Great to see this thread is still going after all these years...
[img]https://dl.dropbox.com/u/7035486/anakin%20season1.jpg [/img]
[img]https://dl.dropbox.com/u/7035486/ob-wan%20s1.jpg[/img]
[img]https://dl.dropbox.com/u/7035486/rex%20ph2.jpg[/img]
alright will release a big pack later, with a lot of major and minor characters from all the seasons
I've only been here on Facepunch since the beginning of the year and it's great to see a group of people devoted to Star Wars in this manor. I'll be honest at this time a year ago I didn't even think porting models from games was even possible but when I discovered Facepunch forums I guess I really stand corrected :)
I think we can give plasmid a lot of credit for porting the uber haul of Star Wars models he's ported recently. I mean Both Force Unleashed games (except the Endor DLC-we were never able to figure that out), Jedi Knight Academy, Both KOTOR's, Republic Commando, and now XBox Kinect Star Wars (that game is terrible but the models in it look great-we can put them to a better purpose). I think now he has plans to get the models from Star Wars Galaxies, he may do Clone Wars Adventures but I don't know if he knows that Corra_Ashu is also looking into it.
I'm still hoping that he'll get the Battlefront 2 models. Shockingly enough I am finding those models very hard to find in format I recognize like FBX and PSK.
I know that those models are so low poly that they wouldn't even be worth the work but I think I can find a use for them. I plan on doing a fully 3D Animated Star Wars fan film and I'll probably just throw those models in for background fill along with KOTOR and SOME JKA models, use TFU/Kinect/Republic Commando models in the foreground. Don't get me wrong I've looked at the JKA Models from the Knights of the Force Mod and some of them look pretty high poly. I'm really into the works of that user Hapslash. The ANH, ESB Leia models for instance. I probably will port some of those models, at least the ones I still can't find in the other packs. Most of the users who made those models disappeared years ago, so I think I'm safe as long as I credit them.
well just so everyone knows, these models aren't rigged when exported from CWA and have smoothing and mirror problems and some of them don't even wanna smooth at all, plus they have very very low res textures, i'm spending a lot of time trying to make the textures higher res and rigging them up,
[img]https://dl.dropbox.com/u/7035486/boss%20cwa.jpg[/img]
[img]https://dl.dropbox.com/u/7035486/greivous%20cwa.jpg[/img]
[img]https://dl.dropbox.com/u/7035486/capt%20breaker.jpg[/img]
I like the Trooper at the top. :)
How are you getting models from CWA Corra_Ashu, are you using a 3d ripper or an extractor?
Also doesn't CWA have a Cybernetic Maul boss or something? Holy hell you have to get him!
[QUOTE=Tribalizer;37267070]How are you getting models from CWA Corra_Ashu, are you using a 3d ripper or an extractor?
Also doesn't CWA have a Cybernetic Maul boss or something? Holy hell you have to get him![/QUOTE]
theres a post on xentax that explains how to get them, its pretty easy.
[url]http://forum.xentax.com/viewtopic.php?f=16&t=3309&p=75142&hilit=clone+wars+adventures#p75142[/url]
I feel dumb asking, but did the Rancor models ever get released? I was quite looking forward to using them in SFM.
The only reason I didn't release them was because the fingers were acting weird. They didn't rotate in the right direction when you used the finger poser.
[QUOTE=nayr7259;37335903]The only reason I didn't release them was because the fingers were acting weird. They didn't rotate in the right direction when you used the finger poser.[/QUOTE]
Hmm... Did you get rid of the model, then? Or do you still have it? I would be more than happy to deal with that minor issue, because i'd rather have a FANTASTIC rancor model than no rancor model at all.
I'll send you a link over steam chat.
[QUOTE=nayr7259;37336063]I'll send you a link over steam chat.[/QUOTE]
Thanks so much <3
[QUOTE=nayr7259;37335903]The only reason I didn't release them was because the fingers were acting weird. They didn't rotate in the right direction when you used the finger poser.[/QUOTE]
Even if they rotate in the wrong direction it's still a minor thing, i've posed with ragdolls that had messed up fingerposing and that wasn't much of a problem.
I would really like a public release on 'em.
Sorry if i came out as offensive or arrogant, not intended.
I'm just curious about this but does anyone have plans for the models from 'The Old Republic'? I'm particularly after the ships. Think that combining those ship models with the SW ship models I've found at Sci-Fi 3D and Sci-Fi Meshes.com (just now found a Prince Xisor fighter there) would look great in source film maker.
Someone ported these Republic Commando models to .obj for me a few years back because I was working on a Geonosis map. I never got around to getting them to work in Source though. Maybe I should give that another shot.
[img_thumb]http://filesmelt.com/dl/battleship2.jpg[/img_thumb]
[img_thumb]http://filesmelt.com/dl/acclamator.jpg[/img_thumb]
[img_thumb]http://filesmelt.com/dl/ATTE.jpg[/img_thumb]
[img_thumb]http://filesmelt.com/dl/geofighter.jpg[/img_thumb]
[img_thumb]http://filesmelt.com/dl/LAATi.jpg[/img_thumb]
That would be uber-awesome.
[QUOTE=LordTrilobite;37385681]Maybe I should give that another shot.[/QUOTE]
You should,that game had some great models.
Since I use Maya I'll have to experiment with porting though, since porting from Maya to Source isn't exactly easy.
I still need to port those with animations, I just wish I didn't have all this modeling homework to do for college.
It was about time I released this Imperial Sentinel Class Landingcraft.
I made it a couple of years ago in maya.
[img_thumb]http://filesmelt.com/dl/rp_tatooine_dunesea_b10006.jpg[/img_thumb][img_thumb]http://filesmelt.com/dl/rp_tatooine_dunesea_b10008.jpg[/img_thumb][img_thumb]http://filesmelt.com/dl/rp_tatooine_dunesea_b10009.jpg[/img_thumb]
Stormtrooper for scale.
[b]Download here:[/b]
[url]http://www.garrysmod.org/downloads/?a=view&id=132270[/url]
That is a very nice model.
Oh shit, something has been in this thread!
Now just Ron Paul has to win and then we can have the Armageddon.
"Look sir, more models" "LOOK A PENNY!!"
Wow, this model is very well done LordTrilobite. I really like it. :) Inspires me to continue doing my own 3D Modelling in the near future.
I have plans to do customization models of the classic Star Wars characters now that I have seen some of the other films that Harrison Ford, Mark Hamill, Carrie Fisher, and the others have been in. Are there any particular variants that you guys are interested in?
I have thousands upon thousands of Star Wars models, I posted awhile back in the star ars segas game mode thread with a picture of a model. Just had trouble getting them from 3ds max into source. They're all rigged too. Don't know how to get it all onto source with bones intact. Anyone interested in helping?
yup, i'd like to help , im eager to do something like this , and learning fast, do you have a link to the models .
cheers
[QUOTE=ShoTGuNGuY49;19565154]
[highlight]Listen up asshats. If you want to use these models in your mod or shitty RP server, ask me first. and don't even bother asking me if you could put them in a pack, I'm only going to say "no"[/highlight][/QUOTE]
But what happen if i don't ask :v:
[QUOTE=Mitchel.;37567184]But what happen if i don't ask :v:[/QUOTE]
What a pointless post, Obviously your making it to get a raise out of people and not for a answer, It would be wise to just not post instead.
mitchel , who died and made you king, are these your models or not , rob markia just said he had thousands and wanted help to port them, so what is your statement about and what benefit is there from saying no , whats it to you if the models are ported, i cannot see what difference it will make
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