GM_Ghosthunt/Map_gen is going to be happy about this.
[QUOTE=Trek;35672740]What the hell?[/QUOTE]
Need descriptions?
It's a model from Cry of Fear, HL1 Mod.
play CoF and you're gonna want this model... I swear.
[QUOTE=Katazuro;35684075]GM_Ghosthunt/Map_gen is going to be happy about this.[/QUOTE]
Took the words right out of my mouth.
Nice job, Rusty :dance:
[QUOTE=Mr.95;35677945]little something I was working on today[/QUOTE]
Time for some Jolly Co-operation!
[IMG]http://bulk.destructoid.com/ul/user/5/50712-219405-DarkSoulsNamcoBandai610x458jpg-620x.jpg[/IMG]
PRAISE THE SUN!
Guh, does anybody know of a tutorial where i can import portal 2 cores into 3ds max?
[QUOTE=Mr.95;35677945]little something I was working on today
[img]http://dl.dropbox.com/u/20446371/stupid%20gmod%20shit/gm_tinynuke0000%20%282%29.jpg[/img][/QUOTE]
ahem?
You can thank me for doing the flag base texture for you.
and the idea of Nigel :v:
[QUOTE=Blooper Reel;35683432]Looks like he still has his zombie fingernails.[/QUOTE]
He just didn't trim them for a few months.
[QUOTE=-Rusty-;35682955]Who likes clowns? I don't.
Living version, he'll have a zombie version don't worry.
[IMG]http://filesmelt.com/dl/Image171.jpg[/IMG][/QUOTE]
awesome! great to see that these are still being worked on.
Updated, since the picture decided to die.
[img]http://i.imgur.com/c0keg.jpg[/img]
[QUOTE=pvt.jenkins;35682462]Working on some like, NCR soldiers in winter uniforms
[img]http://dl.dropbox.com/u/50169265/snowncr.jpg[/img]
(Sort of inspired by the winter coats the US Army used in the battle of the bulge)[/QUOTE]
certainly makes me wish for a nuclear winter
[QUOTE=-Rusty-;35692757]Updated Clowns[/QUOTE]
I love the Face Paints!
Will they be bodygrouped so you can have different combinations or are those four just skingroups? Keep up the good work! :D
[QUOTE=-Rusty-;35692757]Updated, since the picture decided to die.
[img]http://i.imgur.com/c0keg.jpg[/img][/QUOTE]
Please make a John Wayne Gacy facepaint for one.
[QUOTE=Griffster26;35700319]Please make a John Wayne Gacy facepaint for one.[/QUOTE]
A Captain Spaulding one would be nice too.
To anyone who's familiar with animations I'm having a bit of an issue getting my Chimera going:
[img]http://img140.imageshack.us/img140/2761/chiropractor.jpg[/img]
As you can see here it follows the movement area rather than staying in one place which results in a very jerky bugged animation. Any ideas?
Does anyone here actually know how to make attachment points work properly? I'm trying to get something to work, but i can't figure out how to set them up properly.
If anyone feels kind enough to help, PM me or add me on steam.
Almost done with the bsaa bloocobalt?
clowns, they freak me out enough but they have to be zombies! god damn zombies
[QUOTE=Snood_1990;35713056]To anyone who's familiar with animations I'm having a bit of an issue getting my Chimera going:
[img]http://img140.imageshack.us/img140/2761/chiropractor.jpg[/img]
As you can see here it follows the movement area rather than staying in one place which results in a very jerky bugged animation. Any ideas?[/QUOTE]
add LX in the sequence line.
I can't wait for those stalker models.
[IMG]http://filesmelt.com/dl/de_nuke0002.png[/IMG]
[IMG]http://filesmelt.com/dl/de_nuke00015.jpg[/IMG]
this will be released on next weekend.
YES MORE HOODIES!!
[QUOTE=tlsaudrl2548;35730257][IMG]http://filesmelt.com/dl/de_nuke0002.png[/IMG]
[IMG]http://filesmelt.com/dl/de_nuke00015.jpg[/IMG]
this will be released on next weekend.[/QUOTE]
I love his twisted wrist :P
[QUOTE=tlsaudrl2548;35730257]
this will be released on next weekend.[/QUOTE]
Is that famas from the pack I released a while ago?
[QUOTE=ShoTGuNGuY49;35737894]Is that famas from the pack I released a while ago?[/QUOTE]
I don't know which pack you're talking about.
I guess that famas is from Larry's Weapon Pack.
[img]http://dl.dropbox.com/u/9274354/FoNV_SniperRifle.jpg[/img]
Customized it a bit.
[QUOTE=tlsaudrl2548;35741833]I don't know which pack you're talking about.
I guess that famas is from Larry's Weapon Pack.[/QUOTE]
I released a [URL="http://facepunch.com/threads/1170133?p=35269465&viewfull=1#post35269465"]small pack of CoF stuff[/URL] in the request section. There's a bunch of weapons and a few monsters. I want to port more over, but my school schedule won't allow it right now. Hopefully I'll have more free time in a couple more weeks.
Some New Vegas melee weapons, used WMX for barbwire bodygroups and what not. I also used some VMT commands to make them look better, so thanks to Bloo for that
[url=http://uppix.net/4/0/1/9a1ca39b47035c9e946fe3a232913.html][img]http://uppix.net/4/0/1/9a1ca39b47035c9e946fe3a232913.jpg[/img][/url]
[url=http://uppix.net/3/0/8/0fcfe76e677a58ac0c3c4da64a204.html][img]http://uppix.net/3/0/8/0fcfe76e677a58ac0c3c4da64a204.jpg[/img][/url]
Bloo, I hate to be the one to ask this but, how are those resident evil 5 BSAA guys coming along? You said they were almost done a week or two ago and no updates since then.
I only ask because you have a tendency to tease awesome things and never come around to release them.
Bloo has to add about 27 more bodygroups and 12 more skins before he releases them.
BSAA are done, I think, they just need faceposing.
Problem is I don't want to make faceposing.
[img]http://sae.tweek.us/static/images/emoticons/emot-smithicide.gif[/img]
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