[QUOTE=Dtmech;36027168]A bandwagon you say[img]http://dl.dropbox.com/u/76378292/cs_militia000rer2.jpg[/img][img]http://dl.dropbox.com/u/76378292/cs_militia0000dsrts.jpg[/img][/QUOTE]
[video=youtube;VLnWf1sQkjY]http://www.youtube.com/watch?v=VLnWf1sQkjY[/video]
[IMG]http://dl.dropbox.com/u/8697486/BLR_MostHeros.png[/IMG]
Most of Heroes, L2R: Grendel (Premium edition), "Sniper" (blows), "Engineer", MARS the Robot, "Medic", "Pilot" and Hero 009 who doesn't have a name or designation
(couldn't be arsed to fix the alphas hence why they're all white heh)
need to get into the files for 002 and 006, and Grendel's original model since it no longer wants to open
[QUOTE=Taggart;36027356][IMG]http://dl.dropbox.com/u/8697486/BLR_MostHeros.png[/IMG]
Most of Heroes, L2R: Grendel (Premium edition), "Sniper" (blows), "Engineer", MARS the Robot, "Medic", "Pilot" and Hero 009 who doesn't have a name or designation
(couldn't be arsed to fix the alphas hence why they're all white heh)
need to get into the files for 002 and 006, and Grendel's original model since it no longer wants to open[/QUOTE]
Decided to fix my max and do a somewhat better render :)
[img]http://dl.dropbox.com/u/6252145/misc%20ports/asw2.jpg[/img]
I didn't see those females before, are they even in the latest update of BL:R?
[QUOTE=Viper123_SWE;36030076]I didn't see those females before, are they even in the latest update of BL:R?[/QUOTE]
No clue. Today is the first time I actually installed the game.
Oh heroes, okay okay. I had no idea they had female heroes, I only knew about the robo guy and grundle.
Anyways, I still can't get spec map on the ghostie helmet :( so I made this abortion of a screenshot. Volumetric lighting is frickin weird.
[img]http://puu.sh/vOct[/img]
I want my own BL:R model too :(
[QUOTE=Viper123_SWE;36030553]I want my own BL:R model too :([/QUOTE]
Well you don't want mine, they have all of the original bones so posing is basically garbage, standing them up is quite a feat as is. I'm sure Taggart is working his butt off for us all ;) so don't fret, friend.
Yeah, but still, having someone to put together [I]MY[/I] character would be awesome, but i guess i'll have to wait...
[QUOTE=Viper123_SWE;36030605]Yeah, but still, having someone to put together [I]MY[/I] character would be awesome, but i guess i'll have to wait...[/QUOTE]
Well, I might end up with enough free time to try putting it together, PM me some parts and if I have time in the next few days I'll give it a shot.
That would be very generous of you! I'll send it right away!
[QUOTE=Dtmech;36027168]A bandwagon you say[img]http://dl.dropbox.com/u/76378292/cs_militia000rer2.jpg[/img][img]http://dl.dropbox.com/u/76378292/cs_militia0000dsrts.jpg[/img][/QUOTE]
Where can I get that giant robot?
It haven't been released yet, it's from Blacklight: Retribution.
Sitting with Taggart on Mumble, he's well on his way with the models.
Scaling is pretty much done on the Males.
Yep. QCs come next for the males and then I can test compile, then I'll do smoothing properly and assign textures
then the females, and then the heroes
I have a basic female model done, just basically has the default gear and the default helmet... Not sure if I can give it out to people though...
[img]http://dl.dropbox.com/u/12654117/SSGSG.jpg[/img]
[B]I'M DO-[/B]
[QUOTE=Dtmech;36027168]A bandwagon you say[img]http://dl.dropbox.com/u/76378292/cs_militia0000dsrts.jpg[/img][/QUOTE]
[highlight]CURSE YOU DT!!![/highlight]
what game is that from?(lol i know, i am retarded)
[QUOTE=cheesecurls;36035601]what game is that from?(i am retarded)[/QUOTE]
Black Light: Retribution
Don't worry ATP, your robot will be the prettiest one.
I made sure of it.
there's gonna be four MARS models at this rate, ATP's, DT's and two from me heh
[QUOTE=Taggart;36038253]there's gonna be four MARS models at this rate, ATP's, DT's and two from me heh[/QUOTE] Don't expect mine any time soon.Took me awhile to get the robot hero port done.
when i get bored...
[img]http://www.leet.cc/BigFuckingGun.png[/img]
dudu-dun du-dun du-dun du-dun dududun dudu-dudu-dun du-dun du-dun du-duuuun
one missing triangle, gotta fix that
<LCFD>
[IMG]http://img28.imageshack.us/img28/8884/firemen.jpg[/IMG]
Every physics are perfect including fingers!!
This is the best model that I've ever ported.
Now what I have to do is to bodygroup them as much as I can.
Is it possible for anyone to port the helghast from Killzone? They are excellent models.
[img]http://dl.dropbox.com/u/8697486/gm_construct0091.jpg[/img]
test male ingame, and it WORKS!
Though I need to modify the rotations for the arms and legs so they bend the right ways
and the fingers, too
So you're scrapping the old rig and re-doing it for valve bones then? And will you be applying nice shiny phong and env map to the visors?
no, I'm scrapping valve biped for the original rig
and for textures, dunno - yet
Judging from how much [I]fun[/I] re-rigging something is and how pointless rigging something to the valve skeleton is, i'd be incredibly surprised if he'd done that.
Bone rotation and stuff can be done through the .QC without any skeleton editing.
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