I'm probably late on this but Noesis 3.26 allows for extraction from the DNF .dat files.
[QUOTE=Seyiji;30252807]I'm probably late on this but Noesis 3.26 allows for extraction from the DNF .dat files.[/QUOTE]
Link?
[QUOTE=jason278;30252847]Link?[/QUOTE][url]http://oasis.xentax.com/index.php?content=home[/url]
Meshes = .msh
Textures = .dds
I don't know what right off the bat any programs that can open .msh files so I can't test that part.
The textures are .dds and can be opened in any program that supports them.
[QUOTE=Seyiji;30252807]I'm probably late on this but Noesis 3.26 allows for extraction from the DNF .dat files.[/QUOTE]
Thanks
[QUOTE=Seyiji;30252883][url]http://oasis.xentax.com/index.php?content=home[/url][/QUOTE]
Doesn't work for me
Oh well, back to ripping
[b]Edit[/b]
Never mind, for some reason one file wasn't working
Anything on opening MSH files?
[QUOTE=jason278;30252968]Doesn't work for me
Oh well, back to ripping
[b]Edit[/b]
Never mind, for some reason one file wasn't working[/QUOTE]Just to save you a headache and some time when extracting the textures make sure you double click the "TextureDirectory.dat" file instead of the individual texture containers it should extract all textures for you.
Is there anyway to open or use the MSH files they are packaged in?
[QUOTE=jason278;30253145]Is there anyway to open or use the MSH files they are packaged in?[/QUOTE]Not that I can recall. I'm currently looking through some programs I have stockpiles and doing some research.
The msh format is not a generic format so no existing program will open it.
Noesis should support the files in a day or 2 he is just trying to find how materials are applied to the models first before he releases anything more then the extractor.
[QUOTE=chrrox;30253378]The msh format is not a generic format so no existing program will open it.
Noesis should support the files in a day or 2 he is just trying to find how materials are applied to the models first before he releases anything more then the extractor.[/QUOTE]
Alright, sounds good to me
Seems like a lot of the full game models are in there
[QUOTE=chrrox;30253378]The msh format is not a generic format so no existing program will open it.
Noesis should support the files in a day or 2 he is just trying to find how materials are applied to the models first before he releases anything more then the extractor.[/QUOTE]Well I'll stop looking then and focus on other things. Thanks for the info chrrox :)
How strange, the normal maps in the files are blue but when ripped they're green
[QUOTE=jason278;30251455]Just a few things I got for the time
[url=http://uppix.net/6/f/9/dcc83b516683989a1ccbb2b6822ab.html][img]http://uppix.net/6/f/9/dcc83b516683989a1ccbb2b6822ab.jpg[/img][/url][/QUOTE]
Gamepad?Yay!
Gun?YAY!!
Shit?um....yay
Whiteboard? YAY YAY!!
For those of you that don't look in Model ports and hacks WIP
[img]http://i.cubeupload.com/Jzlnn0.jpg[/img]
[QUOTE=H4lf-D3ad;30254860]For those of you that don't look in Model ports and hacks WIP
[img]http://i.cubeupload.com/Jzlnn0.jpg[/img][/QUOTE]
I had no idea that this model look so badass
HAIL TO THE KING, BABY=3
The belt looks kinda weird..
That's because he had to manually T-pose the model himself. It's a pain in the ass to do but I think from what he's done it's turned out pretty good.
This needs to become a playermodel for gmod!
[url=http://richwhitehouse.com/index.php?postid=65]A model extractor is nearly done.[/url]
[img]http://i.imgur.com/hKFCi.jpg[/img]
[QUOTE=The Kins;30276518][url=http://richwhitehouse.com/index.php?postid=65]A model extractor is nearly done.[/url]
[img]http://i.imgur.com/hKFCi.jpg[/img][/QUOTE]
i prefer the version with glasses o.o
there is already a clone DVD of the entire game
so happy extracting
[QUOTE=hohesC;30277378]gibt mitlerweile auch schon ne Clone DVD vom gesammten spiel also steht dem fröhlichen extracten bald nichts weiter im weg[/QUOTE]
what the?
[url]http://www.google.com/language_tools?hl=de[/url] <------
[QUOTE=hohesC;30277378]gibt mitlerweile auch schon ne Clone DVD vom gesammten spiel also steht dem fröhlichen extracten bald nichts weiter im weg[/QUOTE]
I tried to translate that, but Google Translate just went haywire
[quote]mitlerweile are already ne Clone DVD of the entire game is so extract the happy soon no further away in[/quote]
What are you trying to say mr German person.
[QUOTE=afromana;30277565]I tried to translate that, but Google Translate just went haywire
What are you trying to say mr German person.[/QUOTE]
I'd love to use the quote from Pulp fiction, but i don't want to be banned;]
Sry guys
i forgot that this is not one of my german forums
[QUOTE=hohesC;30278308]Sry guys
i forgot that this is not one of my german forums[/QUOTE]
You'd [i]think[/i] that all the posts in English would have tipped you off somewhere along the line, but nope.
[QUOTE=The Kins;30276518][url=http://richwhitehouse.com/index.php?postid=65]A model extractor is nearly done.[/url]
[img]http://i.imgur.com/hKFCi.jpg[/img][/QUOTE]
i always want to know how does he looks like with his sun glasses, but that destroy a myth
i always thought it was an arnie clone
[QUOTE=3dwizard;30274289]This needs to become a playermodel for gmod![/QUOTE]
No, player models are retarded.
That program posted a page back now can open Duke MSH files
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