• The Facepunch Mass Effect models W.I.P megathread
    4,020 replies, posted
[QUOTE=Squiddy;36289665]We've got a [URL="http://facepunch.com/showthread.php?t=1186015"]ton[/URL] [URL="http://www.garrysmod.org/downloads/?a=view&id=93623"]of[/URL] [URL="http://facepunch.com/showthread.php?t=1176061&highlight="]Geth[/URL], the only things missing are the Armature and Colossus, since ME1 and ME2's Geth were really only resized and slightly recolored. DTMech did the Geth Stalker -- that one that sticks to walls -- a while back. It's in his [URL="http://facepunch.com/showthread.php?t=922681&p=36028531&viewfull=1#post36028531"]Fancy Model Pack[/URL]. We do need some more monsters, though. Rachni and Klixen would be pretty sweet.[/QUOTE] He said Mass Effect 1 and 2. The only OLD Geth available are the Hopper (which is what you're thinking of, a Geth Stalker is a Destroyer with a cloak) and a Soldier.
[QUOTE=27X;36298673]He said Mass Effect 1 and 2. The only OLD Geth available are the Hopper (which is what you're thinking of, a Geth Stalker is a Destroyer with a cloak) and a Soldier.[/QUOTE] THERE IS NO DESTROYER IN A CLOAK! THERE IS THREE HOPPER TYPES: Stalker, Ghost and Sapper
YOU MUST HAVE NOT PLAYED MASS EFFECT TWO.
I might port the ME1/2 Geth, they've got their own charm to them. The Me3 geth are cool but i'm sure some people still prefer the ME1/2 styled ones without all the silly extra eyes and stuff bioware added to the newer Geth. So currently on my list of non-geth stuff to port: Pyjaks Space cows those beetle things Rachni Rachni Queen (maybe) Rachni swarmer things Resurrected Saren from the end of ME1. Klixen Can't think of anything else.
Don't forget the big male Rachni.
I forgot about those, actually. Good call.
Aria T'Loak done. [img]http://dl.dropbox.com/s/0aku5ixtb7jsrtd/ariatloakME3version.PNG[/img]
[QUOTE=FloaterTWO;36298981]I might port the ME1/2 Geth, they've got their own charm to them. The Me3 geth are cool but i'm sure some people still prefer the ME1/2 styled ones without all the silly extra eyes and stuff bioware added to the newer Geth. So currently on my list of non-geth stuff to port: Pyjaks Space cows those beetle things Rachni Rachni Queen (maybe) Rachni swarmer things Resurrected Saren from the end of ME1. Klixen Can't think of anything else.[/QUOTE] What about the Harvester from ME2? Also was the Reaper Harvester ever ported to Gmod or was there a reason it wasn’t included?
[QUOTE=FloaterTWO;36298981]I might port the ME1/2 Geth, they've got their own charm to them. The Me3 geth are cool but i'm sure some people still prefer the ME1/2 styled ones without all the silly extra eyes and stuff bioware added to the newer Geth. So currently on my list of non-geth stuff to port: Pyjaks Space cows those beetle things Rachni Rachni Queen (maybe) Rachni swarmer things Resurrected Saren from the end of ME1. Klixen Can't think of anything else.[/QUOTE] Keepers would be a pretty good idea too actually, and Benezia. I really cant think of anything else lol unless its possible to port the Thresher Maws too
The thresher maw can be ported,Silverlan did it but he only ported it as an effect.
[QUOTE=X-JIDE;36301883]What about the Harvester from ME2? Also was the Reaper Harvester ever ported to Gmod or was there a reason it wasn’t included?[/QUOTE] Not that I know of. I forgot about that unit since you never fight one. Also, Vorcha + the pyro flamethrower would be particularly awesomeful. [url]http://images.wikia.com/masseffect/images/e/ec/Blood_Pack_Pyro.png[/url] Just a friendly suggestion :) Pretty impressive work load as it is. Much appreciated.
The Pyro backpack itself was already ported by Cire, it's in one of his packs.
[QUOTE=Rip_the_Jacker;36302679]Not that I know of. I forgot about that unit since you never fight one. Also, Vorcha + the pyro flamethrower would be particularly awesomeful. [url]http://images.wikia.com/masseffect/images/e/ec/Blood_Pack_Pyro.png[/url] Just a friendly suggestion :) Pretty impressive work load as it is. Much appreciated.[/QUOTE] You fight the Havester on at least two diffrent missions,you have to fight like 4 of them on the Primarch son mission. On another note,Can AIs be ported like Avina,the peak 15 AI,and the one on Feros.
[QUOTE=overwatch pvt;36303376]You fight the Havester on at least two diffrent missions,you have to fight like 4 of them on the Primarch son mission. On another note,Can AIs be ported like Avina,the peak 15 AI,and the one on Feros.[/QUOTE] The Avina model is just a specially textured nude asari, so I don't see why not, though the textures are weirdly scattered through the game files. I guess the others are probably in a similar boat, being a standard human male and female with special texturing? Also, don't forget the attack drones. There's three, I think? The human one (with rocket re-texture), the geth one, and then the little buzzabout geth one which shot that one redshirt guy on Eden Prime at, like, the start of the first game.
[QUOTE=hazzlezag;36304426]The Avina model is just a specially textured nude asari, so I don't see why not, though the textures are weirdly scattered through the game files. I guess the others are probably in a similar boat, being a standard human male and female with special texturing? Also, don't forget the attack drones. There's three, I think? The human one (with rocket re-texture), the geth one, and then the little buzzabout geth one which shot [B]that one redshirt guy[/B] on Eden Prime at, like, the start of the first game.[/QUOTE] Jenkins!!!
You fight reaper harvesters sure, but you dont fight actual harvesters in the main game. Theres some on random ME2 sidequests, and one or three on Grunts loyalty
[QUOTE=SebiWarrior;36304762]Jenkins!!![/QUOTE] Oh, like that guy wasn't just called 'Dies-y McDeadsoon' in the game's design doc. Also, I just recalled that ME1 has a peculiar unused file which appears to be an unarmored geth. 'Geth_Base' I believe it's called in the files. Still not sure what's up with it, but I believe it's fully rigged and textured, so maybe it could be worth a port.
[QUOTE=hazzlezag;36305342]Oh, like that guy wasn't just called 'Dies-y McDeadsoon' in the game's design doc. Also, I just recalled that ME1 has a peculiar unused file which appears to be an unarmored geth. 'Geth_Base' I believe it's called in the files. Still not sure what's up with it, but I believe it's fully rigged and textured, so maybe it could be worth a port.[/QUOTE] Geth civvies? You mean walking wires?
[QUOTE=Tydeus;36304920]You fight reaper harvesters sure, but you dont fight actual harvesters in the main game. Theres some on random ME2 sidequests, and one or three on Grunts loyalty[/QUOTE] Yeah we were on the subject of ME1-ME2 ports, so I was talking about the non-reaperized Harvesters. The reaperized ones I'd love to see in Gmod, too. You can bet I was freaked out thinking I had to fight that thing on Grunt's Right. It seemed much bigger.
Released Aria T'Loak and Diana Allers. [img]http://dl.dropbox.com/s/l286g6tkvtpsmzf/me3ariatloakanddianaallerslogon.jpg[/img] Link to [URL="http://facepunch.com/showthread.php?t=1190394"]Thread[/URL]
Any news on blown-the-fuck-up-by-a-reaper-beam shepard?
Welcome aboard, Aria.
I'm going to ask a stupid question, Has ME3 Female Shepard been ported in GMod yet? Or what's the latest update?
[QUOTE=MaddaCheeb;36309508]Any news on blown-the-fuck-up-by-a-reaper-beam shepard?[/QUOTE] It's a massive hunk of polygons that's really not up to snuff for the poor poor compiler.
[QUOTE=wraithcat;36319454]It's a massive hunk of polygons that's really not up to snuff for the poor poor compiler.[/QUOTE] [img]https://dl.dropbox.com/u/13825278/femshepandmaleshep.jpg[/img]
[QUOTE=MaddaCheeb;36320202][img]https://dl.dropbox.com/u/13825278/femshepandmaleshep.jpg[/img][/QUOTE] There are only problems with compiling ArmoredShep, not casuals.
[QUOTE=GoOR;36322055]There are only problems with compiling ArmoredShep, not casuals.[/QUOTE] Well that sucks. I've always wanted that model to remake the sequence in Source.
[QUOTE=MaddaCheeb;36320202][IMG]https://dl.dropbox.com/u/13825278/femshepandmaleshep.jpg[/IMG][/QUOTE] Sorry misread that as the blown up the fuck reaper by shephard [QUOTE=GoOR;36322055]There are only problems with compiling ArmoredShep, not casuals.[/QUOTE] There shouldn't be actually. Armored shep isn't that poly heavy.
[QUOTE=wraithcat;36331612]Sorry misread that as the blown up the fuck reaper by shephard There shouldn't be actually. Armored shep isn't that poly heavy.[/QUOTE] That's okay. I'm just really excited to get his model :v: I CAN REDO THE MASS EFFECT 3 ENDING FASTER THAN BIOWARE COULD PUMP OUT OFFICIAL DLC FOR IT!
zomg, I just thought of another thing from ME2. I was just playing it and it hit me.. we dont have collector pods! :O (or Scions and those swarm things) Pods would be awesome. Oh and the Omni-Shield the Shadow Broker has.. unless that was included in the pack Haxxer or someone released way back when. Also, GoOR.. does this mean you're no longer porting armoured shep? Cause that would kinda suck.
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