[QUOTE=donhonk;36328268][URL="http://donhonk.tumblr.com/"]So I had this project I've pretty much stopped on.[/URL] Basically due to other things, laziness, anger at remaking tons of UV maps so they bake well in UDK, noobness at UDK materials editor, noobness in general, hate for Maya's UV tools. Note: These assets weren't really intended to be optimized for a game environment. Though most of them could be adapted to be. Just dont yell at me for that doors polycount.
Should I continue? Crits?[/QUOTE]
Yeah, it's pretty nice. You could put the ceiling a bit higher though. :downs:
[QUOTE=Renth;36293615]Here’s something I’ve been working on today. I was surprised to see that I had done all this in a few hours with not too much trouble! O.o
This is one of the weapons that are in production for a Machiniman series that I'm working on.
The idea is that this gun uses a new kind of bullet that has no waste, and as such leaves no shell behind. Instead, the gun has “gates” on each side to vent heat.[/QUOTE]
It looks nice but it'd be uncomfortable to hold. With the foregrip that close, your left wrist and right fingers are rubbing against each other. Hell, you could bump your own trigger finger into a misfire.
EDIT:
Unless is some sort of magazine, them I'd suggest making look less like a foregrip.
[img]http://i.imgur.com/SSbYL.jpg[/img]
Normals on the stitches were a pain in the butt to fix.
[QUOTE=dark soul;36351802][img]http://i.imgur.com/SSbYL.jpg[/img]
Normals on the stitches were a pain in the butt to fix.[/QUOTE]
Looks really good! The only thing that stands out is something oddly peculiar about the thumbs. They seem to be shaped weird. Other than that, amazing job!
Holy shit, those look [I]amazing![/I]
[QUOTE=dark soul;36351802][img]http://i.imgur.com/SSbYL.jpg[/img]
Normals on the stitches were a pain in the butt to fix.[/QUOTE]
If those are stitches and not staples, you should probably make them a little smaller, and pinch the skin closer to the stitch and add a little more redness and discoloration.
I could be wrong, but with staples that it would seriously impede the tendons and things in your hand, like you wouldn't be able to use it.
I agree, those are [I]massive.[/I] There should also be redness around it.
Thanks for the feedback guys!They are actually meant to be surgical staples. The idea behind it is that the hands belong to mentally insane person and something like regular stitches just wouldn't cut it for keeping the wound closed.
[QUOTE=dark soul;36356776]Thanks for the feedback guys!They are actually meant to be surgical staples. The idea behind it is that the hands belong to mentally insane person and something like regular stitches just wouldn't cut it for keeping the wound closed.[/QUOTE]
hmm. maybe have the pose of the hand reflect that then? Like some sort of impaired pose? Because you really wouldn't be able to use the hand with staples that big in them.
[QUOTE=dark soul;36356776]Thanks for the feedback guys!They are actually meant to be surgical staples. The idea behind it is that the hands belong to mentally insane person and something like regular stitches just wouldn't cut it for keeping the wound closed.[/QUOTE]
Add a few scratches, if there aren't already.
But really really good looking hand models, i must admit.
[img]http://media.moddb.com/images/members/1/96/95390/hazmat_source.jpg[/img]
compiling for source!!! ha ha ha
Just a question: Where does all the stuff you guys make go to? Do they go to mods, projects, portfolios, what?
mine's for a buddy's mod - I had already made the model for a competition and he asked if he could have it so I gave it to him
[QUOTE=F T;36363061]Just a question: Where does all the stuff you guys make go to? [B]Do they go to mods, projects, portfolios, what?[/B][/QUOTE]
Ha! Like they ever leave the viewport!
Moved my future cop skins from Blacklight over to the Crytek soldiers.
Looks much better imo.
[thumb]http://img.photobucket.com/albums/v490/JuavT/kytta1.jpg[/thumb]
[thumb]http://img.photobucket.com/albums/v490/JuavT/Kytta2.jpg[/thumb]
[QUOTE=Exorade;36369000]Moved my future cop skins from Blacklight over to the Crytek soldiers.
Looks much better imo.[/QUOTE]
Not bad, but more fitting for the hacks thread.
[QUOTE=F T;36363061]Just a question: Where does all the stuff you guys make go to? Do they go to mods, projects, portfolios, what?[/QUOTE]
For me, cold storage, the release section, mods, and a portfolio, in that order.
A lot of my shit is just for practice or fun these days.
[QUOTE=Lt_C;36369204]Not bad, but more fitting for the hacks thread.
[/QUOTE]
But I haven't hacked anything.
[QUOTE=Exorade;36369799]But I haven't hacked anything.[/QUOTE]
But you're skinning a port. I mean sure you added some logos and changed the colors here and there but it's still a rework of a texture from another game on a model from another game.
Yeah, it's a reskin, I thought this was Model/Skin thread.
If I didn't hack anything on it, how does it make it more of a hack than a reskin?
[QUOTE=Exorade;36373533]Yeah, it's a reskin, I thought this was Model/Skin thread.
If I didn't hack anything on it, how does it make it more of a hack than a reskin?[/QUOTE]
It's a reskin for an existing model. This thread is from scratch made stuff.
[QUOTE=simkas;36373607]It's a reskin for an existing model. This thread is from scratch made stuff.[/QUOTE]
Okay, I wasn't aware of that.
[QUOTE=simkas;36373607]It's a reskin for an existing model. This thread is from scratch made stuff.[/QUOTE]
It is?
[QUOTE=~ZOMG;36373755]It is?[/QUOTE]
Is it not? I was under the impression this thread is for scratch made stuff, while the other is for model ports/model hacks/model reskins.
This thread is just an all purpose skinning/modelling thread.
If you're reskinning something, I don't see why you shouldn't post it, but if you're doing shit like recolouring things and mashing together various crap, then it should go in the hacking thread.
[IMG]http://media.moddb.com/images/members/1/315/314794/Rpg1.png[/IMG]
[IMG]http://media.moddb.com/images/members/1/315/314794/rpg.png[/IMG]
Less talk more small renders of rpg
[QUOTE=~ZOMG;36373755]It is?[/QUOTE]
[Quote= Lt_C, OP ]It's the sixth thread focused on scratch made models and textures mostly generally specifically designed for game use! Previous thread hit the limit.
We pride ourselves on C&C, so post what you have, be it incomplete or complete. You're among friends.
If you want to post work in progress on hacks (those models/skins/etc) pulled from previously released content, we have a thread for that.
[/quote]
[img]http://i.imgur.com/LNR3q.jpg[/img]
Almost done now, first gun I ever made!
[QUOTE=Viper123_SWE;36382655]LT_C, OP posted:[/QUOTE]
so where do we post reskins? hacks and ports?
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