• The Facepunch Model Ports and Hacks WIP Thread V2
    5,398 replies, posted
That PPSH looks terrible, but other than that those look pretty good. RPG isn't that great, though. CoD's fault.
[QUOTE=Rinfect;37261630]My friend is a WW2 fanatic so i Ported over the ppsh as a present for him, and yea the rpg is bad and im using the view model version which means better quality but not for the rpg.[/QUOTE] My point is that I've pointed out the issue and how to correct it but you ignored my suggestion and released it anyways.
Uh, does anyone know how to fix this? [CODE]D:/Program Files (x86)/Steam/steamapps/******/sourcesdk/bin/source2009/bin/studiomdl.exe -game "D:\Program Files (x86)\Steam\steamapps\******\garrysmod\garrysmod" "D:\Downloads\data\projects\perskin hoodie model\mdldecompiler_01.qc" WARNING: AppFramework : Unable to load module p4lib.dll! MountFilesystem( 217 ) failed: SteamMountFilesystem(4840,217,0x1010f990=,0x1010f880) failed with error 5: No Steam Content Servers are available StudioMDL Thread complete[/CODE]
[QUOTE=Joazzz;37257778]yay for bodygroups; the reskin is a WiP obviously [img]http://1337upload.net/files/Blud4DuhBludGud.gif[/img] the helmets are massive but i had to fit the HL2 head in there so uh also dramatic shot with dramatic lighting [img]http://1337upload.net/files/BreakTheirBaaacks.png[/img][/QUOTE] A Khornate berserker with a Blood Ravens pauldron... Heresy or not Heresy????? Has the Imperium gone too far??? 97% of users get this question wrong.
[QUOTE=Taggart;37260530][img]https://dl.dropbox.com/u/8697486/gm_construct0008.jpg[/img] paint me like one of your french operatives[/QUOTE] The way they're modeled reminds me of the original CS models instead of CSS's weird ones.
[img]https://dl.dropbox.com/u/9274354/Bloo_Aug.jpg[/img] [img]https://dl.dropbox.com/u/9274354/CSGO_Aug_Combat_Rifle.jpg[/img] I've been having fun with the AUG from CSGO.
I just realized how creepy the eyes are.
can someone please make some realistic russian btr 60, btr 70, btr 80, btr 90, T-90, T-80u, bmp-1, bmp-2, bmp-3, gaz 66, gaz 2975( models with an mounted HMG and without), mil mi 24 hind, mil mi 28 havoc, mil mi 17 hip and mil mi 8 ( the helicopters must have the rotors going but also some models with out rotors going so they're like ''landed'') with some cool and realistic camos and like ragdolls so we can turn the turrets and stuff? omfg if someone could make that it would be fantastic!
someone didn't try searching on garrysmod.org
[IMG]http://www.fastpic.jp/images.php?file=6540365272.jpg[/IMG] .....fucking challenge.....LOL
wrong thread bro.
[QUOTE=militaryalex;37267368]can someone please make some realistic russian btr 60, btr 70, btr 80, btr 90, T-90, T-80u, bmp-1, bmp-2, bmp-3, gaz 66, gaz 2975( models with an mounted HMG and without), mil mi 24 hind, mil mi 28 havoc, mil mi 17 hip and mil mi 8 ( the helicopters must have the rotors going but also some models with out rotors going so they're like ''landed'') with some cool and realistic camos and like ragdolls so we can turn the turrets and stuff? omfg if someone could make that it would be fantastic![/QUOTE] That's quite a list.. [url]http://www.garrysmod.org/downloads/[/url]
[QUOTE=Rinfect;37261245]More black ops ports. [img]http://i.imgur.com/pE0QP.jpg[/img] Download: [url]http://www.garrysmod.org/downloads/?a=view&id=132031[/url][/QUOTE] Hey look, it's a Moist Nugget! I just bought one of those two days ago! Too bad it looks like an M44 carbine version. With a bent bolt. Hurr, whatever. I'm a picky cunt. These are nice ports though.
[QUOTE=Heydshaut;37271001]Hey look, it's a Moist Nugget! I just bought one of those two days ago! Too bad it looks like an M44 carbine version. With a bent bolt. Hurr, whatever. I'm a picky cunt. These are nice ports though.[/QUOTE] Post a pic for us???
[img]http://www.leet.cc/KILLKILLKILLKILLKILL.png[/img] milk for the khorne flakes
[IMG]http://4.bp.blogspot.com/-gNPPHirtEI4/UC0rLEarP0I/AAAAAAAAAw8/z8aIkzKY93s/s1600/2007+Chrysler+Aspen+V+2.3+dual.png[/IMG] I went nuts with this thing. All of the doors are separate objects, ready for something like the new vehicle damage system that freemmaann and inaki have been working on. It has detailed interior work, dozens of openable compartments, new emblems and grille, modified rims, a towing hitch, and the dash has been updated. There's now roof consoles, new sun shades, and I added the distinctive "ribbing" to the hood. Finally, there is something under the hood that resembles an engine (think GTA IV in terms of simplicity) and yes, that's an open gascap. This thing's a heavyweight too: at 26,000 polys, this thing's going to give my computer a metaphorical heart attack during the compiling of all of its animations and the new textures I'm working on. It'll be awhile before it's ready though.
That is impressive.
[QUOTE=racerfan;37272123]That is impressive.[/QUOTE] If you think that's impressive, you'll be positively catatonic when you see the textures I'm giving the model. Especially the interior ones (I'm trying to match the quality of the Forza ports that have been popping up as of late), which are at 1024x1024 resolution. I'm hand-painting everything so that they'll actually have the words and the like where they need to be instead of colored blobs. What's there in the pic is a placeholder put in for photo shoots, and since I can't seem to leave a mesh alone for a single second I kept screwing with my better textures. Once I'm done with the mesh edits I'm going to put in the high-res textures which are based on the placeholder.
Don't waste your time, use 2048x2048. Unless you are keeping small details on separate textures, then you can use 1024 and remember about shaders.
2048x2048 for interior textures? yeah no the forza cars have a 1024x1024 map that includes the interior and the inside looks absolutely fine and if you replace that interior with the first person interior, that has a 1024x1024 texture too and it looks fine. there's no need to waste space on 2048x2048 for no discernable quality increase
Oh, I thought that entire model is mapped on a single texture. My bad. Anyway, have some M16A1 from Black Ops. [thumb]https://dl.dropbox.com/u/16051712/Projects/GMod%20Models/gm_scenebuild_overcast0000%20%282%29.jpg[/thumb][thumb]https://dl.dropbox.com/u/16051712/Projects/GMod%20Models/gm_scenebuild_overcast0001.jpg[/thumb][thumb]https://dl.dropbox.com/u/16051712/Projects/GMod%20Models/gm_scenebuild_overcast0002.jpg[/thumb][thumb]https://dl.dropbox.com/u/16051712/Projects/GMod%20Models/gm_scenebuild_overcast0003.jpg[/thumb] Attachments coming soon.
[QUOTE=Trek;37273879]Oh, I thought that entire model is mapped on a single texture. My bad. Anyway, have some M16A1 from Black Ops. [thumb]https://dl.dropbox.com/u/16051712/Projects/GMod%20Models/gm_scenebuild_overcast0000%20%282%29.jpg[/thumb][thumb]https://dl.dropbox.com/u/16051712/Projects/GMod%20Models/gm_scenebuild_overcast0001.jpg[/thumb][thumb]https://dl.dropbox.com/u/16051712/Projects/GMod%20Models/gm_scenebuild_overcast0002.jpg[/thumb][thumb]https://dl.dropbox.com/u/16051712/Projects/GMod%20Models/gm_scenebuild_overcast0003.jpg[/thumb] Attachments coming soon.[/QUOTE] nice work, that remind me the M16 of my grand father
[QUOTE=militaryalex;37267368]can someone please make some realistic russian btr 60, btr 70, btr 80, btr 90, T-90, T-80u, bmp-1, bmp-2, bmp-3, gaz 66, gaz 2975( models with an mounted HMG and without), mil mi 24 hind, mil mi 28 havoc, mil mi 17 hip and mil mi 8 ( the helicopters must have the rotors going but also some models with out rotors going so they're like ''landed'') with some cool and realistic camos and like ragdolls so we can turn the turrets and stuff? omfg if someone could make that it would be fantastic![/QUOTE] What the fuck
[QUOTE=Trek;37273879]Oh, I thought that entire model is mapped on a single texture. My bad. Anyway, have some M16A1 from Black Ops. Attachments coming soon.[/QUOTE] Considering it's from black ops, i'm surprised how decent it is. Shorten the flashhider and taper it in a bit so it looks like this: [img_thumb]http://www.imfdb.org/w/images/thumb/2/23/Muzzle_duckbill_2.jpg/400px-Muzzle_duckbill_2.jpg[/img_thumb] And you should make the bolt move back when the charging handle's pulled. A bodygroup to close the dust cover would be a good idea, too. I kind of want to do a black ops weapon pack now, but it seems everyone else is already doing it. i don't want to be the asshole who ruins everyone's fun by finishing one first :v:
[QUOTE=Joazzz;37267808]someone didn't try searching on garrysmod.org[/QUOTE] i wan't realistic not those on garrysmod i have searched all over that web page to get these modells and yes i got almost all of them exept they're unrealistic? duuh [editline]16th August 2012[/editline] [QUOTE=RyanH;37270807]That's quite a list.. [url]http://www.garrysmod.org/downloads/[/url][/QUOTE] well i guess i only need BTR-90 and T-90 i found out how much work it takes so...
You have to realize you're basically asking 'hey guys make me a lot of complicated models that i want to be really high quality and really detailed for absolutely nothing in return' The ones on gmod.org are the best you're going to get. Especially given the way you're asking and the amount you're asking for.
Physics pretty much done so working on the rest of the heads now. Please ignore black hands. [img]https://dl.dropbox.com/u/6252145/misc%20ports/IG_Male2.png[/img]
[img]https://dl.dropbox.com/u/44650710/now%20to%20fix%20the%20weird%20shadowing.jpg[/Img] now to fix the weird shadowing
[QUOTE=Taggart;37257223] [img]https://dl.dropbox.com/u/8697486/gm_construct0007.jpg[/img]FBI done so far[/QUOTE] Apart from the FBI what other faction was recently added? Smexy models.
let's see CTs: FBI, GIGN, GSG9, IDF, SAS, ST6, SWAT Ts: Anarchists, Balkans, Elite Krew, Phoenix Connexion, Pirates, Professionals, Seperatists
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