What about the Jedi ? Like Obi-Wan, Anakin, Luke, Plo Koon, Mace Windu etc.
They are the only thing missing in these models.
Is there still a WIP or have you finished creating other models ShoTGuNGuY49 ?
The ones you've already created are very great :)
[QUOTE=Larry123;28434355]What about the Jedi ? Like Obi-Wan, Anakin, Luke, Plo Koon, Mace Windu etc.
They are the only thing missing in these models.
Is there still a WIP or have you finished creating other models ShoTGuNGuY49 ?
The ones you've already created are very great :)[/QUOTE]
Is this a bump?
What is a bump ?
[QUOTE=Larry123;28435932]What is a bump ?[/QUOTE]
[img]http://www.eggsofwar.it/wp-content/uploads/2010/06/HolyFacepalm.jpg[/img]
Is it just me or have there been several new people coming in at once to necro old threads.
[QUOTE=redman23;28436569][img_thumb]http://www.eggsofwar.it/wp-content/uploads/2010/06/HolyFacepalm.jpg[/img_thumb][/QUOTE]
Blessed art those who know what a facepalm is, for they shalt inherit the forums.
I'm very sorry for asking !
Hey guys, can somebody make SW:Empire At War Force Of Corruption props of ships?
Sorry, but I doubt it if anyone would want to make models from scratch for you, and if someone were to port them (not even sure if you [i]can[/i] port from Empire at War) they'd be very low res, seeing as how it's an RTS.
Well, I didn't mean models exactly from that game, I mean if anyone can make ships like SSD executer and Emperor I star destroyer.
Sorry for misunderstanding.
Fuck it, I'm releasing the Commandos with their weapons.
Nobody is helping me with face flexes.
I'm just going to do some final fixes and texture adjustments.
Added Detail textures because all the cool kids are doing it these days.
[img]http://filesmelt.com/dl/commando_detail.jpg[/img]
Totally awesome, SGG :v:
I can't believe I haven't posted a render of all the weapons together.
Anyway, these have details too.
[img]http://filesmelt.com/dl/commando_weapons.jpg[/img]
[editline]7th March 2011[/editline]
Render of the Commando with the new bodygroups.
[img]http://filesmelt.com/dl/Commando_bodygroups2.jpg[/img]
[QUOTE=ShoTGuNGuY49;28485506]
[img_thumb]http://filesmelt.com/dl/commando_weapons.jpg[/img_thumb]
[/QUOTE]
Errm, why they so low-poly? Good sniper scope :v:
Probably 'cause they were ported from a game made in 2005.
[QUOTE=The Maestro;28493500]Probably 'cause they were ported from a game made in 2005.[/QUOTE]
I ported them yesterday. They looks more detailed than this one.
[QUOTE=KirilloTRON;28493640]I ported them yesterday. They looks more detailed than this one.[/QUOTE]
I don't know where you found the viewmodel meshes, I can only find the world model meshes.
Also, crates.
[img]http://filesmelt.com/dl/CrateA1.jpg[/img]
I'm going to be porting a ton of map props.
[QUOTE=ShoTGuNGuY49;28485506]I can't believe I haven't posted a render of all the weapons together.
Anyway, these have details too.
[img_thumb]http://filesmelt.com/dl/commando_weapons.jpg[/img_thumb]
[editline]7th March 2011[/editline]
Render of the Commando with the new bodygroups.
[img_thumb]http://filesmelt.com/dl/Commando_bodygroups2.jpg[/img_thumb][/QUOTE]
Excuse me?
[URL=http://filesmelt.com/][IMG]http://filesmelt.com/dl/FACE1.png[/IMG][/URL]
[QUOTE=ShoTGuNGuY49;28497547]I don't know where you found the viewmodel meshes, I can only find the world model meshes.
Also, crates.
[img_thumb]http://filesmelt.com/dl/CrateA.jpg[/img_thumb]
I'm going to be porting a ton of map props.[/QUOTE]
Love this. Map props mean more props I can use for mission objects in SW:S.
I restate my previous comment:
That is one Sexy Pistol.
[img]http://filesmelt.com/dl/rp_stardestroyer_b30000.jpg[/img]
[img]http://filesmelt.com/dl/rp_stardestroyer_b30001.jpg[/img]
[img]http://filesmelt.com/dl/rp_stardestroyer_b30002.jpg[/img]
Pretty much everything is ragdolled except for the CR25 Dropship and the crates.
Shotty,
you are my hero.
Just got permission to use Silverlan's code on some models I'm working on. Once the script is done, I'll post some screenshots.
[editline]10th March 2011[/editline]
I've got all of the weapons done now, including the higher poly viewmodel weapons, grenades, and demolition charges, etc.
Just working on some animated textures for some things.
Does that mean you will be updating the SVN soon?
[QUOTE=elite24126;28537693]Does that mean you will be updating the SVN soon?[/QUOTE]
I've been thinking about adding the models to the SVN, but the GoogleCode SVN host doesn't allow that much space...
[editline]10th March 2011[/editline]
I hate animating textures so much....
Fuck it, I'm going to bed, I'll have all weekend to work on this.