• Mario characters from SSBB
    74 replies, posted
ill say this, the dress don't have to be ragdolled but it can still have some physic on it if I got that statement correctly, thats with most people having trouble with.
Id assume so.
bump!
wow I didn't expect this thread would have more quotes than I thought. but I can see there are no progress eventually. medullaman you are responsible for all this.
support for daisy and peach and bowser.
[QUOTE=obeth0;34117005]support for daisy and peach and bowser.[/QUOTE] well I got that daisy port that alterego requested thanks to oogaboogaman.
[QUOTE=Medullaman;34117181]well I got that daisy port that alterego requested thanks to oogaboogaman.[/QUOTE] Well, he ported Daisy to Gmod, or... can you PM me with link, if she have been ported? :smile:
[QUOTE=PyrO_o;34129966]Well, he ported Daisy to Gmod, or... can you PM me with link, if she have been ported? :smile:[/QUOTE] daisy was ported to a 3dsmax file, she's not in gmod yet.
will someone just make ssbb peach already :(
Working on a peach skin, if somebody would be nice enough to hex it for me or lead me to a good tutorial on hexing ragdolls then the facepunch one, because when it comes to ragdoll hexing, I'm really bad.
[QUOTE=YourFriendJoe;34136608]Working on a peach skin, if somebody would be nice enough to hex it for me or lead me to a good tutorial on hexing ragdolls then the facepunch one, because when it comes to ragdoll hexing, I'm really bad.[/QUOTE] whats to be the problem you having? :D
bump
I just going to bump this thread so we can get a clean discussion.
Well I have that one Daisy model, compiling is still a pain in the ass though. I keep trying to set the directory for hlmv but it wont let me select and I can't find it even on the wiki.
[QUOTE=YourFriendJoe;34283453]Well I have that one Daisy model, compiling is still a pain in the ass though. I keep trying to set the directory for hlmv but it wont let me select and I can't find it even on the wiki.[/QUOTE] well try to see apochedgie for help for my guess.
[QUOTE=YourFriendJoe;34283453]Well I have that one Daisy model, compiling is still a pain in the ass though. I keep trying to set the directory for hlmv but it wont let me select and I can't find it even on the wiki.[/QUOTE] I think it's a tutorial of it from this one guy call mariokart64n but it's hard to find on youtube.
[QUOTE=YourFriendJoe;34283453]Well I have that one Daisy model, compiling is still a pain in the ass though. I keep trying to set the directory for hlmv but it wont let me select and I can't find it even on the wiki.[/QUOTE] Compile to the Team Fortress 2 directory then move it to Garry's Mod afterwards. That's what I do.
[QUOTE=ApocHedgie;34284494]Compile to the Team Fortress 2 directory then move it to Garry's Mod afterwards. That's what I do.[/QUOTE] No what I orginally had in mind,and I didn't need this answered yet...but that's genius. And I need to configure the settings. How could I do that.
[QUOTE=YourFriendJoe;34298214]No what I orginally had in mind,and I didn't need this answered yet...but that's genius. And I need to configure the settings. How could I do that.[/QUOTE] Are you using GUIStudioMDL? If so go to config and choose "Set Orange Box Tools Path", and go to your Steam folder, then Steamapps, then your username folder, then sourcesdk\bin\orangebox\bin.
[QUOTE=ApocHedgie;34301045]Are you using GUIStudioMDL? If so go to config and choose "Set Orange Box Tools Path", and go to your Steam folder, then Steamapps, then your username folder, then sourcesdk\bin\orangebox\bin.[/QUOTE] No I'm using cannonfoder's studio compiler Why, is studiomdl better and easy to use?
hey I did hear that daisy will have facepose after beta release, I hope it ain't be one of those multiple models of separate face expression. or it just be the bodygroup face posing "that would be cool"
[QUOTE=Medullaman;34315859]hey I did hear that daisy will have facepose after beta release, I hope it ain't be one of those multiple models of separate face expression. or it just be the bodygroup face posing "that would be cool"[/QUOTE] what makes you think of something like that?
[QUOTE=YourFriendJoe;34313807]No I'm using cannonfoder's studio compiler Why, is studiomdl better and easy to use?[/QUOTE] Much easier to use, in my opinion. I'd suggest you [url=http://www.wunderboy.org/apps/guistudiomdl2.php]get it[/url].
bump!
[QUOTE=Alterego;34319001]what makes you think of something like that?[/QUOTE] just to be curious...
[QUOTE=Medullaman;34394844]just to be curious...[/QUOTE] you ain't getting nowhere with that question.
Alright ladies, the model is almost finished. The only part left for me to do is add collision and to get apoc to compile the model. However a recent trend in lot's of schoolwork has been popping up for me, and my grades aren't the best, so I'm trying to finish it up as soon as I can.
oh cool, oh and don't worry about your grades, it will come out good at the at the last minute of school. it always happen to me.
[QUOTE=Alterego;34423656]oh cool, oh and don't worry about your grades, it will come out good at the at the last minute of school. it always happen to me.[/QUOTE] Oh no no no, I have an F in one of my classes on my report card, that I know from checking my grades through the school's directory. Also, since I'm already in smart classes, my parents flip their shit If I get a C. But don't worry, that wont show up until Thursday.
[QUOTE=YourFriendJoe;34423782]Oh no no no, I have an F in one of my classes on my report card, that I know from checking my grades through the school's directory. Also, since I'm already in smart classes, my parents flip their shit If I get a C. But don't worry, that wont show up until Thursday.[/QUOTE] I know how you feel, I got a D on one class last semester and I have to retake it but I at least I did good on my other classes.
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