[QUOTE=rensole;39808920]yeah exactly that's how I did it and it worked for me ^^[/QUOTE]
May I ask what program is "UnBundler"?
[QUOTE=BatataFrita;39809272]May I ask what program is "UnBundler"?[/QUOTE]
its a program, search the forum you will find it ;)
[editline]5th March 2013[/editline]
Hey Daryann any luck ?
[QUOTE=ILikeSharks;39808620]@Dyrann, have you had any luck, figuring out how to get the complete models yet (or at least all of their full pieces), or is that still a no-go?[/QUOTE]
it's difficult, i have bladewolf untextured, for the other, i'm kind of stuck cause the new script is not working properly..or i can't make it work properly :)
[QUOTE=Cylonproject;39807841]Hey guys, this is what I got from Crash_2317. Now you were saying Plasmid? Maybe you would like to correct your statement?
Also don't mind how it looks that's just how a model looks in my Pepakura Designer software.
[IMG]http://i48.tinypic.com/15zf8u0.jpg[/IMG][/QUOTE]
Oh dont worry he already sent me a cute reply on DA, BUT he had no proof of his skill and a attitude of a 3 year old so can you blame me? :P but good to see you showing off for him too.
Guys, enough about Crash, he's gone.
Don't make this topic about a banned user.
i gave the Wolf model to rensole, he said he would help me to get texture from XBOX but he wasn't very efficient...so if you want it you can ask him...
I'd say maybe thistheend might be able to help, but I could be dead wrong on that.
He's working with PS3 textures I think, so I have no idea how that'd turn out, let alone if it'd even work.
Wow. Good work, dudes. Progress is slowly being made, it seems.
[QUOTE=Cylonproject;39807841]Hey guys, this is what I got from Crash_2317. Now you were saying Plasmid? Maybe you would like to correct your statement?
Also don't mind how it looks that's just how a model looks in my Pepakura Designer software.
[IMG]http://i48.tinypic.com/15zf8u0.jpg[/IMG][/QUOTE]
[QUOTE=plasmid;39809909]Oh dont worry he already sent me a cute reply on DA, BUT he had no proof of his skill and a attitude of a 3 year old so can you blame me? :P but good to see you showing off for him too.[/QUOTE]
Girls, you're both pretty, but lets focus on getting these models ported, eh?
Curious. Does this mean the models in the upcoming Sam DLC would be available for extraction as well?
To the best of my knowledge, the only new model thus far is Sam before he lost his arm and replaced it with his thicker robo-prosthetic.
[QUOTE=Doakes;39810777]Curious. Does this mean the models in the upcoming Sam DLC would be available for extraction as well?
To the best of my knowledge, the only new model thus far is Sam before he lost his arm and replaced it with his thicker robo-prosthetic.[/QUOTE]
Maybe some new looking enemies here and there, if anything.
You also fight a Metal Gear RAY in Sam's story, so if there's any differences between that one and the one Desperado had, then there's also that.
Speaking of RAY, I think we should focus some on that as well, but [I]after[/I] this coding is figured out and enough models are ported to make sure everything is as it should be.
Anyone up for sticking the MGS2 cockpit into the MGR ray and bodygrouping a door?
No?
I think it'd be cool.
[QUOTE=AaronM202;39810918]Anyone up for sticking the MGS2 cockpit into the MGR ray and bodygrouping a door?
No?
I think it'd be cool.[/QUOTE]
post the model of the cockpit (screengrab) I might have a go
[QUOTE=AaronM202;39810918]Anyone up for sticking the MGS2 cockpit into the MGR ray and bodygrouping a door?
No?
I think it'd be cool.[/QUOTE]
I honestly think that'd take too much effort. And it'd probably look bad.
Taking the cockpit out of an MGS2 Ray (PS2 graphics and models, mind you) and sticking them into MGR Ray's head already paints a bad image in my head.
Not to mention, if the MGS2 Ray models even have cockpits, there's also the matter of re-doing PS2 textures to match an Xbox/PS3 model.
In all honesty, you'd be better off taking an MGS2 Ray and hexing it with Desperado's paintjob.
That's just my thoughts on that idea.
There's an XNA version of MGS2's Ray available on deviantart:
[url]http://mrgameboy2013.deviantart.com/art/Metal-Gear-Solid-2-Metal-Gear-RAY-Updated-292702253[/url]
Okay, maybe I was wrong about the graphics and the model. It doesn't look that bad.
Carry on then, I guess.
[QUOTE=ILikeSharks;39811030]I honestly think that'd take too much effort. And it'd probably look bad.
Taking the cockpit out of an MGS2 Ray (PS2 graphics and models, mind you) and sticking them into MGR Ray's head already paints a bad image in my head.
Not to mention, if the MGS2 Ray models even have cockpits, there's also the matter of re-doing PS2 textures to match an Xbox/PS3 model.
In all honesty, you'd be better off taking an MGS2 Ray and hexing it with Desperado's paintjob.
That's just my thoughts on that idea.[/QUOTE]
I really hope you know i can fix the textures right.
Also, the cockpit during liquid ocelot taking RAY at the start?
[editline]5th March 2013[/editline]
[QUOTE=ILikeSharks;39811136]Okay, maybe I was wrong about the graphics and the model. It doesn't look that bad.
Carry on then, I guess.[/QUOTE]
MGS2 and 3 were easily two of the best looking games on the console.
At least compared to other games of the same year.
[QUOTE=plasmid;39809909]Oh dont worry he already sent me a cute reply on DA, BUT he had no proof of his skill and a attitude of a 3 year old so can you blame me? :P but good to see you showing off for him too.[/QUOTE]
He just sent me another PM on DA, I'm not sure if he's for real. or just using my own script and trying to troll with it
[quote=CRASH2317]i wont ask you again about the models cuz i found in our university 4 advanced programmers an 2 crazy (in good way) hackers. And they agreed to join in our team and yes - we are not only extracting the game models we need.[/quote]
[quote=CRASH2317]
please tell to the others on thread that i succesfully extracted models and textures i needed. I can't imagine how could they think i can't extract the models if i were banned from facepunch.[/quote]
He's bluffing to boost his ego.
[QUOTE=AaronM202;39811229]
Also, the cockpit during liquid ocelot taking RAY at the start?
[/QUOTE]
I know. I forgot about that cutscene.
There currently IS a Gmod model of RAY.. BUT, it's unragdolled, and the head doesn't contain a cockpit. I'm just throwing this out there, in case it potentially makes things easier in the slightest.
It could use some phong adjustments too, the thing is WAY too reflective.
If MarioKart has time he will may be help me with those scripts...so, i might be able to go further with those models finally :)
Rensole can you send me all the textures from the xbobx game please, TGA format, since i'm not able to get it by myself... with DLC textures too please :) like that i will have all the material to keep going when i will have infos from MarioKart...
Im intersted in seeing the textures for Monsoon, Raiden, Gray Fox, and the scarabs/dwarf gekko.
[QUOTE=mariokart64n;39811285]He just sent me another PM on DA, I'm not sure if he's for real. or just using my own script and trying to troll with it[/QUOTE]
[QUOTE]please tell to the others on thread that i succesfully extracted models and textures i needed. I can't imagine how could they think i can't extract the models if i were banned from facepunch.[/QUOTE]
[QUOTE][B][U]please tell to the others on thread [/U][/B][/QUOTE]
Seems legit.
One thing I think we're forgetting however, is Crash was a relatively young user, wasn't he? This kind of immaturity and stretching nonsense out is to be expected from some younger folks, right?
[QUOTE=plasmid;39809909]Oh dont worry he already sent me a cute reply on DA, BUT he had no proof of his skill and a attitude of a 3 year old so can you blame me? :P but good to see you showing off for him too.[/QUOTE]
Being able to run a maxscript does not prove skill with 3dsmax.
[QUOTE=mariokart64n;39811285]
He just sent me another PM on DA, I'm not sure if he's for real. or just using my own script and trying to troll with it
[QUOTE=CRASH2317]
i wont ask you again about the models cuz i found in our university 4 advanced programmers an 2 crazy (in good way) hackers. And they agreed to join in our team and yes - we are not only extracting the game models we need.
[/QUOTE]
[QUOTE=CRASH2317]
please tell to the others on thread that i succesfully extracted models and textures i needed. I can't imagine how could they think i can't extract the models if i were banned from facepunch.
[/QUOTE]
[/QUOTE]
He didn't find crap. Being banned from facepunch doesn't mean he cant still view the topics.
One thing that I'm still puzzled by.
When Monsoon does his separation move, does that mean there's a separate data file for each of his detached limbs?
[QUOTE=Doakes;39811791]One thing that I'm still puzzled by.
When Monsoon does his separation move, does that mean there's a separate data file for each of his detached limbs?[/QUOTE]
Or theres a bone for each of his detatched pieces.
Ninja_Nub is planning on having two ragdolls, one of monsoon together, one of him apart, with disconnected bones for each segment.
[QUOTE=rensole;39809343]its a program, search the forum you will find it ;)
[editline]5th March 2013[/editline]
Hey Daryann any luck ?[/QUOTE]
Sorry, but how do I use the extractor?
I've got "Unbundler.exe" and put it in the same folder as the models.
Saved mariokart's script as .bat and opened it, but it just open and closes.
Do I need to drag and drop any files on it?
Or somehow convert the .dtt file as .xpr?
[QUOTE=BatataFrita;39813428]Sorry, but how do I use the extractor?
I've got "Unbundler.exe" and put it in the same folder as the models.
Saved mariokart's script as .bat and opened it, but it just open and closes.
Do I need to drag and drop any files on it?
Or somehow convert the .dtt file as .xpr?[/QUOTE]
I'm exactly like you :) same problem...hope someone knows how to do it...
Your best bet would be to just ask mariokart64n, in all honesty.
[QUOTE=dryann;39814020]I'm exactly like you :) same problem...hope someone knows how to do it...[/QUOTE]
I tried to extract a .dat file (em0030) using a Bayonetta script (found in xentax), then extracted the .wmb and I got a.wtp file.
Someone said it's actually a .gtf file but I don't know how to extract it.
Probably we need to extract the .dtt file to get the textures. Or no...
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