• The Facepunch Mass Effect models W.I.P megathread
    4,020 replies, posted
I'm planning to port as many buildings as i can find, i just wanted to finish the Menae stuff first. now i've got the physmodels for the bunkers fixed, i can move on to other stuff.
[QUOTE=FloaterTWO;35829332]I'm planning to port as many buildings as i can find, i just wanted to finish the Menae stuff first. now i've got the physmodels for the bunkers fixed, i can move on to other stuff.[/QUOTE] It will be nice to have some of Vancouvers buildings to make a reaper invasion :D
The buildings from earth are pretty shit, there's not that many. Going to see what i can dig up from ME1 before anything else.
[QUOTE=FloaterTWO;35829390]The buildings from earth are pretty shit, there's not that many. Going to see what i can dig up from ME1 before anything else.[/QUOTE]Theres a genius pun in there
[QUOTE=XanaToast.;35827135]has anyone ever ported that super heavy krogan armor that bloodpack and werlock wear in ME2?[/QUOTE] Nope. The request is actually in the thread here. [img]http://img684.imageshack.us/img684/2223/340pxsalamul.png[/img] [editline]5th May 2012[/editline] [QUOTE=pvt.jenkins;35821895]You requesters are acting a mighty lot like spoilt children.. Porters will port what they want, when they want, they have no obligation to fill your requests.[/QUOTE] Who implied they did? You're making an argument that doesn't even exist for anyone who's spent any amount of time here. [editline]5th May 2012[/editline] [QUOTE=Tydeus;35828716]It's probably a long wait, but I'm hoping for just about everything before I jump back on Gmod. I dont exactly need or want everything because I'm only planning on making a few comics and most of the characters can be used from screenshots I already have. But it'd be nice to have all the items/characters first so I know what I'm playing with. I know it'd probably get insta-dumbed, but I'd be willing to pay for someone to make me a fem [URL="http://fc07.deviantart.net/fs70/f/2010/049/f/9/Female_Turian_by_Asurael_Returns.jpg"]turian[/URL] and [URL="http://fc07.deviantart.net/fs70/f/2010/045/c/0/Female_Salarian_by_Asurael_Returns.jpg"]salarian[/URL][/QUOTE] I've offered two fitty for a custom model, because honestly I don't have the time to do it myself and apparently I'm the devil. Good luck with that.
[QUOTE=FloaterTWO;35813218]Porting conrad is going to be hard because it's impossible or very difficult to extract faces generated in ME3. Kirrahe hasn't got an unique model, so reskinning a salarian is going to be exactly the same as the result you'd get from someone trying to port him.[/QUOTE] I know that if you use 3d Ripper to port the models the generated faces stay the same as they were in the game ( I tried this in mass effect 2 ). But the problem would be that you would have to completely redo all of the facial animations.
[QUOTE=FloaterTWO;35829256][IMG]http://dl.dropbox.com/u/9988278/scenebuildshit/gm_construct0011.jpg[/IMG] Fixed the physmodels on these, finally. And i ported a shitload of cliffs from Menae so i made a shit scenebuild. [/QUOTE] what the command do you use to draw phys model?
vcollide_wireframe. It's boolean, so "vcollide_wireframe 1" to turn it on, "vcollide_wireframe 0" to turn it off. You'll probably need to enable cheats with "sv_cheats 1" first though.
YES. Finally i did it. [img]http://dl.dropbox.com/s/i306z6qhhxj2amr/dm_underpass0000.jpg[/img] Anderson [img]http://dl.dropbox.com/s/f81w2g7l9s7rca5/anderson_2.jpg[/img] now shows?
Might just be me, pics aren't loading.
[QUOTE=GoOR;35834023]YES. Finally i did it. [img]https://dl-web.dropbox.com/get/Photos/MassEffect/dm_underpass0000.jpg?w=331d41ef[/img] Anderson [img]https://dl-web.dropbox.com/get/Photos/MassEffect/anderson_2.jpg?w=cf41ab0d[/img][/QUOTE] it 403's when I try and put the adress in manually pretty good job if it is what I think it is though
[QUOTE=GoOR;35834023]YES. Finally i did it. [img]http://dl.dropbox.com/s/i306z6qhhxj2amr/dm_underpass0000.jpg[/img][/QUOTE] Oh God why...
GoOR, you are freaking awesome. When do you plan to release these to us naggy requesters?
[QUOTE=GoOR;35834023] [IMG]http://dl.dropbox.com/s/i306z6qhhxj2amr/dm_underpass0000.jpg[/IMG] [/QUOTE] [B]Me and Norpo are working femshep no eyes atm though.[/B] [IMG]http://desmond.imageshack.us/Himg20/scaled.php?server=20&filename=0bc8cbde7daf185f3d970ca.png&res=landing[/IMG]
looks great!, also glad to see Anderson in his combat uniform is being brought over
[QUOTE=GoOR;35834023]YES. Finally i did it. Anderson [img]http://dl.dropbox.com/s/f81w2g7l9s7rca5/anderson_2.jpg[/img] now shows?[/QUOTE] Watch out, lads. Mr Anderson is coming to town.
[QUOTE=GoOR;35834023]YES. Finally i did it. [img]http://dl.dropbox.com/s/i306z6qhhxj2amr/dm_underpass0000.jpg[/img] now shows?[/QUOTE] I had no idea Femshep was from Moon over June.
She looks five.
I fancy Anderson's hat. Would there be a stand alone model of it?
Does anyone have future plans to port the councilors it would be great if someone did port them(epecialy since the only mass effect map is the citadel tower)
[img]http://dl.dropbox.com/s/l2tlnmzkhasx004/EDI_and_Joker.jpg[/img] Hmm, maybe you didn't see model of EDI.
Great job on the model.
[QUOTE=overwatch pvt;35842224]Does anyone have future plans to port the councilors it would be great if someone did port them(epecialy since the only mass effect map is the citadel tower)[/QUOTE] The councilors aren't unique models, Sparatus uses Nihlus' facemap.. once Korro finishes the casual turians and the councilor attire happens to be in that pack, all you'd have to do is change the face :P Tevos can actually be done now. Hex Haxxer's casual Liara. Simples! I think it's only Valern, the salarian councilor that we'd need the model for.
[QUOTE=overwatch pvt;35842618]Hacketts been done. [url]http://www.facepunch.com/threads/1179011[/url][/QUOTE] I didn't see that. Sorry for retry.
[QUOTE=Tydeus;35842711]The councilors aren't unique models, Sparatus uses Nihlus' facemap.. once Korro finishes the casual turians and the councilor attire happens to be in that pack, all you'd have to do is change the face :P Tevos can actually be done now. Hex Haxxer's casual Liara. Simples! I think it's only Valern, the salarian councilor that we'd need the model for.[/QUOTE] I would make Tevos but I cant make skins.
[QUOTE=GoOR;35842555][thumb]http://dl.dropbox.com/s/l2tlnmzkhasx004/EDI_and_Joker.jpg[/thumb] Hmm, maybe you didn't see model of EDI.[/QUOTE] Sweet :D Although EDI doesnt have red eyes does she? [QUOTE=overwatch pvt;35842762]I would make Tevos but I cant make skins.[/QUOTE] I'd give it a go some time in the future perhaps. I'm not exactly good at making skins myself but I'm sure it's doable, theres already a bunch of asari facemaps. I guess it wouldn't be that hard to change the colours about.
[QUOTE=GoOR;35842555][img]http://dl.dropbox.com/s/l2tlnmzkhasx004/EDI_and_Joker.jpg[/img] Hmm, maybe you didn't see model of EDI.[/QUOTE]Any chance on ME3 Joker?
[video=youtube;a7msQO0b54Q]http://www.youtube.com/watch?v=a7msQO0b54Q&feature=related[/video] [IMG]http://dl.dropbox.com/u/7856270/swagshep.jpg[/IMG] He never really forgot to turn off his swag I don't think he can
[QUOTE=DoubleMatt;35843054]Any chance on ME3 Joker?[/QUOTE] I thought of it before. Okay dude i will try to do this. Sorry for my English. :[
[QUOTE=GoOR;35844554]I thought of it before. Okay dude i will try to do this. Sorry for my English. :[[/QUOTE] Bad english can easily be fogivin for all the epicness you have been showing us. Im sorry to be needy but could someone please make a mass effect texture pack for mapping because the basic hl2 textures dont do so so well when your trying to make a citadel map.
Sorry, you need to Log In to post a reply to this thread.