• The Facepunch Mass Effect models W.I.P megathread
    4,020 replies, posted
It'd just be faceposing, pretty much. Having them as flexes would be pretty sweet.
liken the kasumi model [URL=http://img710.imageshack.us/i/gmflatgrass0008e.jpg/][IMG]http://img710.imageshack.us/img710/1924/gmflatgrass0008e.th.jpg[/IMG][/URL]
[QUOTE=Haxxer;24828898]Not impossible, but useful? Not really.[/QUOTE] I don't know how about other people, but for me it will be useful.
[QUOTE=plasmid;24835377]liken the kasumi model [URL=http://img710.imageshack.us/i/gmflatgrass0008e.jpg/][IMG]http://img710.imageshack.us/img710/1924/gmflatgrass0008e.th.jpg[/IMG][/URL][/QUOTE] WOw! Liara on background! DD [img]http://www.kolobok.us/smiles/standart/dance3.gif[/img]
[QUOTE=plasmid;24813519]ah, which refract shader would be good for glass?[/QUOTE] Just...Refract. I dunno if there's a more updated shader that Valve implemented. I think I remember them talking about one in the Episode 1 commentary, but I dunno what it's called.
[QUOTE=plasmid;24835377]liken the kasumi model [URL=http://img710.imageshack.us/i/gmflatgrass0008e.jpg/][IMG]http://img710.imageshack.us/img710/1924/gmflatgrass0008e.th.jpg[/IMG][/URL][/QUOTE] Those fingers need some serious fixing - Shephard model.
[QUOTE=wraithcat;24843425]Those fingers need some serious fixing - Shephard model.[/QUOTE] not sure whats causing it I reriged the whole hand
Did you rotate the bones?
[QUOTE=Haxxer;24846886]Did you rotate the bones?[/QUOTE] how should I rotate them? manualy? cause when I do the bone turns out to be much larger then the finger also doing some props from sheps cabin [URL=http://img64.imageshack.us/i/rpcity80006.jpg/][IMG]http://img64.imageshack.us/img64/9355/rpcity80006.jpg[/IMG][/URL]
Wow. These models are truly epic. I wish I had found this thread before I made my (mostly) Mass Effect based music video (click the little YouTube icon under my name if you're interested)... I coulda used a lot of these. Heh. I'm curious, is there a way to get your personal Shepard?
[QUOTE=Docnfoid;24850721]Wow. These models are truly epic. I wish I had found this thread before I made my (mostly) Mass Effect based music video (click the little YouTube icon under my name if you're interested)... I coulda used a lot of these. Heh. I'm curious, is there a way to get your personal Shepard?[/QUOTE] look at the very top of this page, it has all the downloads, shepard being one of them
I understand, but I meant YOUR Shepard, as in your customized version. I was wondering if it was possible to make a GMOD model of your personal one. Mine doesn't look like default Shep, he's some Asian guy with ridiculous looking gold armor.
[QUOTE=Docnfoid;24853976]I understand, but I meant YOUR Shepard, as in your customized version. I was wondering if it was possible to make a GMOD model of your personal one. Mine doesn't look like default Shep, he's some Asian guy with ridiculous looking gold armor.[/QUOTE] .... that... is on the page MY shepard but just in case you cant see it [url]http://www.facepunch.com/showthread.php?t=996370[/url]
Awesome stuff guys, glad to see so much cool mass effect stuff going into gmod. Feel free to use my mass effect resource pack for Fallout: [url]http://cire992.spruz.com/[/url] If nothing else, its just a few hundred models that you dont have to hunt down in the CookedPC folder and make collision for.
[QUOTE=cire992;24854990]Awesome stuff guys, glad to see so much cool mass effect stuff going into gmod. Feel free to use my mass effect resource pack for Fallout: [url]http://cire992.spruz.com/[/url] If nothing else, its just a few hundred models that you dont have to hunt down in the CookedPC folder and make collision for.[/QUOTE] arent those models from the site the requires you to be a member for 3 days and have 30 posts in order to download anything, and ban people everyday XD
[QUOTE=plasmid;24850665]how should I rotate them? manualy? cause when I do the bone turns out to be much larger then the finger also doing some props from sheps cabin [/QUOTE] Yes. Unrig them from the mesh, rotate and move them into place manually, rerig them.
[QUOTE=plasmid;24856287]arent those models from the site the requires you to be a member for 3 days and have 30 posts in order to download anything, and ban people everyday XD[/QUOTE] Yes, but I also host my stuff on the link I just mentioned so that people who want my stuff can get it without having to deal with F3U ;) . Unfortunately, F3U is the closest thing modders have to a FacePunch in terms of content in the Fallout community.
[QUOTE=cire992;24860364]Yes, but I also host my stuff on the link I just mentioned so that people who want my stuff can get it without having to deal with F3U ;) . Unfortunately, F3U is the closest thing modders have to a FacePunch in terms of content in the Fallout community.[/QUOTE] May I ask, where did you find the colony buildings?
Hax, you'll want files with the BIOA or BIOP prefixes, labeled with either "Hor_" (horizon) or "ProFre_" (freedom's progress). There's about 20 or 30 pieces in the tileset in total. EDIT: For example, BioA_HorCr1_125RuinsEast.pcc or BioA_ProFre_101Landing.pcc
NOOOO, i was gonna do those, lol seems like eveyone beats me to the punch line with this =P
[QUOTE=Korro Bravin;24863825]NOOOO, i was gonna do those, lol seems like eveyone beats me to the punch line with this =P[/QUOTE] doesn't hurt to redo it.
Go ahead Though, I've not seen you release anything so I can't reference if you stuff is good
How about a normandy map? And the rest of the ME2 cast? If you want to...
[QUOTE=Haxxer;24865088]Go ahead Though, I've not seen you release anything so I can't reference if you stuff is good[/QUOTE] True... ill still do it, keep the models in reserve if you think i failed horribly, lol. And i should also mention i am still waiting on the textures from floater for the vorcha... Also, Content: [img]https://sites.google.com/site/korrosinamgehoster/home/maps/gm_new_worlds0001.jpg[/img] [img]https://sites.google.com/site/korrosinamgehoster/home/maps/gm_new_worlds0002.jpg[/img] [img]https://sites.google.com/site/korrosinamgehoster/home/maps/gm_new_worlds0003.jpg[/img]
The colony models are pretty simple, and collision is taken care of if you use my models. Again, only about 30 models total. Well, 30 isn't that much compared to say, the Normandy I guess. I guess what I mean is if you guys divided and conquered it wouldn't take long. Only took an hour or two on my own to get them into Fallout.
that picture made me so happy
Anyone know where the LOKI mech models are hiding? I have the humanoid one, but not the bigass mech or the dog-sized one.
I don't want sound like a 'u shud port this' guy. But could someone port a few Salarians. [editline]03:27PM[/editline] [QUOTE=ChestyMcGee;24878192]Anyone know where the LOKI mech models are hiding? I have the humanoid one, but not the bigass mech or the dog-sized one.[/QUOTE] Dt's Fancy Model Pack, there's a bunch of ME2 weapons in there too.
Cheers.
Nice work Korro! Looking forward to the release.
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