• The "Model/Skin" Pimpage/WIP Thread V6
    2,840 replies, posted
[QUOTE=LATTEH;37617959][IMG]http://i.imgur.com/vlGDZ.jpg[/IMG] the shark will replace the helicopter in HL2.[/QUOTE] The strap is clipping the shark. He should have a jetpack.
the seam down the underside of the gun is a bit off.
Working on a turret from a concept I found, everything is WIP. [img]http://img803.imageshack.us/img803/5311/ss20120912at121125.jpg[/img]
I recognise that, Colin Geller's Autoturret right? [img]http://2.bp.blogspot.com/_2v8PX7tZi7k/SydckKRUQkI/AAAAAAAAAnw/WpSU1iVXeWI/s400/ColinGeller_AutoTurret2.jpg[/img]
Yeah it is, he also did a really cool tank which I'm considering. I'm still not happy with how the turret joins to the plate, something just seems off.
[QUOTE=- Livewire -;37640153]Yeah it is, he also did a really cool tank which I'm considering. I'm still not happy with how the turret joins to the plate, something just seems off.[/QUOTE] perhaps supporting plates around the hinge, instead of just in the middle
Finished the HK G3. Next up: Bipod, Scope and maybe a strap, as well as welding seams for detail. That should turn it into a HK G3-SG1 :P [thumb]https://dl.dropbox.com/sh/j9r5v01jyuio85g/L03vUvLb2W/g3_13_09_2012.jpg[/thumb] Closeups in my [url=https://www.dropbox.com/sh/j9r5v01jyuio85g/ERlwfsirwz]Dropbox[/url]
Really sexy work there. Edit: Worst new page ever. I'll just pull more content out of my hologram pool I guess. [img]https://dl.dropbox.com/u/21161113/holo_rails.jpg[/img] [t]https://dl.dropbox.com/u/21161113/mapping/lt_bridge_big0023.jpg[/t] [t]https://dl.dropbox.com/u/21161113/mapping/lt_bridge_big0031.jpg[/t]
You are the hologram man. This isn't the LMAO pics thread, I don't think it's your responsibility to put new content in if you're the page king but those look great
[QUOTE=A big fat ass;37658026]You are the hologram man. This isn't the LMAO pics thread, I don't think it's your responsibility to put new content in if you're the page king but those look great[/QUOTE] I always thought the content pageking was just a general unspoken rule of Facepunch. It is at least for every thread I've been on.
First sculpt pass on a backpack. Still a lot more to be done. Net is just me screwing around in Zbrush, gonna make a mesh for it at some point. [img]http://puu.sh/14Tjy[/img]
LT_C your holograms give me a very System Shock 2 vibe for some reason.
[editline]14th September 2012[/editline] [QUOTE=Pac_187;37655392][thumb]https://dl.dropbox.com/sh/j9r5v01jyuio85g/L03vUvLb2W/g3_13_09_2012.jpg[/thumb][/QUOTE] Nice clean bake, good job man it looks great.
I would be glad if that's the bake :D Still have to finish the accessories first.
Haha I thought it was the low with bake, I need to stop skimming over pictures, eitherway that's a good highpoly.
[QUOTE=Quinnjdq;37658219]I always thought the content pageking was just a general unspoken rule of Facepunch. It is at least for every thread I've been on.[/QUOTE] Not really, at least I don't care if I or anyone else makes a normal post as page"king". Silly concept anyway.
[t]http://media.moddb.com/images/members/1/96/95390/pistol_highpoly.PNG[/t] [t]https://dl.dropbox.com/u/1157653/a/pistol.png[/t] [img]http://media.moddb.com/images/members/1/96/95390/screenshot0.4.png[/img] 512 textures, about 1000 tris
Is that the Black Mesa Source glock I see there?
[QUOTE=Prototype556;37673064]Is that the Black Mesa Source glock I see there?[/QUOTE] That makes no sense. The BMS Glock is already ingame, isn't it? hm
I know it is, I worded it wrong, my bad. I meant to say that it looks like the one from BMS. Since it seems to be thinner and a little bit longer.
what i have so far [img]http://i.cubeupload.com/KO6CIQ.png[/img] soon [t]http://25.media.tumblr.com/tumblr_m9tw4q0qeE1rw2fpho1_1280.jpg[/t]
[QUOTE=LATTEH;37617959][IMG]http://i.imgur.com/vlGDZ.jpg[/IMG] the shark will replace the helicopter in HL2.[/QUOTE] Is that a shark with a fricken laser beam attached to its head?
[QUOTE=inebriaticxp;37679351]what i have so far [img]http://i.cubeupload.com/KO6CIQ.png[/img] soon [t]http://25.media.tumblr.com/tumblr_m9tw4q0qeE1rw2fpho1_1280.jpg[/t][/QUOTE] GLORY...*ahem* is it full size or what scale is it?
[QUOTE=Anotherwall;37679392]Is that a shark with a fricken laser beam attached to its head?[/QUOTE] No, it's a cat with a ball of yarn attached to its head.
Straps for ma bag (pre-sculpt): [img]http://puu.sh/15tsc[/img] Also going to do the net normals in PS because I can't figure out an easy way to model it.
[QUOTE=Atomicman;37679753]GLORY...*ahem* is it full size or what scale is it?[/QUOTE] Full size [sp]of the model, so about 12 inches[/sp]
[QUOTE=fewes;37680630] [IMG]http://puu.sh/15tsc[/IMG] [/QUOTE] It's too perfectly overpacked? Are you going for a lealistic look, or a more stylized? If you want more realism you should sack it all together. Larger folds across bigger surfaces. Gravity pulls stuff downwards. It should be less packed with helium =)
I was planning on sacking it together once it was all baked but larger folds is a good idea. [editline]Edited:[/editline] Some more detail: [img]http://puu.sh/15B4a[/img] Might redo the top zipper so that it's closer to the edges because it looks too much like a duffel bag right now.
Those zips are way too big.
Meh, it's a tradeoff between realism and detail and I think it's worth it. Gotta make the sidebag ones a bit bigger tho.
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