[QUOTE=A big fat ass;38986148]I downloaded SageThumbs, which has DDS thumbnail support. Has some handy converting things, too.
[url]http://code.google.com/p/sagethumbs/[/url][/QUOTE]
[URL="http://www.321download.com/LastFreeware/page40.html#Mystic%20Thumbs"]Mystic Thumbs[/URL] is another great addon for thumbnails.
Would it be possible to get some Ass Creed 3 models? The Red Coats are great.
Blue coats (Is that what they're called lol?) would be cool too.
[QUOTE=pvt.jenkins;38988805]Blue coats (Is that what they're called lol?) would be cool too.[/QUOTE]
They were just known as the Colonists/Americans. Red Coats was just a term applied to the British army.
[QUOTE=Joazzz;38947323]am i talking to myself? hello, Me, meet the real Me...
[img]http://www.1337upload.net/files/0madcat.png[/img][img]http://www.1337upload.net/files/mcatwalking.png[/img][/QUOTE]
YES, Fucking Mad Cat is amazing
[QUOTE=Joazzz;38966976]porting stuff from SupCom really helps me see how humongous everything in it actually is
[img]http://www.1337upload.net/files/gunshipsbattleshipseverythingships.png[/img]
for the uninformed, the above one is a gunship. and yes, it is supposed to be that massive[/QUOTE]
Oh God, Supreme Commander, Fuck yeah.
Probably my new favorite RTS game now.
Can anybody help me with a small texture problem? It seems no matter what model I decompile, when I open the reference model in 3DSmax it doesnt import the textures. If I decompile a viewmodel, 3DSmax will sometimes ask me to find the missing texture for the sleeves and thats it.
[QUOTE=Shirky;39000022]Can anybody help me with a small texture problem? It seems no matter what model I decompile, when I open the reference model in 3DSmax it doesnt import the textures. If I decompile a viewmodel, 3DSmax will sometimes ask me to find the missing texture for the sleeves and thats it.[/QUOTE]
just go into file >asset tracking an point it at the right folder.
[QUOTE=minson97;39003587][img]https://dl.dropbox.com/s/naznpkq1up0m3fr/GAZ2.jpg[/img]
[img]https://dl.dropbox.com/s/ebkojk5rtrex5iv/gaz3.jpg[/img]
[img]https://dl.dropbox.com/s/bafvgtci1t9o1cn/GAZ.jpg[/img][/QUOTE]
then all of sudden... GAZ!
[img]http://i.imgur.com/zeXva.png[/img]
[img]http://i.imgur.com/yapDc.png[/img]
please someone stop me
those clown HECU's are fucking brilliant.
[QUOTE=Roger Waters;39008781][IMG]http://i.imgur.com/zeXva.png[/IMG]
please someone stop me[/QUOTE]
If you can make the osprey into a flying clown car, it would be the best thing ever.
[QUOTE=Rinfect;39010201]any one else have this problem?
nothing shows up in it cant open the root folder either.
[t]http://puu.sh/1GxY4[/t][/QUOTE]
New version of vpk, just download the new version of gcfscape.
[QUOTE=minson97;39003587][img]https://dl.dropbox.com/s/naznpkq1up0m3fr/GAZ2.jpg[/img]
[img]https://dl.dropbox.com/s/ebkojk5rtrex5iv/gaz3.jpg[/img]
[img]https://dl.dropbox.com/s/bafvgtci1t9o1cn/GAZ.jpg[/img][/QUOTE]
YOUR FRUIT KILLING SKILLS ARE REMARKABLE.
Say ummm , a while ago i remember seeing the big ships from skyrim being ported , anyone have any idea on weather they have been relased or what ?
In this pack, in the [URL="http://facepunch.com/showthread.php?t=1168345&p=38577521&viewfull=1#post38577521"]Useful Scenebuild Stuff thread[/URL].
[QUOTE=Pax;39017932]In this pack, in the [URL="http://facepunch.com/showthread.php?t=1168345&p=38577521&viewfull=1#post38577521"]Useful Scenebuild Stuff thread[/URL].[/QUOTE]
Thanks man i didnt know he updated the thread , thanks
[QUOTE=F T;39009841]If you can make the osprey into a flying clown car, it would be the best thing ever.[/QUOTE]
it will be done.
Could someone give me some insight on to why every single viewmodel for hl2 crashes mdldecompiler?
[QUOTE=Griffster26;39017045]YOUR FRUIT KILLING SKILLS ARE REMARKABLE.[/QUOTE]
So am I to understand judging from that last pose that Gaz is a...
Fruit Ninja?
[QUOTE=Heydshaut;39022857]So am I to understand judging from that last pose that Gaz is a...
Fruit Ninja?[/QUOTE]
Soap is.
[img]http://www.1337upload.net/files/IAmHeavyWeaponsGuy.png[/img]
heavy elite mutant gasmask super soldier miniboss #245915716
I wonder how good my Integration is. what doesn't belong?
[img]http://s7.postimage.org/dwuc5hcuj/Comp_test.jpg[/img]
[QUOTE=Rinfect;39024475]the FC3 stuff i have so far
[t]http://cloud-2.steampowered.com/ugc/578976790187795038/501D77F9FC4C60F8FD41595E387AF6A1AB6FCC45/[/t][/QUOTE]
Make a "fierce" skingroup 1911 :v:
[QUOTE=Joazzz;39023991]
heavy elite mutant gasmask super soldier miniboss #245915716[/QUOTE]
or as he's known to his friends, BOB
Big Ol' Bob, that is
[QUOTE=Rinfect;39024475]the FC3 stuff i have so far
[t]http://cloud-2.steampowered.com/ugc/578976790187795038/501D77F9FC4C60F8FD41595E387AF6A1AB6FCC45/[/t][/QUOTE]
make the death pistol skingroup.
[img]http://images3.wikia.nocookie.net/__cb20120212194118/brotherinarms/images/f/f4/677123-29_super.jpg[/img]
[QUOTE=Joazzz;39023991][img]http://www.1337upload.net/files/IAmHeavyWeaponsGuy.png[/img]
heavy elite mutant gasmask super soldier miniboss #245915716[/QUOTE]
kind of reminds me of the Terran Republic dudes from PS2
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