It can also run like a chicken
[img]http://i.imgur.com/MU0ky.jpg[/img]
Or should I say like a headless chicken.
Have to resize the sister, by a pretty fair margin.
But as far as the marine goes - probably going to release him tomorrow. Just need to remember to not forget to rig the backpack to the spine bone as opposed to the pelvic one. - that's the spikes you see near the head.
[IMG]https://dl.dropbox.com/u/6252145/misc%20ports/gm_scenebuild_dusk0000.jpg[/IMG]
Also fingerposing works, so that's good.
Probably going to do the IG after that. Got the models extracted, so it shouldn't be too hard.
I did some texture work on the valkyrie.
[img]https://dl.dropbox.com/u/21161113/valkyrie2.jpg[/img]
So many damn winners in this thread.
[video=youtube;pipTwjwrQYQ]http://www.youtube.com/watch?v=pipTwjwrQYQ[/video]
Picked up porting from Tony Hawk games again, mainly focused on THUG2 and American Wasteland ripping for this. Redid some models with proper textures now that I know of the whole alpha test thing
[url=http://uppix.net/f/7/f/000f534401e6b53f40e5071690142.html][img]http://uppix.net/f/7/f/000f534401e6b53f40e5071690142tt.jpg[/img][/url]
[url=http://uppix.net/8/4/e/b674ac02c4eedd85d7d72c1a10f8b.html][img]http://uppix.net/8/4/e/b674ac02c4eedd85d7d72c1a10f8btt.jpg[/img][/url]
[url=http://uppix.net/8/4/b/962d62ad8018a6921f35d339b3a39.html][img]http://uppix.net/8/4/b/962d62ad8018a6921f35d339b3a39tt.jpg[/img][/url]
[url=http://uppix.net/a/b/a/920ac6ea9d9a1ce6f9d1146f9c596.html][img]http://uppix.net/a/b/a/920ac6ea9d9a1ce6f9d1146f9c596tt.jpg[/img][/url]
Moar Gibblez, not all possible variation shown, there is also the same thing with right and both arm.
[img]http://filesmelt.com/dl/gibblez.jpg[/img]
This page is amazing.
Here's hoping every single thing on this page gets a release one day, and hopefully one day soon.
I will cry if that Valkyrie isn't released
please don't make me cry
[QUOTE=beat the zombie;36988796]Moar Gibblez, not all possible variation shown, there is also the same thing with right and both arm.
[img]http://filesmelt.com/dl/gibblez.jpg[/img][/QUOTE]
He looks high as fuck. "dude where's my arm?"
[QUOTE=beat the zombie;36981538]It can also run like a chicken
[img]http://i.imgur.com/MU0ky.jpg[/img]
Or should I say like a headless chicken.[/QUOTE]
i've played [I]wayyyyy[/I] too much Serious Sam because now i hear screaming in my head
These are from Red Orchestra 2 correct?
so i did something with my personal skin just to see if this kind of thing was even possible
[img]http://www.leet.cc/natorface.jpg[/img]
and this is what the face mesh looks like under the terminator parts
[img]http://www.leet.cc/ohGOOOOD.png[/img]
[QUOTE=Red Katana;36993630]These are from Red Orchestra 2 correct?[/QUOTE]
Yeah, right now I'm trying to figure out how RO2 gib system works cause it's taking age to do in max. I found how to do the textures but not the model yet. I need a lot of pictures from RO2 with russian Tunic gibs.
[QUOTE=bloocobalt;36972294][img]https://dl.dropbox.com/u/9274354/40k_SM_Valkyrie_ODST.jpg[/img]
[editline]27th July 2012[/editline]
Model from W40k: Space Marine, textures and multi-laser nose weapon from Dawn of War II, custom made the twin-linked lascannons under the wings using hacked bits from the Valkyrie itself.[/QUOTE]
I was scrolling through, and this almost gave me a heart attack from joy.
You are my hero!
[editline]29th July 2012[/editline]
[QUOTE=wraithcat;36982898]Have to resize the sister, by a pretty fair margin.
But as far as the marine goes - probably going to release him tomorrow. Just need to remember to not forget to rig the backpack to the spine bone as opposed to the pelvic one. - that's the spikes you see near the head.
[IMG]https://dl.dropbox.com/u/6252145/misc%20ports/gm_scenebuild_dusk0000.jpg[/IMG]
Also fingerposing works, so that's good.
Probably going to do the IG after that. Got the models extracted, so it shouldn't be too hard.[/QUOTE]
I think I mentioned this in their thread, but you should definitely give the sister some faceposable heads. Just sayin'! :v:
Also, I cannot wait for the Imperial Guard. :smile:
[QUOTE=Joazzz;36993927]so i did something with my personal skin just to see if this kind of thing was even possible
[img]http://www.leet.cc/natorface.jpg[/img]
and this is what the face mesh looks like under the terminator parts
[img]http://www.leet.cc/ohGOOOOD.png[/img][/QUOTE]
Nicely done headhack :wink:
[QUOTE=Kartoffel;36994431]I was scrolling through, and this almost gave me a heart attack from joy.
You are my hero![/QUOTE]
Yeah, but Bloo is working on it.
In other words, theres a 50-50 percent chance we'll never see it again.
Okay added shoulder posing and fixed the weight's.
[t]https://dl.dropbox.com/u/6252145/misc ports/gm_construct0012.jpg[/t]
Means I have a good physics model I can use for a few extra marines as well. Also fixed the smoothing.
[QUOTE=Blitzkrieg Zero;36995505]Yeah, but Bloo is working on it.
In other words, theres a 50-50 percent chance we'll never see it again.[/QUOTE]
The only reason it wouldn't be released now is pure spite.
It's going to be released once I can get the gun able to be colored by the color tool.
[img_thumb]https://dl.dropbox.com/u/9274354/40k_valkyrie_gun.jpg[/img_thumb]
[editline]29th July 2012[/editline]
Honestly, I don't release things because they aren't finished, I don't want people like you bitching about features they otherwise would have had if I had worked on them longer.
[QUOTE=bloocobalt;36996691]Honestly, I don't release things because they aren't finished, I don't want people like you bitching about features they otherwise would have had if I had worked on them longer.[/QUOTE]
I was just making a small joke about it, I didn't mean to offend or anything. I know full well why you don't release things.
[QUOTE=keybladebearer;36990823]I will cry if that Valkyrie isn't released
please don't make me cry[/QUOTE]
When the Valkyrie is released, you have my permission to cry.
Having some issues (evident in the image of course), it seems to fade to a bumpmap and some odd yellow and black stuff at about 5 feet away ingame, and in the model viewer it just fades to black.
Other than that,
[img]http://gyazo.com/2e95c750bf3deb4e451e45c008ce32c8.png?1343622008[/img]
Now featuring less horrid compression and colorable guns
[t]https://dl.dropbox.com/u/21161113/gm_construct0012.jpg[/t]
[QUOTE=shian;36998261]When the Valkyrie is released, you have my permission to cry.[/QUOTE]
Cry away, it's in "Bloo's misc release thread".
[url]http://www.facepunch.com/showthread.php?t=878541[/url]
[QUOTE=Lt_C;36984282]I did some texture work on the valkyrie.
[img]https://dl.dropbox.com/u/21161113/valkyrie2.jpg[/img][/QUOTE]
uuuh great :dance:
can you add a Weyland-Yutani style texture please?
He already made it as easy as possible to make one yourself, shit son
So I don't have any images to post at this particular moment, but I figure it's time to give an update on the status of the Dead Space females I posted a while ago.
[code]
[B]Eight unique heads[/B]:
All heads will feature full faceposing.
FF13's [B][I]Lightning[/I] and [I]Fang[/I][/B], Singularity's [B][I]Kathryn[/I][/B], Metroid: Other M's [B][I]Samus[/I][/B],
Resident Evil's [B][I]Jill Valentine[/i] and [i]Claire Redfield[/i][/B], Dragon Age 2's [B][i]Marian Hawke[/i][/B], and our very own [B][i]Wraithcat[/i][/B]!
[B]Three Models for each head[/B]:
[I]Model 1:[/I] Security, Patrol, Triage, and Riot Suits
[i]Model 2:[/i] EarthGov, Elite Security (SWAT), Zealot, and Arctic Suits
[i]Model 3:[/i] Specially designed Chaos-themed skins! Black Legion, World Eaters, and Death Guard
[b]Tons of bodygroups[/b]:
All models will feature the following:
[i]Nine bodygroups for health[/i]
[i]Seven bodygroups for stasis[/i]
[i]Two Helmets, with two variations on the Patrol Helmet[/i]
[i]Thirteen different badges[/i]
[i]Two positions for the thrusters -- open and closed[/i]
[i]Two variations on thigh pad[/i]
Model 3 will feature all of these in addition to:
[i]Varying positions of spikes and skulls, in keeping with the Chaos theme![/i]
[b]Multiple fully-featured weapons[/b]:
Weapons included will be the Plasma Cutter, Pulse Rifle, Seeker Rifle, Detonator, and Contact Beam.
They will all have bumpmaps, phong, multiple skins, and bodygroups for varying positions.
[/code]
[t]http://1337upload.net/files/gm_scenebuild_night_20112.jpg[/t]
[t]http://www.leet.cc/3gm_construct0006.jpg[/t]
well i guess this guy's done. might add some skingroups and make a few more versions, like a mad scientist, military commander etc
decided to rig my own model.
[IMG]http://i734.photobucket.com/albums/ww345/aanbh/Untitled-3-5.jpg[/IMG]
the rigging is horrible,somebody want to re-rig it for me?
The head is a little large.
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