• Metal Gear Rising: Revengeance models
    1,002 replies, posted
[QUOTE=dryann;39830295]How do you manage to make appear the missing points?[/QUOTE] Stride value: 64 , i deleted only the wrong polygons. EDIT: the prolem is that remain some annoyng vertexes created by the uncorrect geometry.
[QUOTE=Orwell;39831343]Stride value: 64 , i deleted only the wrong polygons. EDIT: the prolem is that remain some annoyng vertexes created by the uncorrect geometry.[/QUOTE] Did you use the new version of mariokart's script or the old one?
[QUOTE=BatataFrita;39831624]Did you use the new version of mariokart's script or the old one?[/QUOTE] thanks Orwell, i will try to see wat i can do with that... Batafrita, he used the new one. [editline]7th March 2013[/editline] here some pictures to have a look...but so many missing parts... [IMG]http://imageshack.us/a/img856/1296/raidenmgs4.jpg[/IMG] [IMG]http://imageshack.us/a/img841/945/raidenmgs4sword.jpg[/IMG] [IMG]http://imageshack.us/a/img9/3059/raidencostard.jpg[/IMG] [IMG]http://imageshack.us/a/img11/34/monsoong.jpg[/IMG] I'm so stuck that i may give up, i can't modify this script without understand scripting ^^ the only way i can go further would be that MarioKartn64 give us a new metal gear rising script modified...like that we could compare the scripts and with logical deductions we could see what need to be modified to get more parts or just different parts... Mario, if you read this...and if you have time...would be so helpful...but the only thing i ask you, is to tell me if you can do that or not...because if you don't...i prefer to know, like that i won't spend more time on this...because now, i know that i can't go any further without another script to make logical comparisons...even if you don't, thanks for what we already got from you.
[QUOTE=dryann;39831753]thanks Orwell, i will try to see wat i can do with that... Batafrita, he used the new one. [editline]7th March 2013[/editline] here some pictures to have a look...but so many missing parts... [IMG]http://imageshack.us/a/img856/1296/raidenmgs4.jpg[/IMG] [IMG]http://imageshack.us/a/img841/945/raidenmgs4sword.jpg[/IMG] [IMG]http://imageshack.us/a/img9/3059/raidencostard.jpg[/IMG] [IMG]http://imageshack.us/a/img11/34/monsoong.jpg[/IMG] I'm so stuck that i may give up, i can't modify this script without understand scripting ^^ the only way i can go further would be that MarioKartn64 give us a new metal gear rising script modified...like that we could compare the scripts and with logical deductions we could see what need to be modified to get more parts or just different parts... Mario, if you read this...and if you have time...would be so helpful...but the only thing i ask you, is to tell me if you can do that or not...because if you don't...i prefer to know, like that i won't spend more time on this...because now, i know that i can't go any further without another script to make logical comparisons...even i you don't, thanks for what we already got from you.[/QUOTE] Probably not the case here, but occasionally with the models I extracted, they would appear to have missing parts if set in realistic. Are those parts still missing if you set to Consistent Color?
[QUOTE=Doakes;39832346]Probably not the case here, but occasionally with the models I extracted, they would appear to have missing parts if set in realistic. Are those parts still missing if you set to Consistent Color?[/QUOTE] unfortunately no, it's not one model but several i got togethers...
The pictures look very promising. I'am still hoping one of you guys will come up with Raidens sword and sheath.
Great! I hope we can get the complete models in the future... :)
Ohooho. Progress.
That's something I was surprised by, when I was taking apart Raiden for my purposes I got curious and removed the sheath, well he has a combat knife also in the sheath, which even though I've never seen it used in the game the entire knife model is there.
Oh really? Cool. Maybe it was meant as a secondary weapon at one point?
i was wondering, most of the time there are two textures identical, but one is purple...i can imagine it's a kind of shader or something like that but how can i apply it in 3DS max?
[QUOTE=dryann;39835638]i was wondering, most of the time there are two textures identical, but one is purple...i can imagine it's a kind of shader or something like that but how can i apply it in 3DS max?[/QUOTE] I think it's supposed to be a bump map texture...
Lemme see one. Its most likely a bumpmap texture, which effects how lighting affects the models basically. Like, they'd be smooth clumps of clay, but with normals, things will stick out, like magnets or abs or stitching.
They are normal maps but they could be used as a bump/noise if done correctly.
Can i take a look at one?
[QUOTE=AaronM202;39836222]Can i take a look at one?[/QUOTE] here i put two textures in several format : [url]https://dl.dropbox.com/u/68412241/texture%20sword%20raiden.rar[/url]
Yeah those will be fine as is. Just need to get the stuff extracted and ready to rig, first. [editline]7th March 2013[/editline] Like, no need to change anything. [editline]7th March 2013[/editline] Well, maybe a few for parts of the stuff that i think should show up, but otherwise, yeah.
Hope you guys are making more progress than i do with those scripts ^^ because me...without help from MarioKart...i'm definitely stuck :(
Atleast you've got some stuff extracted.
I know SN never stops banging on about this, but yeah, send shit to me if you guys bust out obj files and textures, I will rig and port them to source.
Ninjanub a good thing to remember DDS files are 99% of the time mirrored, don't know if you've encountered this yet but thought I'd mention it. Also photoshop has a free DDS plugin available
I know how to work with textures, don't worry about that
Just trying to be helpfull nub :)
But yeah :v: If anyone extracts files and need help with rigging and such Just holler
dont forget to throw all them files at that other rigger guy plasmid. but in case you forget ill remind you about 60 or 70 more times in the thread as it progresses.
Hey it's SN that never stops banging on about it :v: But I'll stop being off-topic now.
[QUOTE=plasmid;39841583]dont forget to throw all them files at that other rigger guy plasmid. but in case you forget ill remind you about 60 or 70 more times in the thread as it progresses.[/QUOTE] I'am sure it's just excitement from SN to remind everyone. I would do the same, but I would rather let somebody else do the reminding.
[I]It's happening. Everyone's getting stuck.[/I]
[QUOTE=DarkKrystal;39844225][I]It's happening. Everyone's getting stuck.[/I][/QUOTE] lol, it's happening.
lol everytime u find a nice stuff...it's incomplete (except some rare cases)....instead most of the usless things are complete... double lol EDIT: Now i go back in my new box. -.- [IMG]http://i50.tinypic.com/b7lukz.jpg[/IMG]
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