• MOH:W Weapon Models?
    114 replies, posted
[QUOTE=Rinfect;44563211]thats the MOHWF acog right?[/QUOTE] Most of weapons are the same as in MOH2010, bf3. Well I think this is the same.
Yep. They share many of the same assets. I think DICE got a bit lazy instead of modeling they're own assets :D A lot of the models are still used in BF4 too.
[img]http://4.bp.blogspot.com/-e36n9rYbLeI/U06mr5zCLBI/AAAAAAAAAA8/SLBHp2XnjJk/s1600/mk18losie.png[/img] I think I'm going in the right direction :D
Damn salva that's awesome, How'd you get the camo to look so good?
[QUOTE=Elite Phazon;44570076]Damn salva that's awesome, How'd you get the camo to look so good?[/QUOTE] You mean scratches? I'm using original textures from game (only, this red one is important) and some skills in GIMP. [url]http://www.bennylingbling.com/wp-content/uploads/2012/10/MOHW-2012-10-25-20-29-36-911.jpg[/url] Looks like from paint :D
[QUOTE=Salva;44570870]You mean scratches? I'm using original textures from game (only, this red one is important) and some skills in GIMP. [url]http://www.bennylingbling.com/wp-content/uploads/2012/10/MOHW-2012-10-25-20-29-36-911.jpg[/url] Looks like from paint :D[/QUOTE] salva,good plan i would like it
Dayum, if someone will be able to rip all of scopes from game...
oh man if these were view models i would splooge buckets
[img]http://3.bp.blogspot.com/-560L2oUk31w/U1ECaEdcfWI/AAAAAAAAABc/ZRHhlfbZGkM/s1600/wololo.png[/img] Should I fix something? Or its ok?
looks perfect, you should do a tutorial on how to do the camos :D
I can make tutorial with one texture... but not with all :D Settings not always are the same. Anyway, I can make in free time these scratches on texture with alpha, well all what you need to do is put under this camo. About Mk18, I don't like RIS rails, are too dark, need to fix it.
Is here somewhere a guide how to export the models? thanks for help!
[QUOTE=Salva;44581385]I can make tutorial with one texture... but not with all :D Settings not always are the same. Anyway, I can make in free time these scratches on texture with alpha, well all what you need to do is put under this camo. About Mk18, I don't like RIS rails, are too dark, need to fix it.[/QUOTE] Do you have the file with the scratches on?
[QUOTE=upstage;44562741]I have a buddy at DICE that gave me that ACOG model a while back. Its the same one used in the Faultline trailer[IMG][URL=http://s1362.photobucket.com/user/alex4apple/media/1_zpsc9d12993.jpg.html][IMG]http://i1362.photobucket.com/albums/r681/alex4apple/1_zpsc9d12993.jpg[/IMG][/URL][/IMG][/QUOTE] Ah yup, on my end I kinda just came up with a custom one of my own. It uses the BF3 ACOG model, combined with a backup ironsight model. Came out pretty well and I think it does a pretty good job fitting the Warfighter one, just missing the QD mounts. [URL]https://www.youtube.com/watch?v=_PhudT0geVk[/URL] Just the issue of actually finishing the animation, etc
What iron sight model did you use for that? [QUOTE=Shadow2620;44770270]Ah yup, on my end I kinda just came up with a custom one of my own. It uses the BF3 ACOG model, combined with a backup ironsight model. Came out pretty well and I think it does a pretty good job fitting the Warfighter one, just missing the QD mounts. [URL]https://www.youtube.com/watch?v=_PhudT0geVk[/URL] Just the issue of actually finishing the animation, etc[/QUOTE]
Can we get all of the versions of the Larue OBR Barrels?
[QUOTE=upstage;44781219]What iron sight model did you use for that?[/QUOTE] It's from Brains Collector's CS:S BF3 styled M4A1. Fits well, huh?
hey sorry if this has been answered already, i couldnt seem to find any solid bit of info on this... im just a bit confused with these textures, like im kinda new to modeling/texturing and the red textures with these models are kinda making my scratch my head here.... i mean they show fine in 3ds max but not when they're exported edit: nvm, answered my own question... although could use some help here figuring out how to use the layer masks correctly...
I would like the LaRue OBR from Shore Leave, HK416 from Changing Tides, and HK416 from Shore Leave E3 if those possible.
[QUOTE=Tier1Voodoo;45524846]I would like the LaRue OBR from Shore Leave, HK416 from Changing Tides, and HK416 from Shore Leave E3 if those possible.[/QUOTE] Currently I have no computer games and do not know if at all it will install you next time because you do not want me in August and I do not have much time to pull out of the game three models :| [editline]29th July 2014[/editline] [QUOTE=wantafanta;45121366]hey sorry if this has been answered already, i couldnt seem to find any solid bit of info on this... im just a bit confused with these textures, like im kinda new to modeling/texturing and the red textures with these models are kinda making my scratch my head here.... i mean they show fine in 3ds max but not when they're exported edit: nvm, answered my own question... although could use some help here figuring out how to use the layer masks correctly...[/QUOTE] It is when it comes to the texture of mohw you must either Gimp or Photoshop when it comes to gimp it you can show it because I did It is up to the gimp throw red texture example you click staining magazine turns the window and take him and presses the middle slider to the left except that you can move the slider which is also the last to adjust the brightness yourself whether a dark or bright magazine then export the file for that previous and then overwrite this magazine standby throw normal maps for mohw normal maps are yellow so just as you do with the saturation of the staining and then the layers once the normal texture maps for the magazine you click in the layers covering the export again overwrite the file and ready and so the other texture I hope that it helps if you have questions write to me on PM Oh, and sory for mistakes if any hit but I wrote to quickly :)
Apologize for reviving a dead thread but does anyone have this model of the Larue OBR 5.56? [IMG]http://i.neoseeker.com/ca/medal_of_honor_warfighter_conceptart_ywMhC.png[/IMG]
[QUOTE=thespaceman;51700967]-Snip-[/QUOTE] You revived TWO threads that are 3 years old. Either rip em yourself or make a thread ffs.
[QUOTE=isaa1;51701054]You revived TWO threads that are 3 years old. Either rip em yourself or make a thread ffs.[/QUOTE] I know, my bad. I replied to the wrong one first and couldn't delete the post.
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