• The Facepunch Model Ports and Hacks WIP Thread V2
    5,398 replies, posted
I eagerly await these Neotokyo bodygrouped weapons. Especially with the sights on the revolvers.
I did a meshmod and texture redux on the Charple from Half-Life 2. It seemed to be the only model I really wanted to tinker with. [img]http://niggaupload.com/images/mES1K.png[/img] [img]http://niggaupload.com/images/7gp4G.png[/img] [img]http://niggaupload.com/images/FYS5.png[/img] [img]http://niggaupload.com/images/Mi8Nm.png[/img] I also did an animation for it (one of my first animations, but I think it turned out pretty good): [url]http://dl.dropbox.com/u/14171601/runanim.wmv[/url]
Looks like something out of Silent Hill, or Resident Evil 4
hey floater are you going to remake the neotokyo players aswell? since the orginal ones has really bad phys
I don't think that he knows how to make physmodels, he just learned how to make bodygroups. :v: Oh shit, just noticed your nickname, Floater. Forgive me o_o
[QUOTE=I<3 LongBeach;36012336]hey floater are you going to remake the neotokyo players aswell? since the orginal ones has really bad phys[/QUOTE] Just replace their phys models with some valve biped based ones which are good. They use the normal skeleton
I planned to bodygroup the NT players a long time ago maybe I will to go with the bodygrouped weapons
[IMG]http://img831.imageshack.us/img831/3452/copvj.jpg[/IMG] As I did before, some parts are still broken. You can see them in red circles, there are two, but it can be fixed. Using HL2 Breen's bones. the EVIL BONES!!!! [IMG]http://slurmed.com/fanart/kevinmac/015_bender-laugh.gif[/IMG] Hahahahahahaha! Also fingers are broken.
[QUOTE=dmlxo21;36015448][IMG]http://img831.imageshack.us/img831/3452/copvj.jpg[/IMG] [/QUOTE] What model is that? Anyway, use $halflambert with the VMTs, the bumpmaps appear to be too strong.
[QUOTE=Trek;36015574]What model is that? Anyway, use $halflambert with the VMTs, the bumpmaps appear to be too strong.[/QUOTE] Cuban Police from COD:Black Ops. Thanks for the advice. Here: [IMG]http://img163.imageshack.us/img163/9376/copsz.jpg[/IMG] Little better?
[QUOTE=Trek;36012898]I don't think that he knows how to make physmodels, he just learned how to make bodygroups. :v: Oh shit, just noticed your nickname, Floater. Forgive me o_o[/QUOTE] What nickname? And i can do physmodels. I made one for the first hack i did. [IMG]http://dl.dropbox.com/u/9988278/physmodel.jpg[/IMG] [img_thumb]http://dl.dropbox.com/u/9988278/kali_operator2.jpg[/img_thumb] I'm happy to just do the guns, though, I don't want to do everything. Speaking of physmodels all that's left to do is fix the physmodels on a couple of the magazines and the pack is done.
[QUOTE=FloaterTWO;36015967]What nickname? [/QUOTE] I mean that I was wrong. I thought you are some other guy. EOT [QUOTE=dmlxo21;36015733] Little better?[/QUOTE] Much better. Keep up the work. Also, some clipping on his right arm. It clips with the shirt.
[img]http://dl.dropbox.com/u/12654117/bc1defd117a4ed3cbcf84f4402027be3.png[/img] If you need me I'm gonna go cry some tears of joy.
Why does a robot need kneepads?
why does a robot need pants?
Oh man BLR is spreading like wildfire all of a sudden. Might as well jump on the bandwagon. [img]http://puu.sh/vBBf[/img] (thanks for the help skaarj :D )
tomorrow I begin reporting ALL THE BLR dudes again also the cop car because someone wanted it
Port all the vehicles while you're at it.
I'll probably port the trucks, APC and comm trailer too but fuck the minivan and minicar they look fucking AWFUL
[QUOTE=Taggart;36018088]I'll probably port the trucks, APC and comm trailer too but fuck the minivan and minicar they look fucking AWFUL[/QUOTE] The walker-tanks would be useful, the APC's have 3 skins; Blacklight (Green), Normal (Grey-white-ish), and U.N Version (White w/ UN text on the front.) There's also a Helicopter in 2 different skins. (Maps: Helodeck, Camoflaged one, Offshore + Heavy metal, White version.) The big Helicopter with 4 rotors would be useful too! There's a un-damaged version on Helodeck and a crashed one on Piledriver.
walker tank was already ported by no5_sniper, but I dunno if he's gonna release that do know of the extra apc skins and will be adding them (the cop car has two skins itself, a now old grey one and the new current white/green AHPD skin)
[QUOTE=dmlxo21;36015733]Cuban Police from COD:Black Ops. [/QUOTE] I thought it was saddam hussein :(
[QUOTE=Taggart;36018276]walker tank was already ported by no5_sniper, but I dunno if he's gonna release that[/QUOTE] you port it and release it if he won't :v:
Whoo Black light stuff. My cyber boner is pleased indeed.
[img]http://dl.dropbox.com/u/50169265/awip.jpg[/img] [img]http://dl.dropbox.com/u/50169265/bodeh%20guard.jpg[/img] [thumb]http://dl.dropbox.com/u/50169265/FemaleTowerlightSoldier.jpg[/thumb]
Niice! Males too? :3
[QUOTE=wraithcat;36014236]Just replace their phys models with some valve biped based ones which are good. They use the normal skeleton[/QUOTE] i tried that along time ago and the radoll was really messed up like the limbs bend backwards instead of forward but idk if it was cuz of the phy file i used
<LCPD> [IMG]http://img831.imageshack.us/img831/1563/lcpd.jpg[/IMG] [IMG]http://img152.imageshack.us/img152/673/copl.png[/IMG] Fingers suck! Still not jackasses, but fingers are real jackasses.
Waited a long time for LCPD cops ports. More please. :smile:
[QUOTE=Biscuit-Boy;36017722]Oh man BLR is spreading like wildfire all of a sudden. Might as well jump on the bandwagon.[img]http://puu.sh/vBBf[/img](thanks for the help skaarj :D )[/QUOTE] A bandwagon you say[img]http://dl.dropbox.com/u/76378292/cs_militia000rer2.jpg[/img][img]http://dl.dropbox.com/u/76378292/cs_militia0000dsrts.jpg[/img]
Sorry, you need to Log In to post a reply to this thread.