• The Facepunch Model Ports and Hacks WIP Thread V2
    5,398 replies, posted
you might be wondering why i haven't released my modelhack pack or those space marines yet well the thing is i'm fine-tuning them and also adding some new stuff so it takes a bit longer. Cthulhu is done and so are the spess merens but i'm also adding those Empires Mod tank hacks, that power armor suit and an exosuit mech thingy (that last one is a bit WiP and i have to reskin all of the aforementioned to remove my Espionage Wars faction symbols and colors) making classic DOOM imps out of Half-D's DOOM 3 ones as we speak, pics soon also looking into finishing that Doomguy (Chuck Greene's head didn't work so i'll look for a replacement) for maximum ripping and tearing
[QUOTE=wraithcat;38140234]You really need to force High res textures in HLMV Also made this pretty much before I lost my system partitition. Gonna upload it once I fix it. [t]https://dl.dropbox.com/u/6252145/misc%20ports/gm_construct0005.jpg[/t][/QUOTE] Holy crap, is that the adjutant in tarsonis? hell yes.
[QUOTE=Joazzz;38144974]you might be wondering why i haven't released my modelhack pack or those space marines yet well the thing is i'm fine-tuning them and also adding some new stuff so it takes a bit longer. Cthulhu is done and so are the spess merens but i'm also adding those Empires Mod tank hacks, that power armor suit and an exosuit mech thingy (that last one is a bit WiP and i have to reskin all of the aforementioned to remove my Espionage Wars faction symbols and colors) making classic DOOM imps out of Half-D's DOOM 3 ones as we speak, pics soon also looking into finishing that Doomguy (Chuck Greene's head didn't work so i'll look for a replacement) for maximum ripping and tearing[/QUOTE] What about Cthulhu in power armor I've got hires skins in all the classic colors in my mod. Diffuse, normal, spec and lightwarp: [thumb]https://dl.dropbox.com/u/16768161/d3 in your d3 so you can d3.jpg[/thumb] also available in two eyed version.
[QUOTE=luxox_18;38143673]heheeheheh :) the tool is very known ;) black_ninja the creator of ninja-ripper and dx ripper today has released dx11 support, not work for all games and the uv import need medium skills in 3ds max but is something ;) download this: [URL]http://cgig.ru/ninjaripper/[/URL] good luck (this tools also work with bfbc2) why I don't public my methods for example call of duty? because some people in this forum not providing support to people, and some people use bad words when a noob ask something... that's all[/QUOTE] Woah wait, that thing actually rips character models already t-posed? That's fucking amazing. [editline]23rd October 2012[/editline] Also that download link is broken.
I want some opinions, concerning Dishonored models. What would people wanna see first, regarding characters? The city guards, overseers, or some of the more side characters like granny rags, survivors, Daud and the Outsider?
[QUOTE=27X;38145714]What about Cthulhu in power armor I've got hires skins in all the classic colors in my mod. Diffuse, normal, spec and lightwarp: [thumb]https://dl.dropbox.com/u/16768161/d3 in your d3 so you can d3.jpg[/thumb] also available in two eyed version.[/QUOTE] funny, i made a horned hellknight modelhack just like that a while ago i sort of want to work alone but that Imp reskin looks extremely good, i wouldn't mind using it as a base for mine also, your mod sounds interesting. any chance i could get more pics?
[img]http://i.cubeupload.com/TQlbrj.jpg[/img]
[img]http://www.1337upload.net/files/imp.png[/img] duduDun duDun duDun duDun du-DuDun
[thumb]http://i.imgur.com/VVy9M.jpg[/thumb] [thumb]http://i.imgur.com/YvoUR.jpg[/thumb] [thumb]http://i.imgur.com/McqfC.gif[/thumb] [thumb]http://i.imgur.com/5Sjn5.jpg[/thumb] sword soon to come
anyone willing to help me with an eyeposing problem? means: can someone fix totally FUBAR eyes?
anyone still got a working link for ninjaripper?
it 404's atm Rinfect
Strange... Thanks anyway bro!
[IMG]http://i.cubeupload.com/Tr1GHM.jpg[/IMG] Doom page
[thumb]http://i.imgur.com/vkZrJ.jpg[/thumb] [thumb]http://i.imgur.com/DTRnr.jpg[/thumb] [thumb]http://i.imgur.com/0LkM7.jpg[/thumb] [thumb]http://i.imgur.com/oY4BI.jpg[/thumb] gonna make a biiiig warhammer animation soon as i learn to rig
[QUOTE=luxox_18;38143673] [URL]http://cgig.ru/ninjaripper/[/URL] [/QUOTE] Can that port from other games as well? Or just BF games?
[IMG]http://gyazo.com/fc4745f8804ab1dd22c634c0bb87ad37.png[/IMG] Joseph Wiseman as Doctor Julius Nu Now with robotic hand [IMG]http://gyazo.com/bf81e483dd68a7aaaca9a4cb7e0f6472.png[/IMG]
[QUOTE=luxox_18;38143673]heheeheheh :) the tool is very known ;) black_ninja the creator of ninja-ripper and dx ripper today has released dx11 support, not work for all games and the uv import need medium skills in 3ds max but is something ;) download this: [URL]http://cgig.ru/ninjaripper/[/URL] good luck (this tools also work with bfbc2) why I don't public my methods for example call of duty? because some people in this forum not providing support to people, and some people use bad words when a noob ask something... that's all[/QUOTE] So wait, this means that porting anything from bf3 is possible now?
[img]https://dl.dropbox.com/u/9274354/H3_NMPD_Officer_render.jpg[/img] If people don't mind the Black Mesa Source head I think he's done now.
[QUOTE=bloocobalt;38149371][img]https://dl.dropbox.com/u/9274354/H3_NMPD_Officer_render.jpg[/img] If people don't mind the Black Mesa Source head I think he's done now.[/QUOTE] the skin tones on the arms and head don't really match imo
[QUOTE=bloocobalt;38149371][img]https://dl.dropbox.com/u/9274354/H3_NMPD_Officer_render.jpg[/img] If people don't mind the Black Mesa Source head I think he's done now.[/QUOTE] is it just me or does the lettering on the left shoulder look like it's above the armor? EDIT: above as in floating atop of.
[QUOTE=Atomicman;38149517]is it just me or does the lettering on the left shoulder look like it's above the armor?[/QUOTE] It is like that on many of the halo models.
[QUOTE=Atomicman;38149517]is it just me or does the lettering on the left shoulder look like it's above the armor? EDIT: above as in floating atop of.[/QUOTE] From most angles it's fine, believe me it was worse before I edited it to be closer. I'm aware of the forearms not matching the skin tone, will have to fix it. The forearm texture is inside the main body diffuse so I'll need to separate it and match it for each facemap.
[QUOTE=Civil;38149546]It is like that on many of the halo models.[/QUOTE] It's a common decalling method. Duplicate mesh, move slightly above and put a flat transparent decal texture above it. The question is on how much move the decal above. Works great for flat flat, hard meshes. very tough on clothes. Also what's ninjaripper? [QUOTE][/QUOTE][QUOTE=Justinx931;38145577]Holy crap, is that the adjutant in tarsonis? hell yes.[/QUOTE] Yeah, the flexes are a bit broken rigt now. Need to figure out how to make up_down right_left flexes manually I guess.
[QUOTE=bloocobalt;38149747]From most angles it's fine, believe me it was worse before I edited it to be closer. I'm aware of the forearms not matching the skin tone, will have to fix it. The forearm texture is inside the main body diffuse so I'll need to separate it and match it for each facemap.[/QUOTE] Its just the lightwarp isnt it? apply it on the arms and it would match.
[QUOTE=Joazzz;38146145]funny, i made a horned hellknight modelhack just like that a while ago i sort of want to work alone but that Imp reskin looks extremely good, i wouldn't mind using it as a base for mine also, your mod sounds interesting. any chance i could get more pics?[/QUOTE] [URL]http://www.gamefront.com/files/files/10603713/abandon_all_hope_in_hell.zip[/URL] [URL="http://www.gamefront.com/files/files/10601162/abandon_all_hope_doom_3.zip"] http://www.gamefront.com/files/files/10601162/abandon_all_hope_doom_3.zip[/URL]
thinmen n a sectoid commander [IMG]https://dl.dropbox.com/u/44650710/steam/thinman.jpg[/IMG] [img]https://dl.dropbox.com/u/44650710/steam/sectoidcom.jpg[/img]
[QUOTE=orky;38147540][thumb]http://i.imgur.com/VVy9M.jpg[/thumb] [thumb]http://i.imgur.com/YvoUR.jpg[/thumb] [thumb]http://i.imgur.com/McqfC.gif[/thumb] [thumb]http://i.imgur.com/5Sjn5.jpg[/thumb] sword soon to come[/QUOTE] Dude, nice
[t]http://www.1337upload.net/files/impz.jpg[/t] [t]http://www.1337upload.net/files/partylikeits1994.jpg[/t] now i think i'll try turning the D3 cacoposer into a proper cacodemon
Btw the Imp, HK, Cyberdemon, Guardian, Mancubus, Revenant, Betruger, Cacodemon, Fatty, Bernie, Betruger and Vagary models in the mod are tessellated and therefore look an assload better than the default models.
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