Also, Tribalizer, are you sure that the textures are from the xbox version cause they seem to have lower rez... not that I am trying to spit on your awesome work tho.
Unless my friend is fucking with me and slapped a 360 decal over a PS3 version of the game I'm 100% certain the disc he gave me is a 360 one.
I remember early on in the thread there was some talk about how low res the textures can be.
I've mentioned before how the textures are noticably low-res when observed upclose. That being said, they'd naturally look lower res, when getting a more in-depth look at them on a computer screen.
But that's nothing a few simple edits can't fix.
I'm working with build'a'Monsoon *great stuff by the way, sir*. I was wondering, to create the floating limbs Monsoon, can I rig his skeleton with separate obj's or do I have to at least attach the severed limbs?
*Not connect to create a whole body, but just hit attach so it's all one mesh.*
Ok thx, because someone mentioned that the ps3 textures are lower res than the 360 ones.
[QUOTE=Tribalizer;40094250][url=http://www.mediafire.com/?1n4510p9bba86]Here's what I got to pass through the tools thus far[/url], don't worry I think all the Bosses & Enemies came out with all pieces intact. Weapons weren't as cooperative unfortunately, but Monsoon's sai, Mistral's polearm, and the hammer the heavy enemies carry were some of the important things that extracted. Also N'mani and a couple of other odd models are in the "Other" pack.
I'll work on the "pl" folder models where the Raiden models and some other things like civilians and probably cops tomorrow or another day.
Have even more fun everybody.
Edit: Forgot to mention I haven't played the game yet so some things might be named wrongly.[/QUOTE]
My dick.
Oh god im going to need to improve all of the textures oh jesus.
[QUOTE=AaronM202;40097269]My dick.
Oh god im going to need to improve all of the textures oh jesus.[/QUOTE]
You wouldn't mind explaining HOW do you improve the textures?
[QUOTE=Ellis :P;40097594]You wouldn't mind explaining HOW do you improve the textures?[/QUOTE]
Its kinda difficult to explain how i do it.
[editline]30th March 2013[/editline]
I can give you an example though.
Dwarf gekkos original textures in this picture: [url]https://dl.dropbox.com/u/44650710/hermgh.jpg[/url]
After my edits, in this picture: [url]https://dl.dropbox.com/u/44650710/nt_terminal_ctg0000.jpg[/url]
[QUOTE=AaronM202;40097631]Its kinda difficult to explain how i do it.
[editline]30th March 2013[/editline]
I can give you an example though.
Dwarf gekkos original textures in this picture: [url]https://dl.dropbox.com/u/44650710/hermgh.jpg[/url]
After my edits, in this picture: [url]https://dl.dropbox.com/u/44650710/nt_terminal_ctg0000.jpg[/url][/QUOTE]
Hmmm... yeah I think I can see.
Tribalizer, could you also tell me what tools you used for extracting the xbox textures?
Noesis + chrrox's fmt_XBOX_360_XPR script.
Also was digging around in the files and found what I think is the spine you rip from walking vending machines. Added it to the above Mediafire folder.
Good, i guess i don't have to extract them then.
At least now, we won't have to deal with dryann's stupid shit with hoarding models, ever.
Aaron needs to stop getting banned lol
And yes, now that mariokart [I]and[/I] dryann are out of the picture, the thread is no longer doomed to die.
Honestly, who does that? "I have these models and want them rigged. but i'm not handing them out, nor do I know how to rig models myself."
What is that accomplishing?
[QUOTE=ILikeSharks;40100463]Aaron needs to stop getting banned lol
And yes, now that mariokart [I]and[/I] dryann are out of the picture, the thread is no longer doomed to die.
Honestly, who does that? "I have these models and want them rigged. but i'm not handing them out, nor do I know how to rig models myself."
What is that accomplishing?[/QUOTE]
Its accomplishing "being a bit of a cunt"
Also, i got banned for an hour for responding to a troll post. :v:
So, Sam has a good chance of being done up now?
Cool beans.
[QUOTE=DarkKrystal;40103182]So, Sam has a good chance of being done up now?
Cool beans.[/QUOTE]
His model is included so yeah i'd say so.
They look like balls with hands.
[QUOTE=Rinfect;40103514]what does[/QUOTE]
Pretty sure that they're talking about the dwarf gekko. If not, then I have no clue.
[IMG]http://gyazo.com/c11774c8eb5deb615e2f8b7fc8796a44.png?1364734299[/IMG]
thanks to SN for improving some textures
release coman soon
Do they, like, have fingerposable fingers, because in game it's just one single changing mesh(trigger hand, holding hand, etc)?
fingerposable
[QUOTE='Ninja Nub[NOR];40105137'][IMG]http://gyazo.com/c11774c8eb5deb615e2f8b7fc8796a44.png?1364734299[/IMG]
[/QUOTE]
This is the first time I've ever been excited to see a military soldier being ported.
[I]Maybe it's something to do with these guys not being extremely generic, who knows.[/I]
generic cyborg mooks
The cyborg part makes them exciting!
[QUOTE=ILikeSharks;40106573]This is the first time I've ever been excited to see a military soldier being ported.
[I]Maybe it's something to do with these guys not being extremely generic, who knows.[/I][/QUOTE]
Well you can't have just have models of the main hero and the villains unless you have some sort of cannon fodder or troops thrown into the mix imo.
I mean the troops, or "cannon fodder" in MGR are a lot less generic compared to say...
[I]Generic Military FPS loadouts.[/I] It was more-or-less a joke.
[QUOTE='Ninja Nub[NOR];40105137'][IMG]http://gyazo.com/c11774c8eb5deb615e2f8b7fc8796a44.png?1364734299[/IMG]
thanks to SN for improving some textures
release coman soon[/QUOTE]
Awesome! Heh, when I tried getting the textures up, I accidentally gave him another case of crotch-face.
[QUOTE=Doakes;40107024]Awesome! Heh, when I tried getting the textures up, I accidentally gave him another case of crotch-face.[/QUOTE]
Do not repeat my mistake
-crotch-faced Raiden
Welcome to MGR.
Our crotch plates also work as face masks.
[QUOTE='Ninja Nub[NOR];40105137'][IMG]http://gyazo.com/c11774c8eb5deb615e2f8b7fc8796a44.png?1364734299[/IMG]
thanks to SN for improving some textures
release coman soon[/QUOTE]
I remember something like this in Quake 3 or was that reference of some other stuff?
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