Well, lest not forget, the phy models on all of them are shit. Even with $concave 1 enabled, it shit's itself and shrinkwraps everything...
[QUOTE=Korro Bravin;25943115]This is the ugliness of an all-model map...
[media]
[url]http://dl.dropbox.com/u/11742779/me20000.jpg[/url]
[url]http://dl.dropbox.com/u/11742779/me20001.jpg[/url]
[url]http://dl.dropbox.com/u/11742779/me20002.jpg[/url]
[/media][/QUOTE]
Absolutley beautiful, don't doubt it.
Scale needs to be upped, that looks way too small if that's all taken standing up. head's too close to the ceiling.
Is there an ETA on Liara?
Whenever Floater finishes the dresses textures. Today or tomorrow maybe?
[editline]9th November 2010[/editline]
The pack will contain two facemaps per model, young facemap (the bluer one she had on SR1) and the older one (the one she had in the Lair of the Shadow Broker):
DLC armor, casual dress, casual suit (the one she had on SR1), armored, armored with helmet.
[QUOTE=Korro Bravin;25943115]This is the ugliness of an all-model map...
[/QUOTE]
It's very cool! Will you make SR1 too?
[img]http://www.fireberry.org/wordpress/wp-content/uploads/2009/12/farnsworth.jpg[/img]
[i]Good news everyone![/i]
The causal pack is done model wise! Now it's bugtesting and textures left.
[QUOTE=Haxxer;25955698][img_thumb]http://www.fireberry.org/wordpress/wp-content/uploads/2009/12/farnsworth.jpg[/img_thumb]
[i]Good news everyone![/i]
The causal pack is done model wise! Now it's bugtesting and textures left.[/QUOTE]
[img]http://img152.imageshack.us/img152/9659/1284681895942.jpg[/img]
[QUOTE=Haxxer;25955698][img_thumb]http://www.fireberry.org/wordpress/wp-content/uploads/2009/12/farnsworth.jpg[/img_thumb]
[i]Good news everyone![/i]
The causal pack is done model wise! Now it's bugtesting and textures left.[/QUOTE]
[img]http://1.bp.blogspot.com/_8cDG9OtN6xM/TNjNnPqoEgI/AAAAAAAAAA8/t3todYLnQDo/s1600/clap.gif[/img]
[QUOTE=Haxxer;25955698][img_thumb]http://www.fireberry.org/wordpress/wp-content/uploads/2009/12/farnsworth.jpg[/img_thumb]
[i]Good news everyone![/i]
The causal pack is done model wise! Now it's bugtesting and textures left.[/QUOTE]
[img]http://drunkweeaboo.com/img/reactions/hooray.jpg[/img]
That is all i have to say.
Sorry about being a moron, but where is the armor pack?
[QUOTE=Hamk;25951434]It's very cool! Will you make SR1 too?[/QUOTE]
To hell if I don't! But first I need someone to get me it's textures
Also, I fixed the bumps on all of the SR2 textures :buddy:
Korro i hope to god you're scaling it as i suggested because otherwise it'll look terrible and everyone will be giant and your work will have gone to waste.
In other news:
[IMG]http://dl.dropbox.com/u/9988278/prettygood.png[/IMG]
[IMG]http://dl.dropbox.com/u/9988278/sofinished.png[/IMG]
Just gotta do the arm skintones, then these will be done.
Then i've gotta do casual males, then female workers, then dresses.
I'll try to avoid the lure of other things but i'm incredibly weak willed :saddowns:
[QUOTE=FloaterTWO;25958543]Korro i hope to god you're scaling it as i suggested because otherwise it'll look terrible and everyone will be giant and your work will have gone to waste.
In other news:
[img_thumb]http://dl.dropbox.com/u/9988278/prettygood.png[/img_thumb]
[img_thumb]http://dl.dropbox.com/u/9988278/sofinished.png[/img_thumb]
Just gotta do the arm skintones, then these will be done.
Then i've gotta do casual males, then female workers, then dresses.
I'll try to avoid the lure of other things but i'm incredibly weak willed :saddowns:[/QUOTE]
Screw rescaling every goddam model, Ill just scale the brush parts, and then apply that value to the detail pieces. And them MAYBE go back and rescale some of the models.
Dresses? I have some textures from Cire's pack, one sec.
[url]http://dl.dropbox.com/u/11742779/hmf_arm_cthc_tnt01_diff.tga[/url]
[url]http://dl.dropbox.com/u/11742779/hmf_arm_cthc_tnt02_diff.tga[/url]
[url]http://dl.dropbox.com/u/11742779/hmf_arm_cthc_tnt03_diff.tga[/url]
[url]http://dl.dropbox.com/u/11742779/hmf_arm_cthc_tnt04_diff.tga[/url]
[url]http://dl.dropbox.com/u/11742779/hmf_arm_cthc_tnt05_diff.tga[/url]
With all your work I don't even need porn anymore.
This next pack is gonna be huge, 37.6 MB of models [b]not including textures[/b]
[QUOTE=The Advisor;25958221]Sorry about being a moron, but where is the armor pack?[/QUOTE]
[url]http://www.facepunch.com/threads/1015010-Mass-Effect-Huge-Human-pack[/url]
[QUOTE=Korro Bravin;25958940]Screw rescaling every goddam model, Ill just scale the brush parts, and then apply that value to the detail pieces. And them MAYBE go back and rescale some of the models.[/QUOTE]
[url]http://developer.valvesoftware.com/wiki/$scale[/url]
[QUOTE=Korro Bravin;25958940]Screw rescaling every goddam model, Ill just scale the brush parts, and then apply that value to the detail pieces. And them MAYBE go back and rescale some of the models.
Dresses? I have some textures from Cire's pack, one sec.
[url]http://dl.dropbox.com/u/11742779/hmf_arm_cthc_tnt01_diff.tga[/url]
[url]http://dl.dropbox.com/u/11742779/hmf_arm_cthc_tnt02_diff.tga[/url]
[url]http://dl.dropbox.com/u/11742779/hmf_arm_cthc_tnt03_diff.tga[/url]
[url]http://dl.dropbox.com/u/11742779/hmf_arm_cthc_tnt04_diff.tga[/url]
[url]http://dl.dropbox.com/u/11742779/hmf_arm_cthc_tnt05_diff.tga[/url][/QUOTE]
If you scale the brushwork the proportions will be really screwy.
If you scale everything now then you'll have a lot less to scale than if you do the entire map then realize you fucked up the scale
and the brushes will be off-grid, leaks ahoy
[QUOTE=Haxxer;25959606]This next pack is gonna be huge, 37.6 MB of models [b]not including textures[/b]
[url]http://www.facepunch.com/threads/1015010-Mass-Effect-Huge-Human-pack[/url]
[url]http://developer.valvesoftware.com/wiki/$scale[/url][/QUOTE]
Its not that, just a pain to go thru and recompile everything...
Heh, keep talkin', I have about 82 QCs in my human pack :v:
[QUOTE=Haxxer;25960270]Heh, keep talkin', I have about 82 QCs in my human pack :v:[/QUOTE]
Touche, but 56+ is still alot... Also, Haxxer isn't the only Turian around...
[img]http://dl.dropbox.com/u/11742779/Rohkar.png[/img]
Oh cool, did you rerig it manually or replace the envelopes?
[QUOTE=Haxxer;25962026]Oh cool, did you rerig it manually or replace the envelopes?[/QUOTE]
Manual, Milkshape doesnt have envelops sadly... Would have done it in blender but it gets ugly somewhere in between...
AAAAAAND, This looks right... doesn't it?
[img]http://dl.dropbox.com/u/11742779/gm_flatgrass0011.jpg[/img]
Hm, bigger.
Compare with this:
[media]http://www.youtube.com/watch?v=2SapDh_iXvA[/media]
legion with face posing
[URL=http://img35.imageshack.us/i/legiont.png/][IMG]http://img35.imageshack.us/img35/5345/legiont.png[/IMG][/URL]
[url]http://www.facepunch.com/threads/996370-Plasmids-mass-effect-2-ragdolls[/url]
released him :3
That is sexy, Plasmid.
and this is Mass Effect stuff hacked together so it goes here kind of
[img]http://dl.dropbox.com/u/9988278/cer_relaan.jpg[/img]
I can't tell whether it's the map, my eyes, or the image quality but the pictures look shit to me for some reason. Haxxer did the model hack, i did the skinning. I'm pretty pleased with it.
Maybe next i can get Haxxer to make this into an actual model hack instead :v:
[img_thumb]http://dl.dropbox.com/u/9988278/lookslikeifuckedupanotheridea.jpg[/img_thumb]
I can try at least
[QUOTE=Haxxer;25970634]I can try at least[/QUOTE]
Indeed, Did those textures I provided work for you? (Or are you wanting it all VMF'd and VMT'd?)
What? I'm not doing the textures, Floater is.
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