[QUOTE=FloaterTWO;35573051]The collector general is only in the cutscenes so there's no model in the game files for it.[/QUOTE]
I see, thanks, Floater.
[QUOTE=Squiddy;35572007]May I just say, Lightning looks pretty damn good in Miranda's loyalty outfit.[/QUOTE]
Biscuit-Boy can make a Final Fantasy character look good with any body. Even a man's.
I'm not a fan of Final Fantasy, but I've gotta say.. the female characters hardly need much help looking good.
[QUOTE=FloaterTWO;35573051]The collector general is only in the cutscenes so there's no model in the game files for it.[/QUOTE]
[url]http://www.youtube.com/watch?v=nz_8t96trH8[/url]
At the beginning of this video it seems very in-game IMO, compared to all the other cutscenes with it, but then again what do I know.
I just have a question:
If you can extract models that are shown in gameplay, then what's the difference between that, and models found only in the cutscenes of said game? Is it because they have more polygons or memory?
I'm curious.
[QUOTE=WolfSeagull;35574809]I just have a question:
If you can extract models that are shown in gameplay, then what's the difference between that, and models found only in the cutscenes of said game? Is it because they have more polygons or memory?
I'm curious.[/QUOTE]
Cutscenes are all pre-rendered; you can't rip models or textures from a video.
[QUOTE=Squiddy;35574917]Cutscenes are all pre-rendered; you can't rip models or textures from a video.[/QUOTE]
Exactly its not like Valve games where cutscenes/people on tvs and computers are just in a skybox or somewhere outside the map, cutscenes don't occur in-game otherwise some scenes like the me3 space battle might crash the game if those were all in-game models.
Hmm you know something that would be interesting that i just thought of?
Give the possessor swep the sound file of the Harbringer saying "ASSUMING DIRECT CONTROL" and possibly giving it some effects like when he possesses his men. Hell id even go so far as to say make a new skin for it that looks like a collector hand or something.
At minimum i was just thinking of adding the sound file to the possessor.
How would one go about adding a sound file to a weapon? would i just edit the lua file to redirect to the sound file or would it be more complex?
Just a thought that would be interesting to add for any mass effect fan.
[QUOTE=K9blaze;35576382]Give the possessor swep the sound file of the collector general saying "ASSUMING DIRECT CONTROL"[/QUOTE]
Harbinger says it through the Collector General.
[QUOTE=lonefirewarrior;35573171]Biscuit-Boy can make a Final Fantasy character look good with any body. [U][I]Even a man's[/I][/U].[/QUOTE]
Mainly because the only difference is the breasts.
[QUOTE=Ageha;35576555]Harbinger says it through the Collector General.[/QUOTE]
Oh dear thank you for the correction, edited.
Even on a man's body you say?
[IMG]http://i.imgur.com/zN5KV.jpg[/IMG]
I want it lol
Shouldn't we get back on topic?
[QUOTE=SebiWarrior;35579658]Shouldn't we get back on topic?[/QUOTE]
What? Okay, release some content so we have something to talk about then haha.
EDIT: Sorry, I realize I sound like a poopy-butt. I am just make joke friend!
By "back on topic", you mean "be impatient about the reaper forces release" dont you? :P
[QUOTE=Tydeus;35580633]By "back on topic", you mean "be impatient about the reaper forces release" dont you? :P[/QUOTE]
hoooodieeeee
[QUOTE=Biscuit-Boy;35580699]hoooodieeeee[/QUOTE]
They did the hoody for XNALara if you have that program :P although it's femshep.
Any plans for joker? or EDI?
[QUOTE=DoubleMatt;35581028]Any plans for joker? or EDI?[/QUOTE]
We already have Joker.
[QUOTE=Ageha;35581113]We already have Joker.[/QUOTE]ME3 joker
We [I]all[/I] want that hoody.
Is anyone planning to port the Alliance Kodiak and props unique to ME3 like the asari artifacts? cause I got an Indiana Shepard moment going on in my head.
[QUOTE=Atomicman;35586200]Is anyone planning to port the Alliance Kodiak and props unique to ME3 like the asari artifacts? cause I got an Indiana Shepard moment going on in my head.[/QUOTE]
Indiana Shepard
Asari artifacts
so whos going to be the Nazis then? The geths?
[QUOTE=warmarine;35586346]Indiana Shepard
Asari artifacts
so whos going to be the Nazis then? The geths?[/QUOTE]
was thinking Cerberus, great now I got Sean Connery as Shepard's father too.
[QUOTE=FloaterTWO;35573051]The collector general is only in the cutscenes so there's no model in the game files for it.[/QUOTE]
Well, in "Arrival" DLC there actually is Collector General's ingame model. But hes textures however are crappy. I belive they are stored in packages that are in another folder.
[img]http://s017.radikal.ru/i425/1204/83/a3ab5c92465f.jpg[/img]
[QUOTE=unidentified;35586854]Well, in "Arrival" DLC there actually is Collector General's ingame model. But hes textures however are crappy. I belive they are stored in packages that are in another folder.
[img]http://s017.radikal.ru/i425/1204/83/a3ab5c92465f.jpg[/img][/QUOTE]
How difficult would it be to retexture it?
[QUOTE=unidentified;35586854]Well, in "Arrival" DLC there actually is Collector General's ingame model. But hes textures however are crappy. I belive they are stored in packages that are in another folder.
[img]http://s017.radikal.ru/i425/1204/83/a3ab5c92465f.jpg[/img][/QUOTE]
Why is it in Arrival? Does it appear instead of harbinger if you haven't finished the main game yet?
I've only ever played Arrival after doing the main mission, so i didn't know this.
[QUOTE=FloaterTWO;35587211]Why is it in Arrival? Does it appear instead of harbinger if you haven't finished the main game yet?
I've only ever played Arrival after doing the main mission, so i didn't know this.[/QUOTE]Correct floater
Well sunovabitch, you learn something new everyday...
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