• The Facepunch Model Ports and Hacks WIP Thread V2
    5,398 replies, posted
[QUOTE=jason278;36288690]Yes I know of the missing texture on the Arc Welder backpack thing [/QUOTE] The Bumper Sword! Hooruay!!! [IMG]http://img.photobucket.com/albums/v186/dislexic/Futurama%20Caps/hooray-zoidberg.jpg[/IMG]
Figure I'll put this up: [IMG]https://dl.dropbox.com/u/35858669/vindi_ep10_dragons.jpg[/IMG] The raid bosses I'm currently looking at fixing up from Vindictus are: Beokroth (top left), Siglint (top right), Elchulus (middle), Wenshardt (giant spider from the prologue), Giant Spider, Laghodessa, Weeping Queen, Titan, Thor, Glas Ghaibleann, Lionotus, Colru, and maybe Blood Lord. Once Season 2 arrives for Korea, I'll be getting those babes too.
god dammit i did it again :( Bunch of lovely new female character ports over at XNA lately, if anyone is up for faceposing them you should take a look. [img]http://puu.sh/B4MG[/img]
ANG : 춤을 : [highlight](User was permabanned for this post ("Gimmick" - verynicelady))[/highlight]
Been working on something b[url=https://dl.dropbox.com/u/43157158/andherewego.txt]i[/url]g [img]https://dl.dropbox.com/u/43157158/WIPZ/sbig.gif[/img]
Holy shit, you got Stubbs? Assuming so since there is a check next to his name
[QUOTE=Banshee FrieNd;36348701]Been working on something b[URL="https://dl.dropbox.com/u/43157158/andherewego.txt"]i[/URL]g *gif* [/QUOTE] Why do you have the HL:S zombie in there? I understand the Dreamcast zombie and the PS2 zombie, but you're a little late on that one.
[QUOTE=ShoTGuNGuY49;36349130]Why do you have the HL:S zombie in there? I understand the Dreamcast zombie and the PS2 zombie, but you're a little late on that one.[/QUOTE] I really don't know why either.
[QUOTE=jason278;36348748]Holy shit, you got Stubbs? Assuming so since there is a check next to his name[/QUOTE] Where do you see Stubbs the zombie? I see HL zombies, RE naked zombies(at least they seem to be that), and Flood infected.
So I said fuck it and decided to use the Ranger helmet from Metro 2033 [img]https://dl.dropbox.com/u/51361672/Doomguy.jpg[/img] Closest helmet im gonna get as of now.
[QUOTE=-Rusty-;36351614]Where do you see Stubbs the zombie? I see HL zombies, RE naked zombies(at least they seem to be that), and Flood infected.[/QUOTE] If you click the link he provided above the picture, it has a list of zombies he has plans on porting and some have checks next to their name
Sorry but I don't see a link in his post.
The letter "i" in "big" is a link.
[QUOTE=highvoltage;36355150]The letter "i" in "big" is a link.[/QUOTE] Ah ok, thanks. I didn't even notice that.
I've been hard at work [url=http://uppix.net/3/3/6/23c3fa1ce66273f9ed2406ad46085.html][img]http://uppix.net/3/3/6/23c3fa1ce66273f9ed2406ad46085tt.jpg[/img][/url] [url=http://uppix.net/9/9/f/ffe57663bbf6b78f77c960730e95e.html][img]http://uppix.net/9/9/f/ffe57663bbf6b78f77c960730e95ett.jpg[/img][/url] [url=http://uppix.net/a/5/a/9357e1a64f1aeee2bbb5aa7a6e85b.html][img]http://uppix.net/a/5/a/9357e1a64f1aeee2bbb5aa7a6e85btt.jpg[/img][/url] [url=http://uppix.net/d/1/e/c7aeeb79116253a01224e060690b3.html][img]http://uppix.net/d/1/e/c7aeeb79116253a01224e060690b3tt.jpg[/img][/url] [url=http://uppix.net/6/8/0/6244b2e4c5a91e793d96b847aa265.html][img]http://uppix.net/6/8/0/6244b2e4c5a91e793d96b847aa265tt.jpg[/img][/url]
So I've been working on some improved versions of [URL="http://www.facepunch.com/showthread.php?t=928725"]these[/URL] [img]https://dl.dropbox.com/u/44650710/combie_small.jpg[/Img] [img]https://dl.dropbox.com/u/44650710/male_02_7h.jpg[/img][img]http://gyazo.com/16c6aa134b08ea2caf3d11cfdae36730.png?1339870622[/img] (the eyes work properly ingame and the faces are supposed to be that pale) Doing bodygroups, skingroups, and that fun stuff. [img]http://gyazo.com/db63cb48579b1dbac0e0f8ca60cb05a9.png?1339871724[/img] Some of the camo skingroups for the overalls, I'm probably going to change the yellow one, and I'm going to do all the civvie heads
All I ask, is that you don't change the phys.
Try bodygrouping the gas mask filter too, that one looks so fucking retarded and always has done. Regular combine soldier one mask filter would be the only improvement that model could ever really need. And the rigging on the feet looks really bad.
Well it's still heavily wip, and I'll bodygroup all the mask variants.
[QUOTE=highvoltage;36355150]The letter "i" in "big" is a link.[/QUOTE] Looking at that list for the HL1 stuff, I've done literally everything there except the beta and alpha headcrabs.
[QUOTE=FloaterTWO;36356750]Try bodygrouping the gas mask filter too, that one looks so fucking retarded and always has done.[/QUOTE] True, it almost look like they use silencers for gas mask filters too
fuck overdesigned doom 3 models, we go classic all the way [img]http://www.leet.cc/0HugeGuts.png[/img] [img]http://www.leet.cc/HERECOMESTHENIGHTTRAIN.png[/img] [t]http://www.leet.cc/cyberdemon.jpg[/t] built from the D3 hell knight, deathclaw, a horse and a few DNF aliens
Holy hotness Batman.
Now that's a cyberdemon.
getting the helmets done [IMG]https://dl.dropbox.com/u/44650710/heads.gif[/IMG] got rid of that silly filter altogether
i think they forgot to remove that soldier's digestive tract because he looks damn constipated
the combines are getting sloppy
[QUOTE=Banshee FrieNd;36348701]Been working on something b[url=https://dl.dropbox.com/u/43157158/andherewego.txt]i[/url]g [/QUOTE] Holy titties, I can't stop reading that list. It's about time someone did Dead Island and Dead Rising 2 zombies.
[QUOTE=jason278;36302162]I also ported the Super Sledge but I guess I forgot to include the VertexlitGeneric line [url=http://uppix.net/7/9/3/859c0abae4944f6e25b8fb25f26ed.html][img]http://uppix.net/7/9/3/859c0abae4944f6e25b8fb25f26edtt.jpg[/img][/url] [url=http://uppix.net/e/7/c/16c9e933a5be048c4f2c5367cd12c.html][img]http://uppix.net/e/7/c/16c9e933a5be048c4f2c5367cd12ctt.jpg[/img][/url] [url=http://uppix.net/1/4/a/e4406d493c0097b2ce6e72e8a55cc.html][img]http://uppix.net/1/4/a/e4406d493c0097b2ce6e72e8a55cctt.jpg[/img][/url][/QUOTE] Did i just see a AA12? PRAISE THE LORD! [B]PRAISE HIIMMM![/B]
[QUOTE='Ninja Nub[NOR];36356358']So I've been working on some improved versions of [URL="http://www.facepunch.com/showthread.php?t=928725"]these[/URL] [img]https://dl.dropbox.com/u/44650710/combie_small.jpg[/Img] [img]https://dl.dropbox.com/u/44650710/male_02_7h.jpg[/img][img]http://gyazo.com/16c6aa134b08ea2caf3d11cfdae36730.png?1339870622[/img] (the eyes work properly ingame and the faces are supposed to be that pale) Doing bodygroups, skingroups, and that fun stuff. [img]http://gyazo.com/db63cb48579b1dbac0e0f8ca60cb05a9.png?1339871724[/img] Some of the camo skingroups for the overalls, I'm probably going to change the yellow one, and I'm going to do all the civvie heads[/QUOTE] I still think they look oddly disproportionate. [editline]16th June 2012[/editline] [QUOTE=Joazzz;36358212]fuck overdesigned doom 3 models, we go classic all the way [img]http://www.leet.cc/0HugeGuts.png[/img] [img]http://www.leet.cc/HERECOMESTHENIGHTTRAIN.png[/img] [t]http://www.leet.cc/cyberdemon.jpg[/t] built from the D3 hell knight, deathclaw, a horse and a few DNF aliens[/QUOTE] Your Cyberdemon and my Doomguy make a great couple.
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