[QUOTE=zupadupazupadude;36184476]The helmet is from ArmA II OA...... You should not use it, Bohemia interactive is very nitpicky with their shit.[/QUOTE]
You could just avoid pissing on his parade by not pointing out that it's from ARMA. I doubt the devs would know any better unless someone like you comes along and point out 'hay thats from arma 2'.
[QUOTE=Biscuit-Boy;36184456]I hope you're going to import a CSS gun to scale it properly this time ;D[/QUOTE]
Scale seems good to me.
[IMG]https://dl.dropbox.com/u/65039039/gm_flatgrass0000.jpg[/IMG]
[editline]3rd June 2012[/editline]
[QUOTE=BlackRazor88;36181614]Not to be a total buzzkill, but F T already ported [URL="http://www.mediafire.com/?6v1f862w4wbgskw"]all the Metro 2033 weapons[/URL]. They could use better phy models, but other than that they work fine. Glad to see somebody porting from Metro though, I'd love more props to use.[/QUOTE]
Not to be mean or anything, but these are kind of bad, He only ported the all attachments version of each gun(so scope on the AK) His bullets are also a different color than the texture map, and the gun turns black when on the floor of gm_flatgrass. I'll probably finish up the 2012 rifle and move on to Nosalises
[QUOTE='Ninja Nub[NOR];36184234'][IMG]https://dl.dropbox.com/u/44650710/be%20%20bee.gif[/IMG]
Got BB and the desert eagle ported over[/QUOTE]
no thats me :(
Kalash 2012 is done, moving on to props
[URL]http://www.garrysmod.org/downloads/?a=view&id=130375[/URL]
[thumb]https://dl.dropbox.com/u/65039039/gm_atomic0000.jpg[/thumb]
[QUOTE=KingNick220;36185049]
Not to be mean or anything, but these are kind of bad, He only ported the all attachments version of each gun(so scope on the AK) His bullets are also a different color than the texture map, and the gun turns black when on the floor of gm_flatgrass. I'll probably finish up the 2012 rifle and move on to Nosalises[/QUOTE]
His guns only have all the attachments because they have bodygroups to enable/disable them. If you're adding bodygroups to yours, then you're basically just re-doing the same thing he did.
And not all guns are used on the floor of gm_flatgrass, so that isn't really a problem. It's probably caused by the weapon's origin being off-centre.
And can you learn to take screenshots that aren't 99% floor and 1% weapon right in the centre? Gmod's camera tool has a zoom function, and you could just stand closer.
I mean, seriously:
[img_thumb]https://dl.dropbox.com/u/9988278/nothinghere.jpg[/img_thumb]
[QUOTE=FloaterTWO;36186482]His guns only have all the attachments because they have bodygroups to enable/disable them. If you're adding bodygroups to yours, then you're basically just re-doing the same thing he did.
And not all guns are used on the floor of gm_flatgrass, so that isn't really a problem. It's probably caused by the weapon's origin being off-centre.
And can you learn to take screenshots that aren't 90% floor and 10% weapon right in the centre? Gmod's camera tool has a zoom function, and you could just stand closer.[/QUOTE]
I didn't check for body groups. I agree the above picture is kind of bad, there is a better one on the download page.
[QUOTE=FloaterTWO;36186482]His guns only have all the attachments because they have bodygroups to enable/disable them. If you're adding bodygroups to yours, then you're basically just re-doing the same thing he did.
And not all guns are used on the floor of gm_flatgrass, so that isn't really a problem. It's probably caused by the weapon's origin being off-centre.
And can you learn to take screenshots that aren't 99% floor and 1% weapon right in the centre? Gmod's camera tool has a zoom function, and you could just stand closer.
I mean, seriously:
[img_thumb]https://dl.dropbox.com/u/9988278/nothinghere.jpg[/img_thumb][/QUOTE]
I agree.
All the pictures you've showed are like that.
[QUOTE=KingNick220;36185049]
[IMG]https://dl.dropbox.com/u/65039039/gm_flatgrass0000.jpg[/IMG]
[img]https://dl.dropbox.com/u/65039039/rifle2012.PNG[/img]
[img]http://s3.garrysmod.org/img/dl/130375_3.jpg[/img]
[img]http://www.garrysmod.org/downloads/?a=showimg&v=130369_1[/img]
[/quote]
Just stand closer when you're taking a picture, it's almost impossible to notice what you're taking pictures of sometimes.
the other persons models were broken
here
[img]https://dl.dropbox.com/u/43157158/Untitled-6.png[/img]
I made Ambient Occlusion and High Quality Normal Maps converted from the original greyscale bump maps for his model.
I don't see what's broken with them, if the download link is broken then just ask for a reupload but the models work just fine.
[QUOTE=FloaterTWO;36186621]I don't see what's broken with them, if the download link is broken then just ask for a reupload but the models work just fine.[/QUOTE]
[del]the shaders are wrong[/del]
The model has too many bad normals (which doesn't make sense) and fades to black when it hits the ground on some maps.
That's hardly 'broken'. if that bugs you then you can fix them without having the models completely re-ported.
[QUOTE=Trek;36184721]Shhh...
I think this actually is from America's Army 3. It has that helmet.[/QUOTE]
Models from Arma 2 OA, America's Army 3, CoD MW2, MW3, Crysis 2, Medal of Honor, BF BC2.
[thumb]https://dl.dropbox.com/u/43157158/gm_construct0000.jpg[/thumb]
Sorry Ninja Nub
[url=http://www.garrysmod.org/downloads/?a=view&id=130392][img]http://www.garrysmod.org/img/?t=dll&id=130392[/img][/url]
[sp]Don't post about the scale in the picture. I've since fixed it.[/sp]
Already started on MP2!
[thumb]https://dl.dropbox.com/u/43157158/gm_construct0005.jpg[/thumb]
Above is CSS Deagle
Below is MP2 Beretta
Is this Scale Alright?
[QUOTE=Banshee FrieNd;36190769][thumb]https://dl.dropbox.com/u/43157158/gm_construct0000.jpg[/thumb]
Sorry Ninja Nub
[URL="http://www.garrysmod.org/downloads/?a=view&id=130392"][IMG]http://www.garrysmod.org/img/?t=dll&id=130392[/IMG][/URL]
[sp]Don't post about the scale in the picture. I've since fixed it.[/sp][/QUOTE]
aww yeah, now i just have to do the ragdolls, what ones have you done already?
We could collaborate :v:
[QUOTE='Ninja Nub[NOR];36191451']aww yeah, now i just have to do the ragdolls, what ones have you done already?
We could collaborate :v:[/QUOTE]
B.B (Custom Model), Max Payne, Young Max Payne, Michelle Payne, Baby Payne (not really a ragdoll), and Some Random Italian Mobs. Collaboration sounds great.
Yeah I've done the ingame B.B. and Vinnie, I'm planning to get the mercs rigged and ingame today.
I'll send you a steam invite when I get home from school
[QUOTE=Banshee FrieNd;36191511]B.B (Custom Model), Max Payne, Young Max Payne, Michelle Payne, Baby Payne (not really a ragdoll), and Some Random Italian Mobs. Collaboration sounds great.[/QUOTE]
i actually already ported all the max payne 1 models from the game and try and rig em for a pack, but i guess since you guys are doin it, there's no point
Just Finished MP2 Weapons
[thumb]https://dl.dropbox.com/u/43157158/gm_construct0006.jpg[/thumb]
[url=http://www.garrysmod.org/downloads/?a=view&id=130394][img]http://www.garrysmod.org/img/?t=dll&id=130394[/img][/url]
Also
[img]https://dl.dropbox.com/u/43157158/gm_construct0007.png[/img]
[QUOTE=Banshee FrieNd;36191296]Already started on MP2!
[thumb]https://dl.dropbox.com/u/43157158/gm_construct0005.jpg[/thumb]
Above is CSS Deagle
Below is MP2 Beretta
Is this Scale Alright?[/QUOTE]
A deagle is a good deal larger than an m92, let me try to make a reference image.
[editline]4th June 2012[/editline]
Okay so this isn't exact but it's closeish. Maybe make the m92 even a bit smaller? I'd say scale it to a different weapon, maybe the USP.
[img]http://puu.sh/yJWp[/img]
Starting the rigging on Boris Dime now, also, sent you a friend invite banshee
Also, did you skingroup all the faces on the ones that you've already ported?
[QUOTE=GoOR;36190627]Models from Arma 2 OA, America's Army 3, CoD MW2, MW3, Crysis 2, Medal of Honor, [b]BF BC2[/b].[/QUOTE]
Are you sure? HOW???
And I recommend you to use other helmet model. BIS will ask you to delete the whole file download link. I guess you want to release it to publibity, right? If not, you can use the ArmA 2 model.
[QUOTE=Trek;36193355]Are you sure? HOW???[/QUOTE]
Yeah what the fuck we want those and so far no one can rip from Frostbyte engines.
[QUOTE=GoOR;36190627]Models from Arma 2 OA, America's Army 3, CoD MW2, MW3, Crysis 2, Medal of Honor, BF BC2.[/QUOTE]
So you guys are all pissed on me and the guy who made it tells that the helmet is from ARMA 2 himself..... But anyway, you should really use another helmet.
he could use the arma 2 one all he wants if he didn't say it was from arma 2, tbh
certain other people have already done the same
I'm eager to get my grubby paws on LT_c's VMFs, it shall be fun. In the meantime.
[img]http://puu.sh/yMRk[/img]
I like that skin. I like that alot.
Max Payne Family:
[img]https://dl.dropbox.com/u/43157158/seemdeem/max.PNG[/img][img]https://dl.dropbox.com/u/43157158/seemdeem/michelle.PNG[/img][img]https://dl.dropbox.com/u/43157158/seemdeem/young_max.PNG[/img]
[img]https://dl.dropbox.com/u/43157158/seemdeem/baby.PNG[/img]
[b]Achievement Unlocked:[/b] Port a dead baby to Source.
Sorry, you need to Log In to post a reply to this thread.