Assassin's Creed: Brotherhood - Ezio Auditore da Firenze
73 replies, posted
The cape bug with the left arm.
[QUOTE=Baptii55;35583012]The cape bug with the left arm.[/QUOTE]
I'm seriously going to need you to elaborate.
What's going on with the cape and the left arm?
And then I proceeded to shit my pants.
Squiddy, You are awesome.
No one will ever dare question that.
Okay, so me being a dumbass and not actually testing the models until now, I've found that the underside of the cape is missing textures.
[IMG_thumb]http://dl.dropbox.com/u/27247686/im-a%20missin%20my%20cape-a%20texture-a.jpg[/IMG_thumb]
[editline]20th April 2012[/editline]
I think this is what Baptii55 was talking about.
Thanks, I'll get started finding out what's going on with this. I honestly don't have many theories. All of the VMTs are set up properly, they're named correctly for the model's materials, and the materials do exist in the model files...
[edit]
[b]Fixed![/b]
[url=http://dl.dropbox.com/u/35858669/ACB_Ezio_cape_fix.zip]Fix for Broken Capes[/url]
[QUOTE=Squiddy;35655542]Thanks, I'll get started finding out what's going on with this. I honestly don't have many theories. All of the VMTs are set up properly, they're named correctly for the model's materials, and the materials do exist in the model files...
[edit]
[b]Fixed![/b]
[url=http://dl.dropbox.com/u/35858669/ACB_Ezio_cape_fix.zip]Fix for Broken Capes[/url][/QUOTE]
Buon giorno signore ,grazie.
um,the model is invisible and i can't even grab it or bump it.
[QUOTE=DumbStalker;35666365]um,the model is invisible and i can't even grab it or bump it.[/QUOTE]
Go get a legitimate copy of Garry's Mod on Steam. Seriously.
This model has more bones and collision joints than the old Garry's Mod 9 can support, so the only fix is for you to go buy the game.
are you sure that's the problem?
That's probably the problem. No one here is having that problem at all besides you. Unless if you could link us to your Steam account seeing that you have a legit copy, then no one knows what problem you're having then.
I Din't look at the Releases its been long and i must say, this Release got me in the mood to play gmod more often :D
Very good job
Dat Beard , Perfect Model For Some Wallpapers
Nice job. You should think about doing this with every guard variant.
If I didn't have to make a completely new rig for every model, I might have considered it a few months ago. It's too much of a bother.
[QUOTE][IMG]http://dl.dropbox.com/u/35858669/ezio1.png[/IMG][/QUOTE]
5th screenshot: what map is that? and where the tree model is from?
The map is de_corse. The tree is custom for that map, I think?
EZIO AUDIOTRE DA FIRENZE This is bene requiescat en pace
Hey Squiddy, could you make a Cape-less one when you have the time?? that cape makes Posing a little troublesome (depending on the situation)
Again, thank you for the Model :)
NO model when i Spawn it. :(
Did you install it correctly? It goes right into your addons. Programfiles/steam/steamapps/(your username)/garrysmod/garrysmod/addons.
If it still doesn't work then buy the legit version of Garry's Mod. I'm not having a problem at all with the models.
[QUOTE=GMgregster;36181979]Did you install it correctly? It goes right into your addons. Programfiles/steam/steamapps/(your username)/garrysmod/garrysmod/addons.
If it still doesn't work then buy the legit version of Garry's Mod. I'm not having a problem at all with the models.[/QUOTE]
well, Only the Florentine Ezio was Working,
There's a reason I list "[I]A Legitimate copy of Garry's Mod[/I]" as a requirement.
Older versions of GMod don't have support for the number of bones that these models use, so when you spawn them, they don't appear.
Florentine Ezio is the only working one for you because he doesn't have very many bones.
Go get $10 and buy Gmod on Steam if you want a fix, 'cause that's the only thing that will do it.
[QUOTE=-B-U-B-A-;35881617]Hey Squiddy, could you make a Cape-less one when you have the time?? that cape makes Posing a little troublesome (depending on the situation)
Again, thank you for the Model :)[/QUOTE]
Ragdoll Mover STool.
Problem solved.
[url]http://www.garrysmod.org/downloads/?a=view&id=129206[/url]
and:
[url]http://www.garrysmod.org/downloads/?a=view&id=129379[/url]
Please refrain from quoting the entire OP. That's generally frowned upon in [I]any[/I] forum.
And no, the listing is not wrong.
You need to change the Bodygroup number (that's the top number when you have the tool selected), and then the submodel number (that's the bottom number).
squiddy i have tried that and all it does is take off the hood. bodygroup#1 is correct because it does give ezio his left hand hidden blade but the bodygroup#2 takes off his hood. should i try reinstalling the mod?
Has anyone been able to rip the Revelations models?
squiddy i dont know if its me but i really cant get Ezio's blades to get out i can only get body group#1 to work (Left hand blade) everything works properly its just that body group#2 removes ezio's hood. im really sorry for being such a retarded and for being a noob. its body group#2 that doesnt work. try doing for yourself in the game :/
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