• The Facepunch Model Ports and Hacks WIP Thread V2
    5,398 replies, posted
[IMG]http://imageshack.us/a/img152/2126/muyahidin.png[/IMG]
[QUOTE='Ninja Nub[NOR];39107855'][IMG]https://dl.dropbox.com/u/44650710/starkilla.jpg[/IMG][/QUOTE] That middle buckle loop thing shouldn't be stretching like that. It's fantastic otherwise.
yeah, i'm adding another bone
[QUOTE=tlsaudrl2548;39118003][IMG]http://imageshack.us/a/img152/2126/muyahidin.png[/IMG][/QUOTE] holy shit, loving the look of that. if i may ask, whatcha render/screenshot that in? and what game is it from?
[QUOTE=iliketokill;39120731]holy shit, loving the look of that. if i may ask, whatcha render/screenshot that in? and what game is it from?[/QUOTE] BLOPS 2 if I had to guess.
[QUOTE=Hunterdnrc;39120830]BLOPS 2 if I had to guess.[/QUOTE] Yeah, it's from Blops 2. One of the muhjadeen dudes from the Mason of Arabia level
Something from MOH:WF :/ [URL=http://www.imagebam.com/image/6344f6230643596][IMG]http://thumbnails107.imagebam.com/23065/6344f6230643596.jpg[/IMG][/URL] [URL=http://www.imagebam.com/image/9ca890230643635][IMG]http://thumbnails103.imagebam.com/23065/9ca890230643635.jpg[/IMG][/URL] [URL=http://www.imagebam.com/image/26dafd230643660][IMG]http://thumbnails106.imagebam.com/23065/26dafd230643660.jpg[/IMG][/URL] [URL=http://www.imagebam.com/image/74a10c230643692][IMG]http://thumbnails106.imagebam.com/23065/74a10c230643692.jpg[/IMG][/URL] [URL=http://www.imagebam.com/image/a42111230643722][IMG]http://thumbnails103.imagebam.com/23065/a42111230643722.jpg[/IMG][/URL] [URL=http://www.imagebam.com/image/85f76d230643788][IMG]http://thumbnails102.imagebam.com/23065/85f76d230643788.jpg[/IMG][/URL]
[IMG]https://dl.dropbox.com/u/44650710/woot.jpg[/IMG]
[QUOTE='Ninja Nub[NOR];39121474'][IMG]https://dl.dropbox.com/u/44650710/woot.jpg[/IMG][/QUOTE] ...Did not know that Darkside Starkiller had a decayed right robot arm like that....creepy.
[QUOTE=Rinfect;39115323]its not that hard to make stuff from other games look good in source :v: [t]https://dl.dropbox.com/u/14329594/art/tactickle%20jeson.gif [/t][/QUOTE] Yeah... Except that what you showed, still looks like garbage compared to the actual games the models are from. Just saying.
[QUOTE=simkas;39117083]I'm pretty sure that was the intention, getting an actual crossbow as a soldier in a ruined city probably wouldn't be easy, so they'd have to actually make one out of whatever they have.[/QUOTE] I wan't implying that Dice's modelling team was being lazy, I was being honest when I said that I love that it's a cobbled together weapon a soldier made.
i think this is cross posting? dunno just wanting to share the video [video=youtube;nONeU14ijCg]http://www.youtube.com/watch?v=nONeU14ijCg&feature=youtu.be[/video] EDIT: NOT REALISTIC FOR FUN ANIMATING PURPOSES
Not bad looking, but that style of reloading should be impossible on the AK-5, the magazine well wouldn't allow you to knock the old one out, nor would the new one begin to fall out and be stopped by a slap, if it falls out the first time: it's going to keep falling out. Don't get me wrong, the anims look pretty well done, but I feel I should point out they're inaccurate.
I think it's a tad awkward that the animation knocks the old clip out and puts the new one in at the same time. perhaps a slight delay or raising the gun before slapping the new clip in? also, the new clip slides back out initially, but does not fall down; it falls perfectly parallel to the clip slot despite slipping out completely.
AWP (Hecate) and SG552 (G36C) ArcticCombat for CS:S (TEST) [video=youtube;vc10acQqyIo]http://www.youtube.com/watch?v=vc10acQqyIo&feature=youtu.be[/video]
[QUOTE=Ivars;39121457]Something from MOH:WF :/ [URL=http://www.imagebam.com/image/6344f6230643596][IMG]http://thumbnails107.imagebam.com/23065/6344f6230643596.jpg[/IMG][/URL] [URL=http://www.imagebam.com/image/9ca890230643635][IMG]http://thumbnails103.imagebam.com/23065/9ca890230643635.jpg[/IMG][/URL] [URL=http://www.imagebam.com/image/26dafd230643660][IMG]http://thumbnails106.imagebam.com/23065/26dafd230643660.jpg[/IMG][/URL] [URL=http://www.imagebam.com/image/74a10c230643692][IMG]http://thumbnails106.imagebam.com/23065/74a10c230643692.jpg[/IMG][/URL] [URL=http://www.imagebam.com/image/a42111230643722][IMG]http://thumbnails103.imagebam.com/23065/a42111230643722.jpg[/IMG][/URL] [URL=http://www.imagebam.com/image/85f76d230643788][IMG]http://thumbnails102.imagebam.com/23065/85f76d230643788.jpg[/IMG][/URL][/QUOTE] jesus christ they fucked up those uniforms and gear so SO bad moh:wf creative designer thought process: make pretty ok soldier model start skinning it APPLY CAMOUFLAGE SWATCH OVER ENTIRE THING ??? no profit [editline]6th January 2013[/editline] i mean fuck they even put camo over the kneepads on the canadian dude
[QUOTE=maddogsamurai;39121487]...Did not know that Darkside Starkiller had a decayed right robot arm like that....creepy.[/QUOTE] There's another alt skin where he's gone full cyborg.
yup
[IMG]http://puu.sh/1KJ8Q/ac9bccb0c38dee87c276ff530056c2c2[/IMG] How big should it be? I wanna leave it at this claymore-ish size, but what do you guys think?
[QUOTE=W0w00t;39125469]jesus christ they fucked up those uniforms and gear so SO bad moh:wf creative designer thought process: make pretty ok soldier model start skinning it APPLY CAMOUFLAGE SWATCH OVER ENTIRE THING ??? no profit [editline]6th January 2013[/editline] i mean fuck they even put camo over the kneepads on the canadian dude[/QUOTE] xD, Ivars added camo.
[img]https://dl.dropbox.com/s/dt5p269e21gtawe/gm_atomic0001.jpg[/img] [img]https://dl.dropbox.com/s/8v2gdggrjgxwoam/gm_atomic0005.jpg[/img]
Savimbi? Why are you hanging out with the MPLA?
[QUOTE=minson97;39128884][img]https://dl.dropbox.com/s/dt5p269e21gtawe/gm_atomic0001.jpg[/img] [img]https://dl.dropbox.com/s/8v2gdggrjgxwoam/gm_atomic0005.jpg[/img][/QUOTE] Port the MM-1 also.
[QUOTE=E350tb;39130477]Savimbi? Why are you hanging out with the MPLA?[/QUOTE] He slaping MPLA [img]https://dl.dropbox.com/s/vhe287p4m2z2kp5/savambi.jpg[/img]
[QUOTE=minson97;39130742] [img]https://dl.dropbox.com/s/vhe287p4m2z2kp5/savambi.jpg[/img][/QUOTE] An extremely striking resemblence. You should seriously consider compiling a seperate version with those eyes as default.
So I was porting Bethany Hawke from Dragon Age 2. Was almost done with the rig, just had the left toe to do, when I found that the bone was a bit fucked up. So I deleted the bone (3DS Max 2010) and remade it, only to find that the mesh that was assigned to the toe will no longer accept weight. I have even tried restarting 3DS Max, but whenever I paint over it, it refuses to accept weight. And it's not a graphical bug, because I can move the foot and the toe mesh just stays there, as if it is unrigged (which it is). What's worse is, it appears than when I export my .max, which has the mesh rigged beautifully and deforming perfectly, down to a .smd, it completely destroys all the weightmaps. Behaves just like when you get a bad decompile. So that was an awesome waste of 3 hours of my life.
Try exporting the skin, export the model unrigged, import it and reimport the skin on top of it.
[QUOTE=wraithcat;39132332]Try exporting the skin, export the model unrigged, import it and reimport the skin on top of it.[/QUOTE] Thank you. I decided to skinwrap the .max version onto a nuked .smd version, and it worked with about 90% accuracy, and more importantly, I can rerig that damn toe. What inaccuracies the skinwrap made, I can fix easily enough. You are awesome. [editline]7th January 2013[/editline] Sure, I could have just posted some lame pictures showing off my progress. I could have done that. [b]BUT ANIMATED GIFS ARE MORE AWESOME![/b] [t]http://filesmelt.com/dl/BethanyHawke_Walk.gif[/t] Things left to do: - Build fingerposing - Build faceposing - Clean up face and hand textures (face is kindy grungey, hands are old and wrinkly and nasty-scary) - Actually put effort into building the phong - Create constraints (she has a physics model, but no constraints yet) - Fix up the weightmap in places - Add jigglebones to her bust, skirt, and hair. Not bad for my first ever complete rig, and only four hours of work, I think.
[QUOTE=Gmod4ever;39132336] [t]http://filesmelt.com/dl/BethanyHawke_Walk.gif[/t] [/QUOTE] Isn't that the intro model for Bethany that has ridiculously huge boobs on purpose compared to the the one she has the rest of the game? I'm pretty certain it is.
[QUOTE=Gor Feri;39133890]Isn't that the intro model for Bethany that has ridiculously huge boobs on purpose compared to the the one she has the rest of the game? I'm pretty certain it is.[/QUOTE] Yeah it's the one where Varric "overstates" her "features"
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