[QUOTE=Kuro.;38647371]Anyone got suggestions/links for good cyborg/robot bodies? I need some, but I didn't find anything that really fit well in the gigs of models I have already.[/QUOTE]
binary domain... noesis supports it but the script was never finished so most models crash.
Well shit. Got any examples/screenshots of them?
[QUOTE=Kuro.;38649186]Well shit. Got any examples/screenshots of them?[/QUOTE]
[t]http://cdn.gamingangels.com/wp-content/uploads/2012/04/22092BinaryDomain_05_00873.jpg[/t]
Just use male_04's head and the balaclava from the MW2 operators.
[QUOTE=simkas;38649202][t]http://cdn.gamingangels.com/wp-content/uploads/2012/04/22092BinaryDomain_05_00873.jpg[/t][/QUOTE]
damn those look boss
You guys all seem like a productive, creative and intelligent bunch.
Was wondering if any of you could port Walking Dead models into something that could work for Source Filmmaker?
I think a lot of people would appreciate it.
[QUOTE=simkas;38649202][t]http://cdn.gamingangels.com/wp-content/uploads/2012/04/22092BinaryDomain_05_00873.jpg[/t][/QUOTE]
That looks pretty cool. Don't have the game though so I can't export them.
[QUOTE=Kuro.;38650062]That looks pretty cool. Don't have the game though so I can't export them.[/QUOTE]
I can probably get you an unrigged mesh if you want.
This page doesn't have enough Resident Evil content.
[img]https://dl.dropbox.com/u/9274354/RE_RPD_Marvin.jpg[/img][img]https://dl.dropbox.com/u/9274354/RE_RPD_Marvin_K9.jpg[/img][img]https://dl.dropbox.com/u/9274354/RE_RPD_Patrol_03.jpg[/img]
[img]https://dl.dropbox.com/u/9274354/RE_RPD_Patrol_05.jpg[/img]
Now it does :v:
[sp]The black guy there is Marvin Branagh from Resident Evil 2\3\Outbreak\Darkside Chronicles[/sp]
faceposing him was p darn fun
[QUOTE=Rinfect;38653998]Looks nice, you should look into higher res textures for the RPD guy with the blue vest. but over all nice
now i post content
Battle Territory Battery AK47 and ACR
[t]http://puu.sh/1w2Tp[/t]
[t]http://puu.sh/1w31g[/t][/QUOTE]
Really fancy.
did someone say resident evil content?
have Brad Vickers and Richard Aiken WIP shots, I fixed their necks since then
[img]https://dl.dropbox.com/u/8697486/STARS_BradandRichard.jpg[/img]
[QUOTE=wraithcat;38651271]I can probably get you an unrigged mesh if you want.[/QUOTE]
Sure, that'd be great.
Any chance you could get any other model that looks like it might be cool?
[editline]30th November 2012[/editline]
[QUOTE=bloocobalt;38653955]This page doesn't have enough Resident Evil content.
[img]https://dl.dropbox.com/u/9274354/RE_RPD_Marvin.jpg[/img][img]https://dl.dropbox.com/u/9274354/RE_RPD_Marvin_K9.jpg[/img][img]https://dl.dropbox.com/u/9274354/RE_RPD_Patrol_03.jpg[/img]
[img]https://dl.dropbox.com/u/9274354/RE_RPD_Patrol_05.jpg[/img]
Now it does :v:
[sp]The black guy there is Marvin Branagh from Resident Evil 2\3\Outbreak\Darkside Chronicles[/sp][/QUOTE]
I'd show off some of the stuff I ported from Outbreak and Darkside Chronicles for my Umbrella lab map but none of it is ready to show off.
On the Raccoon city police officers, could the arm patches be modified? Because the patches look too low res compared to the police badge.
The RPD cops look very similar to the Max payne 3 cops. SPPD or something.
Is it me?
[QUOTE=Joazzz;38649704]damn those look boss[/QUOTE]
yeah chrrox lost interest sadly :(
[QUOTE=RyanH;38658960]The RPD cops look very similar to the Max payne 3 cops. SPPD or something.
Is it me?[/QUOTE]
Cops are cops.
[img]http://filesmelt.com/dl/hunk_final2.jpg[/img]
resident evil 2 The Fourth Survivor hunk
This hacking model is based on CrzyMLC's ORC Hank.
[QUOTE=No5_sniper;38660961]CrzyMLC's ORC Hank.[/QUOTE]
Do you mean Hunk? lol
[editline]30th November 2012[/editline]
Not bad btw, looks neat.
[QUOTE=No5_sniper;38660961]
This hacking model is based on CrzyMLC's ORC [B]Hank[/B].[/QUOTE]
I tell you what.
Zombies and zombie slaying accessories.
[QUOTE=No5_sniper;38660961][img]http://filesmelt.com/dl/hunk_final2.jpg[/img]
resident evil 2 The Fourth Survivor hunk
This hacking model is based on CrzyMLC's ORC Hank.[/QUOTE]
I'm starting to realize how ridiculously often I mention this but the bumpmaps are inverted
[QUOTE=No5_sniper;38660961][img]http://filesmelt.com/dl/hunk_final2.jpg[/img]
resident evil 2 The Fourth Survivor hunk
This hacking model is based on CrzyMLC's ORC Hank.[/QUOTE]
Those lenses need to be blood red.
[IMG]http://i100.photobucket.com/albums/m13/_koutetsu_/umbrellatrain.jpg[/IMG]
Not pictured: the people inside getting eaten by zombies.
From RE: Darkside Chronicles. Still need to port the doors that go with this and make some bump and spec maps for it.
[QUOTE=Rinfect;38661474]Got malik from DX:HR
might post some weapons later
[IMG]http://puu.sh/1welJ[/IMG][/QUOTE]
can't wait to recreate this thing in gmod
[img]http://24.media.tumblr.com/tumblr_m66fiwWKnv1rxtp5do1_500.jpg[/img]
Finished Richard Aiken's facemap and hair. Ignore the misplaced earpiece..
[IMG]http://i.imgur.com/FuBcz.png[/IMG]
those are looking pretty neat, if you need flexes on them, just holler
You'll have to ask Taggart about that. I'm not sure what he wants to do regarding face posing.
I'm also not sure if all the heads have actual mouths modeled in them.
alrighty
Faceposing would be cool once we've got the base models down and shit, though yeah I'd need to check the inside of each dude's mouth and add an inside if they don't have one
Sorry, you need to Log In to post a reply to this thread.