Isaac Clarke, Kendra, Hammond, and our pals, the Necromorphs
1,515 replies, posted
[QUOTE=mehdichallenger;29462584]ummm,it was right in model viewer
i think that's a shader problem in gmod[/QUOTE]
yeah sometimes they turn out different in gmod, I like using this setting on skin, but may turn out different depending how your NM looks
[code]
"$phong" "1"
"$phongexponent" "2"
"$phongboost" "1"
"$phongfresnelranges" "[.05 .1 .2]"
[/code]
are the security soldiers almost being released?
[QUOTE=plasmid;29471933]yeah sometimes they turn out different in gmod, I like using this setting on skin, but may turn out different depending how your NM looks
[code]
"$phong" "1"
"$phongexponent" "2"
"$phongboost" "1"
"$phongfresnelranges" "[.05 .1 .2]"
[/code][/QUOTE]
well im using same code
i need to buy a PC, thats the problem :'(
[QUOTE=I<3 LongBeach;29482198]are the security soldiers almost being released?[/QUOTE]
They're in space, they need to see it all
[QUOTE=UltrarubikXD;29483941]They're in space, they need to see it all[/QUOTE]
i know they are, mate, yep......there both in space......
Dad? I'm dead.
(deeper voice) I'm proud of you, son.
(normal voice) Dad, are you dead too?
(deeper voice) Yes. Now we are a family again
[QUOTE=mehdichallenger;29482981]well im using same code
i need to buy a PC, thats the problem :'([/QUOTE]
and why dont you pass the model to someone else who can finish the job?
[QUOTE=UltrarubikXD;29516027]and why dont you pass the model to someone else who can finish the job?[/QUOTE]
i cant play but i can rig ;)
[QUOTE=mehdichallenger;29525924]i cant play but i can rig ;)[/QUOTE]
you got a good point on that actually, so how's gabe going
as i said,i lose gabe's helmet
because i cant open that file in 3ds max and i get this error:
an error has occurred and the application will close now.
no scene changes have occurred since your last save.
here is file
[url]http://www3.zippyshare.com/v/70339516/file.html[/url]
btw, im working on lex right now.
[IMG]http://cloud.steampowered.com/ugc/558655328297158865/6BA93BE01766DAF85C9A5799E82FC2DC7B2747C6/[/IMG]
now i just need that helmet
[QUOTE=mehdichallenger;29572485][img_thumb]http://cloud.steampowered.com/ugc/558655328297158865/6BA93BE01766DAF85C9A5799E82FC2DC7B2747C6/[/img_thumb]
now i just need that helmet[/QUOTE]
Wohoo :D
awesome, any ETA on a release for those 3?
[QUOTE=mehdichallenger;29572485][img_thumb]http://cloud.steampowered.com/ugc/558655328297158865/6BA93BE01766DAF85C9A5799E82FC2DC7B2747C6/[/img_thumb]
now i just need that helmet[/QUOTE]
I say it once, and im gonna say it again
Victor's Face: BRO-HUG
[IMG]http://i52.tinypic.com/2wdq7hx.jpg[/IMG]
[QUOTE=mehdichallenger;29572485][img_thumb]http://cloud.steampowered.com/ugc/558655328297158865/6BA93BE01766DAF85C9A5799E82FC2DC7B2747C6/[/img_thumb]
now i just need that helmet[/QUOTE]
Gabe Weller finds out he dies in Dead Space: Severed, and Vic finds it funny.
can anyone plz test this file
[url]http://www3.zippyshare.com/v/70339516/file.html[/url]
thats gabe's helmet that i cant open it in 3ds max,dunno why
[QUOTE=mehdichallenger;29592950]can anyone plz test this file
[url]http://www3.zippyshare.com/v/70339516/file.html[/url]
thats gabe's helmet that i cant open it in 3ds max,dunno why[/QUOTE]
dammit, i cant open it neither, have you tried to re-rip the helmet?
[QUOTE=UltrarubikXD;29596969]dammit, i cant open it neither, have you tried to re-rip the helmet?[/QUOTE]
well i didnt rip that helmet, i modeled that
now i should remodel that
[QUOTE=mehdichallenger;29608818]well i didnt rip that helmet, i modeled that
now i should remodel that[/QUOTE]
maybe you'll find what caused that error in the first place
forget that helmet
i made a new one
[IMG]http://030.img98.net/out.php/i295174_helmet.jpg[/IMG]
just need some textures
[QUOTE=mehdichallenger;29611388]forget that helmet
i made a new one
[img_thumb]http://030.img98.net/out.php/i295174_helmet.jpg[/img_thumb]
just need some textures[/QUOTE]
have you tried using textures from another rig's helmets? maybe you can create some badass combination
Why the hell got Ultrarubik banned? Is us the government on the heels?? D:
[QUOTE=hunterNormandy;28693033]dam straight!
WAIT THIS IS PERFECT, i just made the *sound like isaac* addon, then soon there will be WEAPONS AND NPC NECROMORPHS, GMOD WILL BECOME THE NEW DEAD SPACE!!!! ill go work more on mah script and see what i can add to it[/QUOTE]
No, Gmod will become the new Minecraft LOL :P
[QUOTE=aliensoldier;29629284]Why the hell got Ultrarubik banned? Is us the government on the heels?? D:[/QUOTE]
He got permabanned for being a GMod pirate.
[QUOTE=Squiddy;29634051]He got permabanned for being a GMod pirate.[/QUOTE]
Ouch. Who knew.
[QUOTE=aliensoldier;29629284]Why the hell got Ultrarubik banned? Is us the government on the heels?? D:[/QUOTE]
There are two icons on the bottom left of his post. The calender shows when and why he was banned, and the notebook /w the pencil is the report tool. He was reported for warez, if you didn't know.
It's okay though, Its not like he did anything useful.
so are these models still being released?
[QUOTE=I<3 LongBeach;29646443]so are these models still being released?[/QUOTE]
Necromorph ones will be released soon, but Nexus only managed to port two Slasher Models in, the other ones don't work or can't be found in the files.
He's also working on porting the Security Office Corpse from what I heard.
[QUOTE=Blooper Reel;29649812]Necromorph ones will be released soon, but Nexus only managed to port two Slasher Models in[/QUOTE]
No, only two slashers were able to get imported.
But I already rigged two slashers and a few other necromorphs, like nexus also did.
And stop asking if the models will get released...
How often do we need to y'all? Yes, the models will get released soon.
Not offensive ment, just wanted to make that sure.
[QUOTE=SonicHitman;29641964]It's okay though, Its not like he did anything useful.[/QUOTE]
What a stupid prejudice...
We wanted to keep that as a secret until my dead space maps got released, but now were he got banned I guess it does not make anymore sense.
Ultrarubik helped me with my maps by ripping sounds from Dead Space.
It's not very much, but at least HE did something. :P
What did you managed while following this thread...?
[QUOTE=aliensoldier;29651968]No, only two slashers were able to get imported.
But I already rigged two slashers and a few other necromorphs, like nexus also did.[/QUOTE]
Which ones are you porting again? The Dead Space 1 ones, right? Nexus was talking about being able to only get two DS2 Slashers in alongside the other Necromorphs.
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