I reading the thread and still cant realize how to download urs models. I need redhair femshep and reapers models, can anyone help me?
[QUOTE=MrWhitefolks;35809111]I openly apologize if this has been asked (or answered) before, but has anyone done anything to port the green Asari (from ME1/2 you deal with on Zhu's Hope), or perhaps hexed her skin as an alt? I always loved that face design (especially when compared to other more plain looking Asari) and thought it would be neat to use in posing/staging a scene.[/QUOTE]
I think I included a green faced asari in my merc pack. Not sure if she has the same markings or not though.
Basically stuff we're missing that's in circulation are:
Vorcha (Korro)
Casual Turians (Korro)
Military Asari+Face (Haxxer)
Hopper (DTMech)
ME3 VIPS (Various)
Stuff undone:
ME2 Heavy Weaps
Scions
Casual Asari
I think that's pretty much it.
[QUOTE=27X;35812350]Basically stuff we're missing that's in circulation are:
Vorcha (Korro)
Casual Turians (Korro)
Military Asari+Face (Haxxer)
Hopper (DTMech)
ME3 VIPS (Various)
Stuff undone:
ME2 Heavy Weaps
Scions
Casual Asari
I think that's pretty much it.[/QUOTE]
Korro never finished the Vorcha or the Casual Turians, so they arent really in circulation. Unless I'm mistaken. Matriarch Benezia was never done, or the Keepers and Rachni I would've loved to see any of those. I hope that if someone is doing the casual Asari they include Aria T'loak's clothes. And perhaps for femshep they add in the formal dress from the Kasumi loyalty.
ME2's heavy weapons have been done, they're in DTmech's fancy pack. Casual Asari are in the works.
I think a Geth Hopper was in that pack too.
[QUOTE=FloaterTWO;35812550]ME2's heavy weapons have been done, they're in DTmech's fancy pack. Casual Asari are in the works.[/QUOTE]
Hopper is there too, problem being it's not available anymore.
[quote]aren't really[/quote]
I mean in process and public, not available.
[URL="http://dl.dropbox.com/u/9988278/MODELS%20-%20Dtmech%27s%20ME2%20stuff.rar"]http://www.mediafire.com/?29447mxrgw5usnx[/URL]
The pack itself might not be but i have the ME stuff here.
There's a lot awesome ME stuff available for Gmod meanwhile and I'm really grateful for all the work people are putting into it.:dance:
However, is there a chance that someone's going to port Conrad Verner (he really is a must, IMHO. XD) and Captain/Major Kirrahe? The salarian looks really great in ME3. I'm currently re-skinning one of the casual salarians for my own amusement but that's just not the same than the actual model.
Porting conrad is going to be hard because it's impossible or very difficult to extract faces generated in ME3. Kirrahe hasn't got an unique model, so reskinning a salarian is going to be exactly the same as the result you'd get from someone trying to port him.
[QUOTE=FloaterTWO;35812769][URL="http://dl.dropbox.com/u/9988278/MODELS%20-%20Dtmech%27s%20ME2%20stuff.rar"]http://www.mediafire.com/?29447mxrgw5usnx[/URL]
The pack itself might not be but i have the ME stuff here.[/QUOTE]
I picked that up when you first put it up, floater; but I failed to see the Hopper in there.
I think it was in the main folder so it won't be in there, since that's just the "masseffectdt" folders.
I'll try digging it out later if nobody else does.
I have the pack if you want the whole thing, though I put it in a bigger folder with the rest of DT's things.
[QUOTE=TheLaughingGod;35814005]I have the pack if you want the whole thing, though I put it in a bigger folder with the rest of DT's things.[/QUOTE]
Whole thing or even whole plus whatever is good if you can find a place to host it.
[QUOTE=27X;35814087]Whole thing or even whole plus whatever is good if you can find a place to host it.[/QUOTE]
Depends what all I can separate.
Would it be possible for someone to make the mass effect 3 vehicles face forward when spawned so when I make vehicles with them they dont spawn faceing sideways?
[QUOTE=FloaterTWO;35813218]Kirrahe hasn't got an unique model, so reskinning a salarian is going to be exactly the same as the result you'd get from someone trying to port him.[/QUOTE]
My reskin is only a paintjob. I already fail at making bumpmaps so I don't have any chances to actually export the textures from ME3. I tried it with this tutorial [URL="http://w11.zetaboards.com/Theorycraftng_HUB/topic/7710200/1/"]http://w11.zetaboards.com/Theorycraftng_HUB/topic/7710200/1/[/URL] and had to drop all plans of a decent model 'cuz I couldn't even figure out the "command promt" part of the tutorial. :/
[QUOTE=MrWhitefolks;35809111]I openly apologize if this has been asked (or answered) before, but has anyone done anything to port the green Asari (from ME1/2 you deal with on Zhu's Hope), or perhaps hexed her skin as an alt? I always loved that face design (especially when compared to other more plain looking Asari) and thought it would be neat to use in posing/staging a scene.[/QUOTE]
If you are talking about the green clones (Shiala): Haxxer is currently working on her, or at least at one with the same face design. But i think he didn´t use her armor.
[QUOTE=27X;35812350]Basically stuff we're missing that's in circulation are:
Vorcha (Korro)
Casual Turians (Korro)
Military Asari+Face (Haxxer)
Hopper (DTMech)
ME3 VIPS (Various)
Stuff undone:
ME2 Heavy Weaps
Scions
Casual Asari
I think that's pretty much it.[/QUOTE]
Where is the Vorcha for GMOD
Also i havent even seen a Turian/Batarian blue suns, Asari/salarian eclipse or any blood pack mercs and a Assault Drone from ME1 for gmod
[QUOTE=MSV Majesty;35820640]Where is the Vorcha for GMOD
Also i havent even seen a Turian/Batarian blue suns, Asari/salarian eclipse or any blood pack mercs and a Assault Drone from ME1 for gmod[/QUOTE]
Wow people you want an entire game for gmod, but I am more than sure that you're going to spawn these models once and forget about them.
Here are mercs anyway:
[url]http://www.garrysmod.org/downloads/?a=view&id=126790[/url]
[url]http://www.garrysmod.org/downloads/?a=view&id=126791[/url]
You requesters are acting a mighty lot like spoilt children.. Porters will port what they want, when they want, they have no obligation to fill your requests.
[QUOTE=27X;35812350]Stuff undone:
ME2 Heavy Weaps
Scions
Casual Asari
I think that's pretty much it.[/QUOTE]
Anything on EDI / James?
[QUOTE=chiansawgutsfuc;35822568]Anything on EDI / James?[/QUOTE]
pfft, Anderson would be an higher priority than those lol
has anyone ever ported that super heavy krogan armor that bloodpack and werlock wear in ME2?
I'd like to see a stand alone omni-blade that I can simply use with other ragdolls.
[QUOTE=27X;35812350]Basically stuff we're missing that's in circulation are:
Vorcha (Korro)
Casual Turians (Korro)
Military Asari+Face (Haxxer)
Hopper (DTMech)
ME3 VIPS (Various)
Stuff undone:
ME2 Heavy Weaps
Scions
Casual Asari
I think that's pretty much it.[/QUOTE]
And FemShep in the Collector Armour.
I’m mainly waiting for ME3 VIP’s models to be released (mainly Shep bleeding ver), just so I can make my own *cough* “extended cut”.
Currently working on space battle scenes with the ME3 Spaceships pack.
Otherwise, keep up the good work! :)
It's probably a long wait, but I'm hoping for just about everything before I jump back on Gmod. I dont exactly need or want everything because I'm only planning on making a few comics and most of the characters can be used from screenshots I already have. But it'd be nice to have all the items/characters first so I know what I'm playing with.
I know it'd probably get insta-dumbed, but I'd be willing to pay for someone to make me a fem [url=http://fc07.deviantart.net/fs70/f/2010/049/f/9/Female_Turian_by_Asurael_Returns.jpg]turian[/url] and [url=http://fc07.deviantart.net/fs70/f/2010/045/c/0/Female_Salarian_by_Asurael_Returns.jpg]salarian[/url]
[img]http://dl.dropbox.com/u/9988278/scenebuildshit/gm_construct0011.jpg[/img]
Fixed the physmodels on these, finally.
And i ported a shitload of cliffs from Menae so i made a shit scenebuild.
[img]http://dl.dropbox.com/u/9988278/scenebuildshit/gm_construct0012.jpg[/img]
Scenebuild oriented props are always cool.
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