] here.[/URL] They are for 3ds max which I wish someone would make them for blender fully rigged that would be awesome.[/QUOTE] Yeah i found them. :) i would use em too but i don't have max and my pc can't support it. It would only be useful to me if i had them in obj or smd format XD
I already converted the U.S. arm rig to OBJ and FBX format. I can give you guys that if you want.
[QUOTE=upstage;41903278]I already converted the U.S. arm rig to OBJ and FBX format. I can give you guys that if you want.[/QUOTE] Are they rigged because I have the Russian arms they just aren't rigged. But if they aren't I'd love to still have them.
Yeah id love them :)
Yes its rigged. (I still have to convert the Russian arm rig though) But here is the Dropbox link to the U.S. arm rig. The rig is in FBX format because OBJ doesn't support bones. [url]https://www.dropbox.com/s/vu8kvytkzg6nx9u/U.S.%20Hands.zip[/url] [editline]20th August 2013[/editline] I almost forgot, here is the link to the BF3 Bare Hands Rig as well: [url]https://www.dropbox.com/s/o4ydibp6urjbcta/U.S.%20Bare%20Hands%20Rig.zip[/url]
ahh thanks :) [editline]20th August 2013[/editline] upstage i don't need bones. Do you have in obj format without the bones?
Oh ok. Here are the links for the arms w/ no bones in OBJ format: Russian: [url]https://www.dropbox.com/s/cycjph6r54b1pey/Russian%20Rig.zip[/url] U.S.: [url]https://www.dropbox.com/s/8dbfaeytpmaayn3/BF3%20U.S.%20OBJ%20FORMAT.obj[/url] Bare Hands: [url]https://www.dropbox.com/s/7gl0k6d2uz3au3w/BAREHANDS%20BF3%20OBJ%20FORMAT.obj[/url]
Thanks Man.
[QUOTE=woods879;41904638]ahh thanks :) [editline]20th August 2013[/editline] upstage i don't need bones. Do you have in obj format without the bones?[/QUOTE] What are you going to do with them then if they aren't Rigged?
Will ninja ripper be in 64 bit application because were doomed if BF4 stays 64bit. I'm rarely active because of the alpha.
[QUOTE=LegitDeepSix;41910310]What are you going to do with them then if they aren't Rigged?[/QUOTE] Im using them for cs 1.6 :) im not really that experienced with rigging. I still rig a few models per day. :)
[QUOTE=GoodOps;41919469]Will ninja ripper be in 64 bit application because were doomed if BF4 stays 64bit. I'm rarely active because of the alpha.[/QUOTE] Ninjaripper did not work at the BF4 alpha. So unless we get a 64bit DLL, no.
[QUOTE=upstage;41904554]Yes its rigged. (I still have to convert the Russian arm rig though) But here is the Dropbox link to the U.S. arm rig. The rig is in FBX format because OBJ doesn't support bones. [url]https://www.dropbox.com/s/vu8kvytkzg6nx9u/U.S.%20Hands.zip[/url] [editline]20th August 2013[/editline] I almost forgot, here is the link to the BF3 Bare Hands Rig as well: [url]https://www.dropbox.com/s/o4ydibp6urjbcta/U.S.%20Bare%20Hands%20Rig.zip[/url][/QUOTE] Hey Upstage for some reason on the bare arms the wrists are twisted realy funky and they where like that before i rigged them. [URL="http://legitdeepsix.deviantart.com/art/BF3-Bare-Arm-Rig-Blender-394793186"]Heres A link to what I mean. [/URL]
The hands have to be twisted the other way to fix that. (I had the same problem too, you just have to play with the rig until they're untwisted) [editline]22nd August 2013[/editline] By the way does anyone want the Faultline Trailer ACOG?
[QUOTE=upstage;41928974]The hands have to be twisted the other way to fix that. (I had the same problem too, you just have to play with the rig until they're untwisted) [editline]22nd August 2013[/editline] By the way does anyone want the Faultline Trailer ACOG?[/QUOTE] Im using blender not 3d s max so the rig doesn't work do to the fact that i cant import .fbxs would you be willing to fix it? If not i'm okay with that.
[QUOTE=LegitDeepSix;41930766]Im using blender not 3d s max so the rig doesn't work do to the fact that i cant import .fbxs would you be willing to fix it? If not i'm okay with that. Sure man I think that would be cool.[/QUOTE] I could just send you .3DS file version of it. Do you want that?
[QUOTE=upstage;41931161]I could just send you .3DS file version of it. Do you want that?[/QUOTE] Sure man i would love to have that blender only imports.3ds files not .max file which i wish was the other way around.
[QUOTE=upstage;41931161]I could just send you .3DS file version of it. Do you want that?[/QUOTE] Can you send me that too? i always loved dat ACOG from the BF3 Alpha (Faultline trailer)
Hm. It's not working :/ I don't know any other file format to use that will work with Blender. The only other thing I could think of is to use another program like the free student version of Maya or you could download a program called Wine and Wine Bottler which allows you to run Windows apps on a Mac so you could just run the student version of 3DS Max threw Wine. Link to Vine: [url]http://winebottler.kronenberg.org/[/url] (you would just have to open the .exe file for 3DS Max with Wine)
but we need a 64bit injector... I just saw Pak Fas and J-20s in BF4 D:
[QUOTE=upstage;41931791]Hm. It's not working :/ I don't know any other file format to use that will work with Blender. The only other thing I could think of is to use another program like the free student version of Maya or you could download a program called Wine and Wine Bottler which allows you to run Windows apps on a Mac so you could just run the student version of 3DS Max threw Wine. Link to Vine: [url]http://winebottler.kronenberg.org/[/url] (you would just have to open the .exe file for 3DS Max with Wine)[/QUOTE] Have you tried .smd file format?
wawefront .obj are better format files for importing in blender 3d.
Still nothing. The only formats that will work with the rig are FBX or JAS.
Get ms3d beta 2 import the fbx file export as smd. TADA.
[QUOTE=flyguy69;41942400]wawefront .obj are better format files for importing in blender 3d.[/QUOTE] I know but .smd keeps the rig working unlike .objs [editline]23rd August 2013[/editline] [QUOTE=woods879;41945680]Get ms3d beta 2 import the fbx file export as smd. TADA.[/QUOTE] Does it work with macs?
[QUOTE=LegitDeepSix;41945779]Does it work with macs?[/QUOTE] To my knowledge, Milkshape 3D is not compatible with any Mac OS systems.
[QUOTE=Katra804;41946152]To my knowledge, Milkshape 3D is not compatible with any Mac OS systems.[/QUOTE] ya i downloaded it and it did not work.
[URL=http://imageshack.us/photo/my-images/11/6iw5.jpg/][IMG]http://imageshack.us/a/img11/4709/6iw5.th.jpg[/IMG][/URL] I tried it and I'm impressed
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