sorry if I write in a discussion that has nothing to do, but I'm also trying to bring models demon's souls on gmod but I have problems! I'm doing a ragdoll but when I compile it, the model does not make the regdoll remains suspended in the air in t mode and I can not take it because it is as if it was just a picture! what's the problem?
[QUOTE=dib91;45909673]sorry if I write in a discussion that has nothing to do, but I'm also trying to bring models demon's souls on gmod but I have problems! I'm doing a ragdoll but when I compile it, the model does not make the regdoll remains suspended in the air in t mode and I can not take it because it is as if it was just a picture! what's the problem?[/QUOTE]
Use this link
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=310566907[/url]
What you're probably using is the SFM version instead of the GMod version.
[editline]Edit:[/editline]
okay, i see what you're asking.
[URL="https://www.dropbox.com/s/g0kjl9e0lhpsjr0/Tower%20Knight%20GMod.rar?dl=0"]Click here[/URL] for an alternate link for Garry's Mod.
[QUOTE=BlueFlytrap;45909457]conspiracy[/QUOTE]
Actually i just commented because i believe people should at least attempt to make more sfm and gmod content contrary to every sfm porters beliefs collision models really aren't hard, and the shaders could of used some improving, when I made my first post please forgive me if I sound egotistical but I didn' even know who the fuck ageha even was after all he's not really a household name in this sub-forum.
Also I can see the shaders through the pictures and u can see when u download the model there is no phymodel, i just have yet to open it in SFM, if it helps I opened it in the HL2 model viewer.
you guys just want to feel better about yourselves by thinking this is some complex vendetta, when it really is not, I admit I may have made a mistake if I had known what a aggresive response i would get from calling yous scrubs and lazy i would of not done so.
the thing I don't get the most about your vendetta theory is that thing happened in ninjas thread, not one of mine, me and ninja are different people you know and I don't hold grudges against people who have done things to other people, my post in ninjas thread "your models are worse" wasn't a super serious statement.
pls forgive massa.
This is going to be my last post on this topic, if you guys want to drag this little internet fight of yours out longer do as you wish, I just don't want to be apart of it.
[QUOTE=pvt.jenkins;45913895]Actually i just commented because i believe people should at least attempt to make more sfm and gmod content contrary to every sfm porters beliefs collision models really aren't hard, and the shaders could of used some improving, when I made my first post please forgive me if I sound egotistical but I didn' even know who the fuck ageha even was after all he's not really a household name in this sub-forum.
Also I can see the shaders through the pictures and u can see when u download the model there is no phymodel, i just have yet to open it in SFM, if it helps I opened it in the HL2 model viewer.
you guys just want to feel better about yourselves by thinking this is some complex vendetta, when it really is not, I admit I may have made a mistake if I had known what a aggresive response i would get from calling yous scrubs and lazy i would of not done so.
the thing I don't get the most about your vendetta theory is that thing happened in ninjas thread, not one of mine, me and ninja are different people you know and I don't hold grudges against people who have done things to other people, my post in ninjas thread "your models are worse" wasn't a super serious statement.
pls forgive massa.
This is going to be my last post on this topic, if you guys want to drag this little internet fight of yours out longer do as you wish, I just don't want to be apart of it.[/QUOTE]
I'm not mad at you and I don't blame you. Wanting physboxes on models that can handle them is perfectly fine and it's good you brought it up.
The thing is you legitimately had a problem with the port. I still want to know what you have to say.
My main gripe with your responses is that they were worded specifically against someone, intentionally or not. Because of this I've been having difficulty actually interpreting what you wanted it changed to, not what should be changed.
That wall of text is less of a vendetta thing and more of just what I think is going on between the two of them. Had the first part never happened I doubt any of us would have bothered to argue in the first place.
I could be wrong. It's happened before.
I apologize for both myself and on behalf of Ageha, NikouT, and Nexus. I would also like to apologize to Turkishphantom for me pulling something similar a long while ago.
Though I would still like to know what you have to say. Even if you said that was your last post.
how to extract demon's souls thing?
Don't bump old threads mate.
[url]http://forum.xentax.com/viewtopic.php?f=16&t=11839[/url]
Here's a maxscript. Google first next time.
he needs to have a xentax account to download it to begin with. as far as I know, xentax is behind a paywall, though every now and then it allows people to register for free.
Well I registered for free, so he should be able to do it too.
like I said, that's once in a great while. xentax doesn't do it all the time.
anyways, should he get the script, it needs to be stressed that the models do not import with aligns skeletons. quite the opposite. you need to manually adjust them yourself.
Some do, some don't. It should also be stressed that the models come with textures unapplied, and that Noesis is required to extract them.
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