• Star Wars Models.
    2,056 replies, posted
I'm using Max 2012 too. There was some problems with the rigging tools, which you can fix by downloading the update.
Thanks for the help on the eyes SGG! [img]http://uppix.net/b/2/7/38f1e558c39e232114646576b9524.jpg[/img]
[QUOTE=Santz;30903008] [IMG]http://fc04.deviantart.net/fs70/f/2011/185/0/5/republic_commandos_by_santzi-d3l0om7.jpg[/IMG][/QUOTE] How is it that you got such a high res screen shot? Did you use a different screen capture program?
the resolution is standard; 1280x1024. if you're talking about the quality that's just higher settings and maybe some post work.
This is probably the most detailed collision mesh I've done. Guess what It is... [img]http://uppix.net/a/7/f/76a5996d97734e7b26b43113fdfa0.jpg[/img]
Rancor
Too easy. [editline]22nd August 2011[/editline] The Rancor must feed...on Luke. [img]http://uppix.net/8/9/a/476b21e29d7949500ea6414ca3cdd.jpg[/img]
Win, but need some help guys. Does anybody know how to rip models from .ipa files? [editline]22nd August 2011[/editline] OK. They're low quality but now I know how to get the models. Rigging them and rescaling them is probably the biggest problem right now though. They're low quality but I need them for a comic I'm gonna do. The models are in [url=http://www.youtube.com/watch?v=4qAw3DDBxsc]This video.[/url] [editline]22nd August 2011[/editline] More good news, the maps are in a .bsp format so we may be able to have some Star Wars maps. But is anyone up to rigging the models? [editline]22nd August 2011[/editline] I'm falling down all these edits! I've got all the scripts and FX as well, so I'll throw them in incase anyone wants to make some SWEPs.
Wat. I think there are more high quality star wars content than one from an iphone game...Also, just because its in .bsp doesn't mean its compatible with source.
[QUOTE=nayr7259;31887733]Wat. I think there are more high quality star wars content than one from an iphone game...Also, just because its in .bsp doesn't mean its compatible with source.[/QUOTE] I know, but the .bsp would be much easier to configure to work with source than any other file type.
Who knows. It could be a totally new engine which doesn't make it easier.
well [url=http://www.filefactory.com/file/cd2463a/n/Star_Wars_Imperial_Academy.RAR]Here they are anyway[/url] (WARNING: 41.2mb!)
[QUOTE=Irockz;31887800]I know, but the .bsp would be much easier to configure to work with source than any other file type.[/QUOTE] There's tons of games that use the .bsp map format. Just because it's .bsp doesn't mean it's compatible with the source engine or it's tools.
/killed the thread and knows the models won't get worked on anyway
[QUOTE=Irockz;31891342]/killed the thread and knows the models won't get worked on anyway[/QUOTE] [img]http://www.gamingmasters.co.uk/styles/ogoatzen/smilies/emot-frogout.gif[/img] You didn't "kill the thread", you never did, you did that same shit in my goldsource to source thread. The reason why we're not going to do the models you want is because. 1. There's a ton of higher poly model alternatives to ones on an iPhone game. 2. We either don't have the tools required to port them, or we just don't want to port them because of reason 1.
colorful rancors [img_thumb]http://uppix.net/c/2/a/6f8a5bbd20759955c540ae43a8a6d.jpg[/img_thumb]
[QUOTE=nayr7259;31914813]colorful rancors [img_thumb]http://uppix.net/c/2/a/6f8a5bbd20759955c540ae43a8a6d.jpg[/img_thumb][/QUOTE]I can already tell that Shaak Ti is coming up next. :woop:
[QUOTE=nayr7259;31914813]colorful rancors [img_thumb]http://uppix.net/c/2/a/6f8a5bbd20759955c540ae43a8a6d.jpg[/img_thumb][/QUOTE] Oh my dear lord that's incredible. I love you.
[QUOTE=ShoTGuNGuY49;31439178]Just got back from Steel City Comic Con - 2011. It's related to the thread because It's Star Wars. [img]http://a3.sphotos.ak.fbcdn.net/hphotos-ak-ash4/281300_213108885405952_100001205268290_669206_2112884_n.jpg[/img] [img]http://a5.sphotos.ak.fbcdn.net/hphotos-ak-snc6/253311_213108908739283_100001205268290_669207_4097009_n.jpg[/img] Yeah, that's Jeremy Bulloch, The [B]REAL[/B] Boba Fett. [img]http://a4.sphotos.ak.fbcdn.net/hphotos-ak-snc6/250009_213108922072615_100001205268290_669209_5233756_n.jpg[/img][/QUOTE] I used to have that t-shirt. Sadly it seems to have been stolen or lost in the laundry room at college. I shall never forget it :( edit: any plans to do the magnaguards or grievous from RC? also, how 'bout dem droid commandos?
Kyle is gonna rape you. [img]http://uppix.net/9/d/d/df6a92eeb090c4900e47caf7ad8a3.jpg[/img]
[QUOTE=nayr7259;31965469]Kyle is gonna rape you. [img]http://uppix.net/9/d/d/df6a92eeb090c4900e47caf7ad8a3.jpg[/img][/QUOTE] Did I mention I love you? [QUOTE=Pops;31963519]edit: any plans to do the magnaguards or grievous from RC? also, how 'bout dem droid commandos?[/QUOTE] Grievous is essentially a floating head on top of a cloak. There's no body so there's no point in making a ragdoll for him. The Magnaguards will be done though.
[img]http://uppix.net/3/1/0/96af38627643c62e2b10e661f9364.jpg[/img] Download: [url=http://www.garrysmod.org/downloads/?a=view&id=124723][img]http://www.garrysmod.org/img/?t=dll&id=124723[/img][/url]
Thanks, that is fantastic!
This is what happens when you turn off the mipmaps and level of detail settings for the vtfs... [img]http://uppix.net/a/a/b/65d288ad606024ed428e1271cfbf5.jpg[/img] And I have no idea how to fix it.
Awesome, thanks for Kyle, my fave char from SW :D
a kamino map Cool! now we need a jango model or a reskin of a boba..... (TFU import anyone?) Edit: hmm never mind looks like someone already made a pack with him in it dosent look hd though [url]http://www.facepunch.com/threads/1042003-Star-Wars-The-Force-Unleashed-Pack?highlight=Jango+Fett[/url] but he says: Note: These are not rigged to the valve bip and cannot be made npc/player models, unless someone else re-rigs them. So don't ask here.
I wish I could in this project by getting KOTOR models but....I dunno how to make models,port and etc
i have ultimate sith edition, what model do you want?
Good work so far guys, keep it up.
Was the CIS Dwarf Spider droid in any Star Wars games? If it were, then that could be a model worth porting.
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