• WarZ Models
    116 replies, posted
[QUOTE=AlfredStrum;40509011]I did not include the QBZ and the Arms. The QBZ wasent included becuz i totally forgot to XD and the arms were not added becuz i had not saved the imported arms. but i still have the .rip ill add both the QBZ and arms very shortly to the dropbox Note: The arms are not rigged so they are just a model so you can use them to animate.[/QUOTE] I Figured that, so i can rig. but im working on the characters.
[QUOTE=isaa1;40510058]I Figured that, so i can rig. but im working on the characters.[/QUOTE] Ok, Are you rigging them so they can be ragdolls or just to rig them?
[QUOTE=AlfredStrum;40510110]Ok, Are you rigging them so they can be ragdolls or just to rig them?[/QUOTE] Soon For ragdolls, but for now its just a rig (Im not sure how to get the VALVE Biped Correctly only a biped....) Any tips for valve biped?
the only thing that looks good here is the weapons and gear like the mask and vest the rest it meh. great job thought, ALSO I KNOW EVERYONE KNOWS BUT THIS GAME SUCKS ASS LOL DAYZ FOR LIFE rotfl lol
somebody PLEASE do these. [editline]2nd May 2013[/editline] I must use these models in my retiring last pose!
Im sure NikouT is porting to soure.
A lot of these are uv'd pretty poorly.
Are you using NinjaRipper to grab the models?
[QUOTE=-Rusty-;40511908]Are you using NinjaRipper to grab the models?[/QUOTE] He is probably using the games source.
What do you mean?
[QUOTE=-Rusty-;40512108]What do you mean?[/QUOTE] The source was leaked quite a while ago.
[QUOTE=a-cookiesfan;40514268]The source was leaked quite a while ago.[/QUOTE] Except he's ripping the models so that doesn't matter. Anyways I did my own searching and I was able to extract everything from the WarZ .bin files. All the models are in a .scb file. In the .scb is a .sco which is the actual model I guess but I have no idea how to open it. There are obj2sco and sco2obj but I haven't found anything that can open the .scb itself.
[QUOTE=-Rusty-;40511908]Are you using NinjaRipper to grab the models?[/QUOTE] he's using it cause you can tell by the textures are named tex_0123_14 whatever number and i've only seen that with that program
[QUOTE=-Rusty-;40511908]Are you using NinjaRipper to grab the models?[/QUOTE] I was using NinjaRipper to rip the models Well. Im using NinjaRipper to rip the models from TheWarZ.
[QUOTE=AlfredStrum;40516637]I was using NinjaRipper to rip the models Well. Im using NinjaRipper to rip the models from TheWarZ.[/QUOTE] How? I've been unable to get NinjaRipper to run with the game.
[QUOTE=-Rusty-;40516939]How? I've been unable to get NinjaRipper to run with the game.[/QUOTE] It wasent to hard to figure it out... :)
[QUOTE=AlfredStrum;40517059]It wasent to hard to figure it out... :)[/QUOTE] Explain it to me then because I'm stupid I guess. It doesn't run off of the warzlauncher.exe and the game won't run off of the WarZ.exe without going through the launcher. It also wont work for me using Steam.
Did you try TheWarZ Map editor? :)
hey guys is there a way to decompile a garrys mod map in a 3D format??
[QUOTE=KHM3dia;40518505]hey guys is there a way to decompile a garrys mod map in a 3D format??[/QUOTE] Because that obviously belongs in a thread about WarZ models. Edit: wait it looks like you've been spamming threads with the same question. @alfred: there's a map editor? Could you post a link please?
[QUOTE=-Rusty-;40518886]Because that obviously belongs in a thread about WarZ models. Edit: wait it looks like you've been spamming threads with the same question. @alfred: there's a map editor? Could you post a link please?[/QUOTE] Sure, if i knew the actual link. Ill have to ask my friend since he is the one who gave me the link. EDIT: Nvm i found it :) Enjoy [url]http://forum.ragezone.com/f790/stand-alone-warz-editor-w-924517/[/url]
[QUOTE=AlfredStrum;40519350]Sure, if i knew the actual link. Ill have to ask my friend since he is the one who gave me the link. EDIT: Nvm i found it :) Enjoy [url]http://forum.ragezone.com/f790/stand-alone-warz-editor-w-924517/[/url][/QUOTE] weird thing is i download the source from that site a couple weeks ago and when i was extracting it, my pc turned off and every time i'd go to put in my login password it'd turn off, and i had to reformat and lost a lot of stuff, so i don't trust anything from that site lol
Well. I've had the editor for about 2 weeks and havent had any sudden shutdowns or anything.
[QUOTE=AlfredStrum;40519350]Sure, if i knew the actual link. Ill have to ask my friend since he is the one who gave me the link. EDIT: Nvm i found it :) Enjoy [url]http://forum.ragezone.com/f790/stand-alone-warz-editor-w-924517/[/url][/QUOTE] Noob question, but does this require WarZ To Be Installed?
[QUOTE=isaa1;40520370]Noob question, but does this require WarZ To Be Installed?[/QUOTE] none at all. Its a stand alone editor so it comes with the warz stuff so you wont need TheWarZ installed.
Thanks for the editor, I can open the .SCO model files in Maya now.
hey guys i found this [url]http://forum.ragezone.com/f790/release-warz-mesh-converter-925304/[/url]
[QUOTE=AlfredStrum;40520636]none at all. Its a stand alone editor so it comes with the warz stuff so you wont need TheWarZ installed.[/QUOTE] Thanks for response
[QUOTE=isaa1;40521126]Thanks for response[/QUOTE] np
I've added a new picture of an improved Ex-Military(just some new pants lol)
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