[QUOTE=Glaber;37347952]if you have all the heroes models, do you have the metal series models?[/QUOTE]
Not as ragdolls but I have all the heroes models plus the metal ones. The download link I got it from is megaupload I think, but I could upload all the heroes models to mediafire. If your planning on making them, mind throwing in big and charmy?
[editline]22nd August 2012[/editline]
[QUOTE=Stargmr;37349333]Not as ragdolls but I have all the heroes models plus the metal ones. The download link I got it from is megaupload I think, but I could upload all the heroes models to mediafire. If your planning on making them, mind throwing in big and charmy?[/QUOTE]
Also I have some 06 models, black knight, Unleashed, and also I've got an Egg Dragoon
Any chance of us getting the Generations models for Shadow and Silver anytime soon? Are they being included in that big Generations pack or something?
Charmy is floating around somewhere, can't remember where I nabbed him though (cant give it personally, had to purge all my Gmod files). Edit: Missed a page of responses, sorry.
Also about the Blaze reskin, it's a good effort, but the low poly of the brawl statue is really noticable with her jacket. I'll just wait for when apoc rigs her Generation model (if he does, that is :P)
Well, while I do want the metal series models, I have to hold off. Too much on my plate and I'm already headed back to the buffet for more. Though uploading them to media fire would be a good idea, though I'd recommend submitting them to the Models resource too.
[QUOTE=Glaber;37352157]Well, while I do want the metal series models, I have to hold off. Too much on my plate and I'm already headed back to the buffet for more. Though uploading them to media fire would be a good idea, though I'd recommend submitting them to the Models resource too.[/QUOTE]
Ok, is it ok if they are pretty much all 3DS files?
Probably. Anyway someone should let Sonic Retro know that the exact scaling for sonic 06 models in comparison to generations models is 0.375 (in blender)
[QUOTE=Itauske Roken;37359653]Probably. Anyway someone should let Sonic Retro know that the exact scaling for sonic 06 models in comparison to generations models is 0.375 (in blender)[/QUOTE]
Hey Rokey, are you Link from garrysmod.org, the one who distributed those Unleashed models?
no. Link is link.
No no I am not.
I had to dig around to get an iso of unleashed (I do own the game so it's fine I always make sure I get the game first before looking for it's disc image) The only sad thing is the model importer for generations can't import the unleashed npcs without A) Ruining the uv mapping and B) making the models look like crap when rigged.
[QUOTE=Itauske Roken;37364064]No no I am not.
I had to dig around to get an iso of unleashed (I do own the game so it's fine I always make sure I get the game first before looking for it's disc image) The only sad thing is the model importer for generations can't import the unleashed npcs without A) Ruining the uv mapping and B) making the models look like crap when rigged.[/QUOTE]Download SonicGLvl. It has an updated MaxScript in the archive that works with [i]EVERYTHING[/i] from Unleashed... The ring still won't import, though. No idea why. :v:
[QUOTE=RTB;37364460]Download SonicGLvl. It has an updated MaxScript in the archive that works with [i]EVERYTHING[/i] from Unleashed... The ring still won't import, though. No idea why. :v:[/QUOTE]
what a coincidence I downloaded that the other day guess I don't have to dig through sonic retro's generations topic to find a new importer. on another note I found this while browsing through YouTube today
[video=youtube;tjO4SbIqNt0]http://www.youtube.com/watch?v=tjO4SbIqNt0[/video]
So would anybody be able to get me the shadow the hedgehog (game) variant of rouge. I prefer it over the heroes model I have. I did all the bones and I think they all work fine, but the rest I suck at.
[QUOTE=Stargmr;37366838]So would anybody be able to get me the shadow the hedgehog (game) variant of rouge. I prefer it over the heroes model I have. I did all the bones and I think they all work fine, but the rest I suck at.[/QUOTE]
[URL="http://www.models-resource.com/other_systems/shadowthehedgehog/sheet/354"]Go crazy[/URL]
[QUOTE=MenInBlack23;37373389][URL="http://www.models-resource.com/other_systems/shadowthehedgehog/sheet/354"]Go crazy[/URL][/QUOTE]
Thank you, but its not the model that's the problem.I have the model and I put all of its bones in place. But I am not good at compiling. that's what I was saying
Is there anything I could do? Also nice work so far.
[QUOTE=TeamChaotix;37344888]Big's newest model is from Sega All stars Racing though.[/QUOTE]
Actually his statue in generations is his newest, and probably highest poly model. I could be wrong about the high-poly-ness though.
[QUOTE=Sonicinator;37379014]Actually his statue in generations is his newest, and probably highest poly model. I could be wrong about the high-poly-ness though.[/QUOTE]
Actually you're right about the high-poly-ness Omega's the same. You'd just have to figure out how to adjust the models out of their default poses. Ie not t-pose
Any updates Apoc? Are the eyes still giving you issues?
[QUOTE=Itauske Roken;37380490]Actually you're right about the high-poly-ness Omega's the same. You'd just have to figure out how to adjust the models out of their default poses. Ie not t-pose[/QUOTE]
I wish i could, im not good at any of this model stuff, I just figured the high-poly-ness by looking at the statue in the statue room. If only sega would have put more statues in it of characters that dont apear in the game.
Also, to the person who made the classic knuckles model, could you edit it a bit more to look like classic knuckles art-work?
[IMG]http://info.sonicretro.org/images/e/ed/Classic_knuckles_orthographic.svg[/IMG]
Like this.
[QUOTE=Sonicdude;37380751]Any updates Apoc? Are the eyes still giving you issues?[/QUOTE]
I've almost got it done now, there's something I need to finish up before I can release it though. Yes, it is Sonic related as well.
[QUOTE=Sonicinator;37384226]I wish i could, im not good at any of this model stuff, I just figured the high-poly-ness by looking at the statue in the statue room. If only sega would have put more statues in it of characters that dont apear in the game.
Also, to the person who made the classic knuckles model, could you edit it a bit more to look like classic knuckles art-work?
[t]http://info.sonicretro.org/images/e/ed/Classic_knuckles_orthographic.svg[/t]
Like this.[/QUOTE]
That's the one I used for reference. I got it as close as I could without having it look weird.
[QUOTE=ApocHedgie;37388963]I've almost got it done now, there's something I need to finish up before I can release it though. Yes, it is Sonic related as well.
That's the one I used for reference. I got it as close as I could without having it look weird.[/QUOTE]
can we get a demonstration like what changes you've done.
Was there ever any interest in porting things from Sonic 4 episode 2? Honestly, the models in it are really nice.
[QUOTE=Chaofanatic;37392632]Was there ever any interest in porting things from Sonic 4 episode 2? Honestly, the models in it are really nice.[/QUOTE]
The modern metal sonic in sonic generations is actually from that game. That does seem to be about it though...
[QUOTE=Ace_Pharoh;37393741]The modern metal sonic in sonic generations is actually from that game. That does seem to be about it though...[/QUOTE]
Um... there was no Modern Metal Sonic in Generations, just classic.
I think you mean Modern Sonic and Tails, just with more facial possibility.
[QUOTE=sp1904768;37393919]Um... there was no Modern Metal Sonic in Generations, just classic.
I think you mean Modern Sonic and Tails, just with more facial possibility.[/QUOTE]Idiotic logic time:
1. Sonic and Tails's models in Sonic the Hedgehog 4: Episode 2 were borrowed and retextured from Sonic Unleashed.
2. Sonic and Tails's models in Sonic Generations were also borrowed and retextured from Sonic Unleashed.
3. Metal Sonic's model in Sonic the Hedgehog 4: Episode 2 was borrowed and retextured from Sonic Free Riders.
Therefore, Metal Sonic's model in Sonic the Hedgehog 4: Episode 2 could be considered a "Modern" equivalent of the "Classic" Metal Sonic in Generations. Only because Sega recycled the models that way.
[QUOTE=RTB;37393991]Idiotic logic time:
1. Sonic and Tails's models in Sonic the Hedgehog 4: Episode 2 were borrowed and retextured from Sonic Unleashed.
2. Sonic and Tails's models in Sonic Generations were also borrowed and retextured from Sonic Unleashed.
3. Metal Sonic's model in Sonic the Hedgehog 4: Episode 2 was borrowed and retextured from Sonic Free Riders.
Therefore, Metal Sonic's model in Sonic the Hedgehog 4: Episode 2 could be considered a "Modern" equivalent of the "Classic" Metal Sonic in Generations. Only because Sega recycled the models that way.[/QUOTE]
So are there any plans for sonic 4 in general?
Edit: Actually, are there any tutorials dealing with S4E2 model format? I'd like to take a whack at porting some of the props and stuff.
[QUOTE=ApocHedgie;37388963]I've almost got it done now, there's something I need to finish up before I can release it though. Yes, it is Sonic related as well.
That's the one I used for reference. I got it as close as I could without having it look weird.[/QUOTE]
Ah, I see. Also are you planing on making a classic amy?
[QUOTE=Chaofanatic;37394579]So are there any plans for sonic 4 in general?
Edit: Actually, are there any tutorials dealing with S4E2 model format? I'd like to take a whack at porting some of the props and stuff.[/QUOTE]Well, the only way that I was able to get Metal Sonic's model was by loading up his "Episode Metal" model in the original Sonic 4. Everything else makes the game crash, so we'll have to wait until either the shaders are able to be modified so that the game doesn't crash, or for the model-importing script to be finished for the *.ZNO format.
Oh, well that sucks...
[QUOTE=Sonicinator;37397342]Ah, I see. Also are you planing on making a classic amy?[/QUOTE]
Link who ported the Unleashed Models, made a custom of classic amy. However, its off-scale with the real classic models, since it was made before Sonic Generations was revealed to the public. [url]http://www.garrysmod.org/downloads/?a=view&id=119899[/url]
Sorry, you need to Log In to post a reply to this thread.