Asari all look pretty much the same aside from the different face colors and markings, so it doesn't matter if you can't get the exact shape she has.
I think it's mostly because of the colours and marking that the shape of her head looks different, like Kolyat and Thane. Unless they actually did use different shapes for Kolyat lol.
[QUOTE=Tydeus;36278151]I think it's mostly because of the colours and marking that the shape of her head looks different, like Kolyat and Thane. Unless they actually did use different shapes for Kolyat lol.[/QUOTE]
Kolyat's eyes are much smaller than Thane's, I think you mean Feros from The Shadow Broker DLC. He is simply a reskinned Thane.
Fuckin' Bioware. They think all blue people look alike.
[QUOTE=lonefirewarrior;36278822]Fuckin' Bioware. They think all blue people look alike.[/QUOTE]
obviously racist
somebody sue them
So, I've been looking for a few models, specifically the Geth Colossus. Is there a more complete list of the models that have been put in this thread, or does the front page show the entire collection? I ask this because it seems that there are stuff in earlier pages (earliet as in pg. 64) that seem to be released, yet not on the front page.
Colossus and Armature have not been ported.
[QUOTE=Magikoopa24;36279375]So, I've been looking for a few models, specifically the Geth Colossus. Is there a more complete list of the models that have been put in this thread, or does the front page show the entire collection? I ask this because it seems that there are stuff in earlier pages (earliet as in pg. 64) that seem to be released, yet not on the front page.[/QUOTE]
We have an up to date catalog thread but the colossus has never been ported.
[url]http://www.facepunch.com/showthread.php?t=1177453[/url]
I've been feeling like porting stuff from ME1/2 recently, so i might do the colossus and the attack drones since nobody's done those yet.
Can anyone think of anything else that hasn't been ported in terms of animals/creatures/enemies? I mean stuff like the Pyjaks and the space cows, that sort of thing.
[QUOTE=overwatch pvt;36279872]We have an up to date catalog thread but the colossus has never been ported.
[URL]http://www.facepunch.com/showthread.php?t=1177453[/URL][/QUOTE]
Thanks mate. It's a bit sad the Colossus isn't made yet, but I'm glad FloaterTWO got to see my request. For models that I'd like to see ported over, I'd like to seethe weird Saren husk at the end of ME1(though that may just be a regular Saren model), and the Rachni (monsters and Queen, if it is possible). I haven't played the games in a while, so I don't remember much that could be ported over.
[QUOTE=FloaterTWO;36279950]I've been feeling like porting stuff from ME1/2 recently, so i might do the colossus and the attack drones since nobody's done those yet.
Can anyone think of anything else that hasn't been ported in terms of animals/creatures/enemies? I mean stuff like the Pyjaks and the space cows, that sort of thing.[/QUOTE]
Rachni and [URL="http://masseffect.wikia.com/wiki/Klixen"]Klixen[/URL].
was an omni-tool ever ported? I could never find a link to one
A few model packs have it. Check the ones made by [URL="http://facepunch.com/showthread.php?t=1177453"]cire992[/URL].
[QUOTE=Cone;36280180]was an omni-tool ever ported? I could never find a link to one[/QUOTE]
I saw some models that had it on, but I'm sure they were just bodygroup; I doubt anyone has made a separate omni-tool yet.
[QUOTE=Cone;36280180]was an omni-tool ever ported? I could never find a link to one[/QUOTE]
dtmech's model pack has a few seprate models of the omni tool.
[QUOTE=Magikoopa24;36280064]Thanks mate. It's a bit sad the Colossus isn't made yet, but I'm glad FloaterTWO got to see my request. For models that I'd like to see ported over, I'd like to seethe weird Saren husk at the end of ME1(though that may just be a regular Saren model), and the Rachni (monsters and Queen, if it is possible). I haven't played the games in a while, so I don't remember much that could be ported over.[/QUOTE]
From rooting through the game files, I can tell you that freak-Saren is a both a separate model and also would be super rad in Gmod. Seconding the Rachni, colossus and drones as good porting ideas; other than that, I don't think we have a decent Hanar. Oh, and a Thresher Maw would be cool but also probably a nightmare to port.
[QUOTE=hazzlezag;36280933]From rooting through the game files, I can tell you that freak-Saren is a both a separate model and also would be super rad in Gmod. Seconding the Rachni, colossus and drones as good porting ideas; other than that, I don't think we have a decent Hanar. Oh, and a Thresher Maw would be cool but also probably a nightmare to port.[/QUOTE]
The thresher maw in the form of an effect is in the downloadable files for the aftermath gamemode.
[QUOTE=FloaterTWO;36279950]I've been feeling like porting stuff from ME1/2 recently, so i might do the colossus and the attack drones since nobody's done those yet.
Can anyone think of anything else that hasn't been ported in terms of animals/creatures/enemies? I mean stuff like the Pyjaks and the space cows, that sort of thing.[/QUOTE]
Pyjak is a great idea. And the only space cow we have is Miranda, I mean, what gives?
From ME1 the rachni + organic version of swarmers would be awesome. Others that are interesting would be the Thorian creepers, and obviously Colossi (though that one from ME2 looks better). Also I forget the term but there's that wall-climbing geth unit that has it's own cutscene on Therum and Noveria. Freaky little things. I know you said animals/creatures but Benezia and Saren with face posing would be very useful (Saren may already have faceposing, I don't remember). As far as the hanar goes, we have it but it has very limited posing. Can barely carry a pistol with one tentacle and cant even hold a shotgun, pathetic!
From ME2 people have mentioned wanting Vorcha, that'd be sweet. Also Scions and Abominations (even if they're just a reskinned husk). Those attack drones is another great idea. Other than that you seem to fight mostly mercs in ME2. The real clincher for me is that I think Mordin, Jack, and Grunt are the only squadmembers from ME2 without faceposing, as well as Chakwas and Kelly. I could seriously skip Christmas this year if this was remedied, and still say I got so many awesome gifts ;p
[QUOTE=Rip_the_Jacker;36284368]Pyjak is a great idea. [b]And the only space cow we have is Miranda, I mean, what gives?[/b]
*Bla bla bla*[/QUOTE]
No.
Did you even play the first game? There was alot of ambient creatures like scarabs, pyjaks as well as space-cows. (They had 4 legs and 2 arms.)
[QUOTE=Viper123_SWE;36284437]No.
Did you even play the first game? There was alot of ambient creatures like scarabs, pyjaks as well as space-cows. (They had 4 legs and 2 arms.)[/QUOTE]
This is your response to me saying Miranda is a space cow? You must be the anti-joke rooster, cuz what I said may be the most obvious joke ever created.
Want to throw that in: Any updates on the ME3 Shepards?
They have been announced WIP some time ago...
[QUOTE=MaddaCheeb;36278237]Kolyat's eyes are much smaller than Thane's, I think you mean Feros from The Shadow Broker DLC. He is simply a reskinned Thane.[/QUOTE]
No I mean Kolyat, like Gmod though.. it wouldn't really be that hard to make him squint.. I think his nose is different too, and maybe chin. I reskinned Thane to look like Kolyat a few months back and he looks basically how he looks in the game.
[QUOTE=MrMassakka;36285110]Want to throw that in: Any updates on the ME3 Shepards?
They have been announced WIP some time ago...[/QUOTE]
Indeed, I am especially anticipating the beat-up femShep version as well as the stripper maleShep variation. Or is it the other way around? No I think that's right.
[QUOTE=Tydeus;36285634]No I mean Kolyat, like Gmod though.. it wouldn't really be that hard to make him squint.. I think his nose is different too, and maybe chin. I reskinned Thane to look like Kolyat a few months back and he looks basically how he looks in the game.[/QUOTE]
These are pretty good comparing images since they are from the same angle, the lips and chin differs from each other. Thane's head also looks a bit rounder.
[quote][img]http://images.wikia.com/masseffect/images/f/fe/Thane.jpg[/img]
[img]http://images.wikia.com/masseffect/images/4/45/Kolyat.jpg[/img][/quote]
[QUOTE=FloaterTWO;36279950]I've been feeling like porting stuff from ME1/2 recently, so i might do the colossus and the attack drones since nobody's done those yet.
Can anyone think of anything else that hasn't been ported in terms of animals/creatures/enemies? I mean stuff like the Pyjaks and the space cows, that sort of thing.[/QUOTE]
Only two geth units have been ported, and no aminals. Or Rachni. Or Harvesters/Klixen.
[QUOTE=27X;36289433]Only two geth units have been ported, and no aminals. Or Rachni. Or Harvesters/Klixen.[/QUOTE]
We've got a [url=http://facepunch.com/showthread.php?t=1186015]ton[/url] [url=http://www.garrysmod.org/downloads/?a=view&id=93623]of[/url] [url=http://facepunch.com/showthread.php?t=1176061&highlight=]Geth[/url], the only things missing are the Armature and Colossus, since ME1 and ME2's Geth were really only resized and slightly recolored.
DTMech did the Geth Stalker -- that one that sticks to walls -- a while back. It's in his [url=http://facepunch.com/showthread.php?t=922681&p=36028531&viewfull=1#post36028531]Fancy Model Pack[/url].
We do need some more monsters, though. Rachni and Klixen would be pretty sweet.
I haven't seen keepers yet.
Or Pyjaks! Actually the wild life might not be such a bad idea. Or Benezia. Oh and did any of those prop packs include one of those shop terminal things? I forget.
I'd love the Geth Colossus and Armature, I never did find that Geth Stalker in that pack. I should maybe have another look :P
[QUOTE=Tydeus;36291459]Or Pyjaks! Actually the wild life might not be such a bad idea. Or Benezia. Oh and did any of those prop packs include one of those shop terminal things? I forget.
I'd love the Geth Colossus and Armature, I never did find that Geth Stalker in that pack. I should maybe have another look :P[/QUOTE]
I believe the shop terminal was in one of the prop packs but I may be wrong, there is a lot of terminals in those packs.
^ Prop pack 4, under my name in the catalog, has both the clean and dirty shop terminal.
Still no luck with the facefx shit in the UDK, but I'd bet my life somebody out there has done it. In any case, I might try doing a face rebuild of Chakwass in max.
... You know, if I get around to it.
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