• The District 9 Project
    770 replies, posted
Just as a pointer for guys making those horrible military reskins, fucking stop putting all the creases and folds in the normal maps. Your skins look awful right now, tone them down and add fold details on the TEXTURE itself.
[QUOTE=Jaanus;17301135]Just as a pointer for guys making those horrible military reskins, fucking stop putting all the creases and folds in the normal maps. Your skins look awful right now, tone them down and add fold details on the TEXTURE itself.[/QUOTE] The only military skin so far that is near completion is my MNU skin and someone has already removed almost all of the creases from the normal maps. Have you seen the latest images?
[QUOTE=Davebrown;17300682]Can you make sure any MNU models are rigged to the Human/citizen animation please guys, rather than the Overwatch or Metropolice set. [/QUOTE] They're already on the citizen animations my good sir, so no worries there.
[QUOTE=Taggart;17302173]They're already on the citizen animations my good sir, so no worries there.[/QUOTE] How easy are they to pose? Becuase if they're like the citizens I'm not even going to bother with the time it takes to download them! If anything, riggers should look at the L4D hunter, that's how ragdolls should be!
[QUOTE=Denmon;17302222]How easy are they to pose? Becuase if they're like the citizens I'm not even going to bother with the time it takes to download them! If anything, riggers should look at the L4D hunter, that's how ragdolls should be![/QUOTE] The L4D Hunter's skeleton is fucked beyond belief but eh. They pose the same as Superfrog's MARSOCs because in essence they ARE Superfrog's MARSOCs. Also here's some pics of the operators with the standard MARSOC skins. I'm recompiling them for Chesty so he can release them as MNU now. [img]http://filesmelt.com/downloader/MARSOCS_HeadVars.jpg[/img] [img]http://filesmelt.com/downloader/MARSOCS_Extrastuff.jpg[/img]
[QUOTE=Taggart;17302277]The L4D Hunter's skeleton is fucked beyond belief but eh. They pose the same as Superfrog's MARSOCs because in essence they ARE Superfrog's MARSOCs. Also here's some pics of the operators with the standard MARSOC skins. I'm recompiling them for Chesty so he can release them as MNU now. [media]http://filesmelt.com/downloader/MARSOCS_HeadVars.jpg[/media] [media]http://filesmelt.com/downloader/MARSOCS_Extrastuff.jpg[/media][/QUOTE] They look purdy! I'm not sure how Superfrog's MARSOC's pose but aslong as they're pretty flexible and nothing like the original HL2 ragdolls, I'm satisfied!
The necks and wrists are very stiff but it's nothing that can't be solved without a bit of prop-posing. The MARSOCs are one of my favourite models to pose.
[QUOTE=ChestyMcGee;17270333] [img]http://img196.imageshack.us/img196/8093/gmflatgrass0001q.jpg[/img] .[/QUOTE] The straps on the MNU mercs should have a different color. It looks kinda weird when the straps of their gear has the same color as the actual clothes. Just do it for a nice contrast.
You mean on the thighs? Noted. I will change that if I can find it on the maps after Taggart is done with his recompiling.
[QUOTE=ChestyMcGee;17302367]The necks and wrists are very stiff but it's nothing that can't be solved without a bit of prop-posing. The MARSOCs are one of my favourite models to pose.[/QUOTE] Sigh, I hate prop posing... Fucks up the joint you're twisting!
[QUOTE=ChestyMcGee;17302426]You mean on the thighs? Noted. I will change that if I can find it on the maps after Taggart is done with his recompiling.[/QUOTE] TBH, the whole texture needs some overall tweaking. Right now he just doesn't look... right. He needs something to break up the brown, be it grunge or a subtle camo pattern. The white also needs something, it looks too perfect right now. You also need a better separation between the white and tan, perhaps some subtle shadowing to make it look more 3d rather than just painted on.
I will work on it once Taggart has finished the headhacks. Yes I'm talking to you Taggart. Get on with it, boi!
This stuff looks good.
Okay, my version 1 skin is now complete, but need someone to remove some of the damn pouches. It's clogging up places to put MNU on >:(
Say hello the the shy guy. [media]http://img27.imageshack.us/img27/3929/gmflatgrass0001h.jpg[/media] Another look at the front pouches. Needs bit more editing. [media]http://img21.imageshack.us/img21/685/gmflatgrass0004h.jpg[/media] [i]"An MNU soldier is now roaming around, apparently have contracted the non-human virus through continous sexual encounters with the non-humans"[/i] [media]http://img179.imageshack.us/img179/7512/gmflatgrass0007.jpg[/media] V1 BETA RELEASE [url]http://www.filefront.com/14536509/MNU%20PMC%20skin%20v1.zip[/url]
Fuck yeah awesome sex pose
I swear that image was so bad in the movie. 5 seconds paint bad. Also forgot. You need the PMC models by Kaffi :P
[QUOTE=Novangel;17317593]Say hello the the shy guy. [media]http://img27.imageshack.us/img27/3929/gmflatgrass0001h.jpg[/media] Another look at the front pouches. Needs bit more editing. [media]http://img21.imageshack.us/img21/685/gmflatgrass0004h.jpg[/media] [i]"An MNU soldier is now roaming around, apparently have contracted the non-human virus through continous sexual encounters with the non-humans"[/i] [media]http://img179.imageshack.us/img179/7512/gmflatgrass0007.jpg[/media] V1 BETA RELEASE [url]http://www.filefront.com/14536509/MNU%20PMC%20skin%20v1.zip[/url][/QUOTE] Did you even watch the movie? That looks nothing like the MNU soldiers! All they had was standard black uniforms with the MNU logo on the front of their helmets and on the back and front of their kevlar, plus a white ID or so on their right arm! Trying to make that on the PMC's is gonna be hard though because they use mirrored textures on their kevlar and the same texture for both of their arms!
I know, ver 2 is gonna be like that. I kinda went overboard with the whites :/
Is anyone still working on a prawn, I love how they look!
[QUOTE=gbiscut;17329921]Is anyone still working on a prawn, I love how they look![/QUOTE] Opeth is, model looks practically done, (and it's a beaut) just needs texturing. Look on the Arc Gun thread [media]http://img269.imageshack.us/img269/9568/prawnwip6.jpg[/media]
Now all this project needs is a Reumech Casspir. [url]http://en.wikipedia.org/wiki/Casspir[/url] [url]http://www.armyrecognition.com/Afrique/Afrique_du_Sud/vehicules_a_roues/Casspir/Casspir_Afrique_du_Sud_description.htm[/url] [img]http://www.imcdb.org/images/138/916.jpg[/img] Edit: I found a dl link to a mesh [url]http://artist-3d.com/free_3d_models/dnm/model_disp.php?uid=1180&ad=08military_weapons.php&count=count[/url] Someone should port and optimize it for the source engine. I can make the MNU skin.
Huh, I thought it was a Buffalo H. [img]http://img41.imageshack.us/img41/1626/district93c.jpg[/img] [img]http://biglizards.net/Graphics/ForegroundPix/MRAPCougar.jpg[/img] Now I can see some differences. I would start work on it, but need to finish skins first.
The Buffalo H is an american model based on the south african Casspir :] I will do some reskins of random models I find on my HD
[QUOTE=menellom;17333460]Opeth is, model looks practically done, (and it's a beaut) just needs texturing. Look on the Arc Gun thread[/QUOTE] It needs a lot more than texturing. New lowpoly, rigging, UVing, flexes... there's still some work to do.
I reskinned DTMech's Frontlines APC [URL="http://www.apload.de/bild/25603/mnuapcPIT2G.jpg"][img]http://www.apload.de/bild/25603/mnuapcPIT2G.jpg[/img][/URL] I will post a DL link when it's hexed.
Haha. Awesome work man!
Ah what the hell. I thought I was doing the vehicles. Well I bet DmGaina would do a better job anyway. So should I just let DM take over, or what?
I just did it for the hell of it... but if you want to do the vehicles, then I will release it separately. I just wanted to do something. T_T I am not even part of this project so... bleh.
Technically neither am I.
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