[QUOTE=Sonicwilliam;45894651][URL=http://s1375.photobucket.com/user/sonicwilliam/media/Mecha_Bandicoot_zps4e077e65.png.html][IMG]http://i1375.photobucket.com/albums/ag480/sonicwilliam/Mecha_Bandicoot_zps4e077e65.png[/IMG][/URL]
[URL=http://s1375.photobucket.com/user/sonicwilliam/media/Mecha_Bandicoot_2_zpsaa1b0b4a.png.html][IMG]http://i1375.photobucket.com/albums/ag480/sonicwilliam/Mecha_Bandicoot_2_zpsaa1b0b4a.png[/IMG][/URL]
While ripping models from Crash Twinsainty I did get Mecha-Bandicoot in a good pose and back faces are not gone and I got where he's just standing but without textures.[/QUOTE]
You can send it to me if you want to add it to the pack? Pretty sure i can get the textures for it.
[QUOTE=YouMadBrah?;45898413]You can send it to me if you want to add it to the pack? Pretty sure i can get the textures for it.[/QUOTE]
[url]http://www.mediafire.com/download/beo593g53c88875/Mecha_Bandicoot.7z[/url]
[QUOTE=Sonicwilliam;45902627][url]http://www.mediafire.com/download/beo593g53c88875/Mecha_Bandicoot.7z[/url][/QUOTE]
Cheers man, away from my main pc atm but will get the textures when i'm back.
[QUOTE=YouMadBrah?;45906201]Cheers man, away from my main pc atm but will get the textures when i'm back.[/QUOTE]
Thanks I may rip some other models.
[QUOTE=Sonicwilliam;45908011]Thanks I may rip some other models.[/QUOTE]
If you want to, you can get the models from CNK i listed a couple of pages back? e.g. N. Trance, Fake Crash etc.
Would be a massive help and would save me getting the models and just the textures.
[QUOTE=YouMadBrah?;45908066]If you want to, you can get the models from CNK i listed a couple of pages back? e.g. N. Trance, Fake Crash etc.
Would be a massive help and would save me getting the models and just the textures.[/QUOTE]
I cant rip that game but while ripping in twinsainty I found secret models. when I said secret I meant models which were in the game but hiding (Mecha-Bandicoot Boss fight ripped but under Mecha bandicoot was his scrapped self when you head to Cavern Catastrohe after you defeat him)
[QUOTE=Sonicwilliam;45909159]I cant rip that game but while ripping in twinsainty I found secret models. when I said secret I meant models which were in the game but hiding (Mecha-Bandicoot Boss fight ripped but under Mecha bandicoot was his scrapped self when you head to Cavern Catastrohe after you defeat him)[/QUOTE]
Can you find Gone a Bit Coco models? (removed level in the game)
[QUOTE=craggy;45913479]Can you find Gone a Bit Coco models? (removed level in the game)[/QUOTE]
No but they could still be in the game's file, beta, or alpha versions when looking here at this video [url]https://www.youtube.com/watch?v=23FtKCoOWRw[/url] not sure if there really is any betas of the game or alpha versions of the game online only one was Crash Bandicoot Unlimited.
Don't think that the levels are available to get as they're more than likely hidden in the game files. Only stuff I can get is the stuff you find in the actual game when you play through.
[QUOTE=YouMadBrah?;45915418]Don't think that the levels are available to get as they're more than likely hidden in the game files. Only stuff I can get is the stuff you find in the actual game when you play through.[/QUOTE]
I'm ripping some other stuff to see what else I could find in the game but I'm not looking for hidden levels to rip.
[editline]7th September 2014[/editline]
[QUOTE=YouMadBrah?;45819820]Thanks man, it's appreciated!
For some reason my codebreaker doesn't want to work for me atm. :/
Will try and fix it though! Also what code do i activate when i'm in the right position?
Btw heres a list of models i've compiled of what characters i plan on getting over the next couple of weeks. If anyone could rip any of these for me from WoC or Nitro Kart, i can fix them up ready for porting as it'd save me some time so i can fix Ripper Roo when i get him.
Models to left to get.
[U][B]Twinsanity[/B][/U]
Papu Papu
Generic Enemies
Misc Props
Mecha-Bandicoot
Ripper Roo ([B]If Fixable[/B])
Koala Kong ([B]Possibly if i have time[/B])
Evil Twins ([B]If able to get textures[/B])
[B][U]Crash Nitro Kart[/U][/B]
Zim
Zam
Pura
N Trance
Fake Crash
[B][U]Crash WoC[/U][/B]
Tiny
Crunch[/QUOTE]
I got Papu Papu in a strait pose which could be easy to fix in a T-Pose if you want me to upload it I could.
[URL=http://s1375.photobucket.com/user/sonicwilliam/media/screen_zpsfc9aca38.png.html][IMG]http://i1375.photobucket.com/albums/ag480/sonicwilliam/screen_zpsfc9aca38.png[/IMG][/URL]
[URL=http://s1375.photobucket.com/user/sonicwilliam/media/screen2_zpsd4e6d5c7.png.html][IMG]http://i1375.photobucket.com/albums/ag480/sonicwilliam/screen2_zpsd4e6d5c7.png[/IMG][/URL]
[QUOTE=Sonicwilliam;45915581]I'm ripping some other stuff to see what else I could find in the game but I'm not looking for hidden levels to rip.
[editline]7th September 2014[/editline]
I got Papu Papu in a strait pose which could be easy to fix in a T-Pose if you want me to upload it I could.
[URL=http://s1375.photobucket.com/user/sonicwilliam/media/screen_zpsfc9aca38.png.html][IMG]http://i1375.photobucket.com/albums/ag480/sonicwilliam/screen_zpsfc9aca38.png[/IMG][/URL]
[URL=http://s1375.photobucket.com/user/sonicwilliam/media/screen2_zpsd4e6d5c7.png.html][IMG]http://i1375.photobucket.com/albums/ag480/sonicwilliam/screen2_zpsd4e6d5c7.png[/IMG][/URL][/QUOTE]
Looks alot better than the rip i got, if you want too you can upload it.
[QUOTE=YouMadBrah?;45917575]Looks alot better than the rip i got, if you want too you can upload it.[/QUOTE]
[url]http://www.mediafire.com/download/xu33x9k9o9et46b/Papu_Papu.7z[/url] some of the faces on the model need to be fix not much.
[QUOTE=Sonicwilliam;45917885][url]http://www.mediafire.com/download/xu33x9k9o9et46b/Papu_Papu.7z[/url] some of the faces on the model need to be fix not much.[/QUOTE]
Cheers man, Should be easy enough to fix.
Although I think something went wrong with the exported .obj you sent me. :/ Happened to both Mecha and Papu, what did you set as your export options?
[IMG]http://puu.sh/bpVlV/3046add4f0.png[/IMG]
[IMG]http://puu.sh/bpW5M/2993373077.png[/IMG]
[url]http://www.mediafire.com/download/fdmbw6mq4zume2b/Models.zip[/url] this should work.
[QUOTE=Sonicwilliam;45919480][url]http://www.mediafire.com/download/fdmbw6mq4zume2b/Models.zip[/url] this should work.[/QUOTE]
Nope, none of them work. :/
It's something that's happening when you export them. What software and export settings are you using?
[QUOTE=Sonicwilliam;45915028]No but they could still be in the game's file, beta, or alpha versions when looking here at this video [url]https://www.youtube.com/watch?v=23FtKCoOWRw[/url] not sure if there really is any betas of the game or alpha versions of the game online only one was Crash Bandicoot Unlimited.[/QUOTE]
Seen that vid before, it does look interesting
Im sure cut models are in-game, just like Gone a Bit Coco OST and the cut Classroom Chaos music.
Btw, if you are looking for a demo version of Twinsanity, i have it and i can upload a ISO so you can rip some removed features including the spiked tortoise.
[QUOTE=YouMadBrah?;45920379]Nope, none of them work. :/
It's something that's happening when you export them. What software and export settings are you using?[/QUOTE]
I'm using blender and now that I think of it .Smd export worked when exporting the models when having problems with 3ds max they should work because last time I did it there was no problems [url]http://www.mediafire.com/download/5gs4cxd558za6m7/Smd+Files.zip[/url].
[editline]8th September 2014[/editline]
[QUOTE=craggy;45923020]Seen that vid before, it does look interesting
Im sure cut models are in-game, just like Gone a Bit Coco OST and the cut Classroom Chaos music.
Btw, if you are looking for a demo version of Twinsanity, i have it and i can upload a ISO so you can rip some removed features including the spiked tortoise.[/QUOTE]
Okay but I heard it was a timed demo. I could get the spiked tortoise.
[QUOTE=Sonicwilliam;45923415]I'm using blender and now that I think of it .Smd export worked when exporting the models when having problems with 3ds max they should work because last time I did it there was no problems [url]http://www.mediafire.com/download/5gs4cxd558za6m7/Smd+Files.zip[/url].
[editline]8th September 2014[/editline]
Okay but I heard it was a timed demo. I could get the spiked tortoise.[/QUOTE]
Cheers again man, will try then when I get back. Just make sure that the smoothing groups are not applied when exporting.
Also no need to get the cut Turtle model, I already have it along with the textures. Just haven't had the time to fix it up yet (flipped faces and such).
[QUOTE=Sonicwilliam;45923415]I'm using blender and now that I think of it .Smd export worked when exporting the models when having problems with 3ds max they should work because last time I did it there was no problems [url]http://www.mediafire.com/download/5gs4cxd558za6m7/Smd+Files.zip[/url].
[editline]8th September 2014[/editline]
Okay but I heard it was a timed demo. I could get the spiked tortoise.[/QUOTE]
The .smd's imported fine, but on Papu's model there's a lot of duplicated faces and geometry. When you ripped the model, did you use PCSX2 to get it?
[QUOTE=YouMadBrah?;45925294]The .smd's imported fine, but on Papu's model there's a lot of duplicated faces and geometry. When you ripped the model, did you use PCSX2 to get it?[/QUOTE]
yea that's how I ripped all of my models.
[QUOTE=Sonicwilliam;45926474]yea that's how I ripped all of my models.[/QUOTE]
Did you delete the duplicate faces/models when you ripped the model? PCSX2 does a weird thing where it rips the scene twice and produces duplicates of every polygon/face in view.
yea I realized that but I thought the multiple faces were in one place.
[QUOTE=Sonicwilliam;45927253]yea I realized that but I thought the multiple faces were in one place.[/QUOTE]
What do you mean by 'in one place'?
[QUOTE=YouMadBrah?;45928118]What do you mean by 'in one place'?[/QUOTE]
In a face with multiple faces such like a boxes normals are on the outside and a other box has them on the out side just for example.
[QUOTE=Sonicwilliam;45923415]I'm using blender and now that I think of it .Smd export worked when exporting the models when having problems with 3ds max they should work because last time I did it there was no problems [url]http://www.mediafire.com/download/5gs4cxd558za6m7/Smd+Files.zip[/url].
[editline]8th September 2014[/editline]
Okay but I heard it was a timed demo. I could get the spiked tortoise.[/QUOTE]
Timed? Screw time! I have a code that lets you have unlimited time, followed by Moon jump, levitate and i think invincible codes.
[QUOTE=craggy;45930101]Timed? Screw time! I have a code that lets you have unlimited time, followed by Moon jump, levitate and i think invincible codes.[/QUOTE]
I know I heard I was reading about it yesterday and YouMadBrah? already got the spiked tortoise.
[QUOTE=Sonicwilliam;45928152]In a face with multiple faces such like a boxes normals are on the outside and a other box has them on the out side just for example.[/QUOTE]
Not what a meant. For example, lets say the model you wanted to rip is a simple cube object with 6 faces. when PCSX2 3D screenshots the scene to a .obj file, the box will be there along with an exact duplicate of the model in the exact same spot, give or take.
Bit complex to explain in words.
[editline]9th September 2014[/editline]
[IMG]http://puu.sh/bs04v/692a7d9ad2.png[/IMG]
Sorta T-Posed, grabbed from just before entering the bossfight. Arms overlap, but the lower set of arms are detached to a separate object for easier selection/rigging.
[QUOTE=YouMadBrah?;45931693]
[editline]9th September 2014[/editline]
[IMG]http://puu.sh/bs04v/692a7d9ad2.png[/IMG]
Sorta T-Posed, grabbed from just before entering the bossfight. Arms overlap, but the lower set of arms are detached to a separate object for easier selection/rigging.[/QUOTE]
Wow! Awesome job!
There isn't too many models left to get! I can't wait!
[QUOTE]Twinsanity
Generic Enemies
Misc Props
Koala Kong (Possibly if i have time)
Evil Twins (If able to get textures)
Crash Nitro Kart
Zim
Zam
Pura
N Trance
Fake Crash
Crash WoC
Tiny[/QUOTE]
I see what you mean know and I do still have their .obj files which they got extracted from.
[QUOTE=Sonicwilliam;45934967]I see what you mean know and I do still have their .obj files which they got extracted from.[/QUOTE]
If you wanna send 'em to me I could fix them up easily, saves me having to play to a point where i can get a decent rip of them both.
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