Hey remember a long as time ago when i was working on fully faceposable BLOPs heads? Well I'm just about done.
[IMG]http://i45.tinypic.com/dxzj9l.jpg[/IMG]
anyone here capable of porting from Supreme Commander?
Wraithcat ported a model from it iirc.
Also, does anyone have a decent not-low poly model of Doomguy's helmet? Still looking for one for my TF2 doomguy soldier hack.
hey joazzz, I've got something for ya.
[img]http://puu.sh/1D72S[/img]
fuck yessss
[editline]20th December 2012[/editline]
also i'd love me some of those supcom experimentals
Added a couple of shape sliders to mix things up.
[IMG]http://i46.tinypic.com/1zz574m.jpg[/IMG]
those eyes man.
[QUOTE=Joazzz;38905297]anyone here capable of porting from Supreme Commander?[/QUOTE]
I still have the import scripts if you want.
for 3DS Max or...?
[QUOTE=Joazzz;38907739]for 3DS Max or...?[/QUOTE]
Yeah - keep in mind the models aren't rigged, since supcom doesn't use skeletal rigging. But they're fairly simple so creating bones isn't hard.
If you'd hit me on steam I could give you pointers I guess.
i gotta get 3DS Max first lol
[QUOTE=Joazzz;38908104]i gotta get 3DS Max first lol[/QUOTE]
Well if there's some specific model I can probably try to convert it for you. Also I use 3dsmax 9 - not surei f the script works on newer versions. Just a heads up.
or i could be a real bitch and start spamming other people with port requests
but yeah i'm really interested in the Fatboy
Started editing this yesterday. Gonna add a small bodygroup and perhaps tweak some weights and physics in the .qc
[img]http://dl.dropbox.com/u/80917449/sumthin.jpg[/img]
[QUOTE=Ellis :P;38908747]Started editing this yesterday. Gonna add a small bodygroup and perhaps tweak some weights and physics in the .qc
[img]http://dl.dropbox.com/u/80917449/sumthin.jpg[/img][/QUOTE]
The steampunk fanboy inside me rejoiced.
Porting some Christmas KF stuff would be appropriate for season.
[QUOTE=TehAgentGuy;38910447]Porting some Christmas KF stuff would be appropriate for season.[/QUOTE]
Well actualy I found the model ready to compile. But since the rigging is pretty terrible and the textures were a bit messed up I decided to fix it up. I know I'am not the only one around who would love to see some KF Christmas stuff but since I don't have a slightest clue about rigging a complete model, I know only know how to fix up ready to compile models. Though I do have the .psk files extracted along with the textures of the Christmas Z.E.D's if anyone wants them.
if i can get a hang of how 3DS Max works (need to get my hands on it first of course) i'm gonna rip most of the stuff shown here
[t]http://media.moddb.com/images/mods/1/17/16607/117units.JPG[/t]
all of the blue units at least, plus the black and white mechs
[QUOTE=xRIXT3R110x;38817095][IMG]http://i2.photobucket.com/albums/y41/rixter110/BO22025.jpg[/IMG]
im having an issue getting him into a better pose to rig[/QUOTE]
If you send me those files, I will put him in a usable t-pose for you
[QUOTE=Ellis :P;38908747]Started editing this yesterday. Gonna add a small bodygroup and perhaps tweak some weights and physics in the .qc
[img]http://dl.dropbox.com/u/80917449/sumthin.jpg[/img][/QUOTE]
Whoa, what's up with his shoulders?
[QUOTE=A big fat ass;38915559]Whoa, what's up with his shoulders?[/QUOTE]
That looks like it's the original rigging of the Killing Floor model. I've rigged plenty of KF models and that's how they all moved initially. I don't think the game has many animations that cause them to move like that.
So I saw that Rage had a Doomguy bobblehead in it, which I figured I could use to make a decent helmet for my TF2 doomguy, only problem is, I don't have the game so I can't rip the model. Would anyone be kind enough to get me the model?
how big?
[t]http://uppix.net/5/4/7/d931fbab9ff8440844ba8534558ca.jpg[/t]
[t]http://uppix.net/8/9/3/52a128479e2804f3b4047d8d50709.jpg[/t]
this big
[QUOTE=Joazzz;38926006]how big?
[t]http://uppix.net/5/4/7/d931fbab9ff8440844ba8534558ca.jpg[/t]
[t]http://uppix.net/8/9/3/52a128479e2804f3b4047d8d50709.jpg[/t]
this big[/QUOTE]
I want one
[QUOTE=dragbody;38913531]If you send me those files, I will put him in a usable t-pose for you[/QUOTE]
Once that is rigged, and ready, I will freak out.
[editline]22nd December 2012[/editline]
[QUOTE=dvaderv2;38817144]Wait, who was that guy going on about Crosby again?[/QUOTE]
It was me
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