Battlefield 3 Models v2 - May the shitposting carry on
1,110 replies, posted
No magazine in the MP7?
MP7 also has shorter 20 round magazines that don't extend past the grip.
That's true indeed :wink:
More BF3 pew-pews:
[T]http://cloud-2.steampowered.com/ugc/703979506507384086/170441C42F8EC2159E6191A1DD76FC4B23530E59/[/T]
[T]http://cloud-2.steampowered.com/ugc/703979506506424615/E502AA76814C86D30BE979AA9A15823232A36916/[/T]
[T]http://cloud-2.steampowered.com/ugc/703979506507390153/268FA35A7DF25BFB34C71F65F8F361FA6105EA2F/[/T]
What's so late about this, downfallsa?
[QUOTE=Tomcatters;42673252]Can someone maybe do me a favour? I would like to have some models and textures of the Alborz mountain map. Unfortunately I only have it for Ps3 (yeye, I know). I can work with the rip files on my own, I would "just" need someone to zip all those raw files up and upload them somewhere. Some models like tents, shacks, trees etc would be awesome.[/QUOTE]
Anyone?
With ninja ripper? In my opinion impossible, heh :), you need to be close of object to get good quality, I don't think there is someone who want run on the map and rip models.
3d ripper was good, especially for maps, but this is the old times.
Well hm, textures are most important for me, I just want some snowy textures for a custom map, the trees and small buildings would add a little touch, but are not really necessary.
Anyway, it's been some time and I have never uploaded this one. I, euh, didn't find the original textures, I'm sure I have the original body texture somewhere, butw ho cares anyway?
[url]http://www.mediafire.com/?4z397uus49d0lw2[/url]
[img]http://imageshack.us/a/img607/9769/6liv.jpg[/img]
I extracted this texture from BF3, it's part of the metal bullet hole.
Does somebody know how to use it?
[IMG]http://i.imgur.com/lzUv2BZ.jpg[/IMG]
I think its specular but I'm not sure.
[QUOTE=Salva;42765531]I think its specular but I'm not sure.[/QUOTE]
Yup, I also thought it was the specular map but then how does the game "get" an alpha from this texture? There are 3 texture for the metallic bullet hole: a diffuse map, a normal map and this one. They don't have the alpha channel...
Its just frostbite 2... Maybe ask Luxox_18 on pm, he should know.
Testing out some dirtmaps:
[img]http://cloud-2.steampowered.com/ugc/703979506618539918/97993B4731F809D7D846104754F7724FD92DFAC4/[/img]
I made it big so you can see all the details.
If you're looking for some interesting camo textures/swatches, have a look here.
[url]http://www.ghostex.com/[/url]
Afghan Spec Ops are using Ghostex Hotel 3 at present.
tem resgatar prédios do bf3 do map strik at kakatana
[QUOTE=Emiliomau;42778358]kakatana[/QUOTE]
Dunno what this shit means, but as russian i'm hearing in this word something funny. :V:
He's talking Portuguese.
Look at the flag on his post.
[QUOTE=Emiliomau;42778358]tem resgatar prédios do bf3 do map strik at kakatana[/QUOTE]
I think this guy wants us to port out BF3 Strike at Karkand assets. He's told me this before in the same language on my profile chat. But since BF3 maps are just big by default, that's gonna be a big chore to do.
No one is going to bother.
Isso meso resgata staticobjects.
[QUOTE=Emiliomau;42788629]Isso meso resgata staticobjects.[/QUOTE]
I'm sorry, but you have to speak English here.
I was hoping noone was going to tell him.
More camouflages:
[IMG]http://cloud-2.steampowered.com/ugc/684840005460764508/4DAC4F4A200E8EB998F257507010289CBF7D4543/[/IMG]
BF3 SPECACT Render Camo made by AdriantheShep
[url]http://www.google.com.br/imgres?espv=210&es_sm=122&biw=1024&bih=643&tbm=isch&tbnid=lrmR-QSX-o_4WM:&imgrefurl=http://www.orkut.com/CommMsgs%3Fcmm%3D99119170%26tid%3D5675448847271712493%26start%3D1&docid=2PFoC_RRISNkiM&imgurl=http://lh5.google.com/-xoJNj-KB5Kg/TsOg3s8_G6I/AAAAAAAAARo/OHabMCZ7A_w/s600/bf3.png&w=600&h=338&ei=guh8UsL4JJDMkQfXuIHICQ&zoom=1&ved=1t:3588,r:6,s:0,i:95&iact=rc&page=1&tbnh=165&tbnw=299&start=0&ndsp=11&tx=116&ty=79[/url]
[editline]8th November 2013[/editline]
have uses as illumination effect bf3 explosion? engine in css?
[url]http://www.google.com.br/imgres?espv=210&es_sm=122&biw=1024&bih=643&tbm=isch&tbnid=lrmR-QSX-o_4WM:&imgrefurl=http://www.orkut.com/CommMsgs%3Fcmm%3D99119170%26tid%3D5675448847271712493%26start%3D1&docid=2PFoC_RRISNkiM&imgurl=http://lh5.google.com/-xoJNj-KB5Kg/TsOg3s8_G6I/AAAAAAAAARo/OHabMCZ7A_w/s600/bf3.png&w=600&h=338&ei=guh8UsL4JJDMkQfXuIHICQ&zoom=1&ved=1t:3588,r:6,s:0,i:95&iact=rc&page=1&tbnh=165&tbnw=299&start=0&ndsp=11&tx=116&ty=79[/url]
wtf are you talking about
I admire his persistence.
Don't saw that before, so...
Some shiz from BF3 that imah working on:
T-UGS, Radio, Repair tool and SOFLAM
[IMG]http://cloud-2.steampowered.com/ugc/703981302743006249/620E073281352C4E42FECFDF89775B2D3261788D/[/IMG]
[IMG]http://cloud-2.steampowered.com/ugc/703981302743312723/3AF7931DD55B54C1A549B682E9F029CA043C41A0/[/IMG]
Need to resize some things and add some bumpmaps...
Hi
Dear zurf3r can you make a addon folder for gmod with this file ?
M4's are needing mirrored they're the wrong way round, but very cool looking SOFLAM gear
[QUOTE=PyrO_o;42917047]Don't saw that before, so...
Some shiz from BF3 that imah working on:
T-UGS, Radio, Repair tool and SOFLAM
[IMG]http://cloud-2.steampowered.com/ugc/703981302743006249/620E073281352C4E42FECFDF89775B2D3261788D/[/IMG]
[IMG]http://cloud-2.steampowered.com/ugc/703981302743312723/3AF7931DD55B54C1A549B682E9F029CA043C41A0/[/IMG]
Need to resize some things and add some bumpmaps...[/QUOTE]
I'm sorry, but what soldiers are those?
They're probably modelhacks that are supposed to look like the BF4 soldiers, that balaclava seems to be from Lt_C's and Nirrti's MSF soldier.
Everything else on the models looks like Ninja's BF3 marines and some other tiny things from various models.
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