SicknessModel Drivable Vehicle and RP Model Pack. Includes over 35 vehicles!
536 replies, posted
Sgt.Sgt, what do you think of a Lamborghini Murcielago LP670-4 SuperVeloce, and will it be possible to add one to this pack?
The audio files for the cars won't work for me, and I believe I downloaded it correctly.
I went into ProgramFilesx86/steam/steamapps/dustyvegas/garrysmod/garrysmod/addons made a folder called SicknessModels went to SVN Checkout, copied the URL and let it download. Someone please help.
[QUOTE=DustyVegas;31223325]The audio files for the cars won't work for me, and I believe I downloaded it correctly.
I went into ProgramFilesx86/steam/steamapps/dustyvegas/garrysmod/garrysmod/addons made a folder called SicknessModels went to SVN Checkout, copied the URL and let it download. Someone please help.[/QUOT
Take the scripts folder from inside the addon folder you checked out to, and place it in your gmod directory so it merges with the default script folder.
[QUOTE=crasherN;31226125][QUOTE=DustyVegas;31223325]The audio files for the cars won't work for me, and I believe I downloaded it correctly.
I went into ProgramFilesx86/steam/steamapps/dustyvegas/garrysmod/garrysmod/addons made a folder called SicknessModels went to SVN Checkout, copied the URL and let it download. Someone please help.[/QUOT
Take the scripts folder from inside the addon folder you checked out to, and place it in your gmod directory so it merges with the default script folder.[/QUOTE]
Thank you for the help, the car sounds work, but now whenever I spawn/get out of/undo a car it makes this loud repeating noise similar to that of an engine turning off and it wont stop. It's currently driving me crazy.
[QUOTE=DustyVegas;31243659] now whenever I spawn/get out of/undo a car it makes this loud repeating noise similar to that of an engine turning off and it wont stop. It's currently driving me crazy.[/QUOTE]
Enter the console command "stopsounds" and it should stop any looping sounds currently playing
[QUOTE=Master Chris;31248883]Enter the console command "stopsounds" and it should stop any looping sounds currently playing[/QUOTE]
Yeah but I would like them to keep from happening at all so I don't have to do that every time.
[QUOTE=DustyVegas;31249093]Yeah but I would like them to keep from happening at all so I don't have to do that every time.[/QUOTE]
You will need to edit the sound file to remove the loop flag or markers, stop sounds should not be looped but Sgt.Sgt seems to have added them by mistake.
[QUOTE=Master Chris;31250029]You will need to edit the sound file to remove the loop flag or markers, stop sounds should not be looped but Sgt.Sgt seems to have added them by mistake.[/QUOTE]
Do you think it will be patched in the future?
And do you know what files need to be removed exactly?
[editline]21st July 2011[/editline]
How do you turn on the lights/sirens?
I don't have this looping sound issue... ....I will look into it but I have no idea how long it's gonna take.
Fixed the chrome on the wheels finally after over a year. Finished the merit and finished the serrano completely now. Update SVN to get them.
[img]http://img163.imageshack.us/img163/4784/rpevocity2v2p0080.jpg[/img]
[img]http://img52.imageshack.us/img52/7335/rpevocity2v2p0079.jpg[/img]
WTF happened to automerge...
[QUOTE=Sgt.Sgt;31315362][img]http://img52.imageshack.us/img52/7335/rpevocity2v2p0079.jpg[/img][/QUOTE]
That looks kinda funky for some reason.
[QUOTE=The Pretender;31396956]That looks kinda funky for some reason.[/QUOTE]
How so? What looks funny?
Also finished another one. Odd blue and purple colors are from me playing around with vmt's and liked them. You can also go in the back. However it does not fit the coffin model from tf2. Sorry..
[img]http://img153.imageshack.us/img153/142/rpevocity2v2p0086.jpg[/img]
[img]http://img37.imageshack.us/img37/3958/rpevocity2v2p0085.jpg[/img]
Why did you include VCMod in this? You could have just linked it, now basically it will conflict abit with the MC pack, will add an MC tag if people do not have that pack and only has yours and it would mess up every time you use the Lua features because you forgot to include other required* files..
And not even credited in the files. Right, wouldn't it be allot easier to just remove it and link people?
[QUOTE=freemmaann;31404474]Why did you include VCMod in this? You could have just linked it, now basically it will conflict abit with the MC pack, will add an MC tag if people do not have that pack and only has yours and it would mess up every time you use the Lua features because you forgot to include other required* files..
And not even credited in the files. Right, wouldn't it be allot easier to just remove it and link people?[/QUOTE]
Aw shit. Thanks for pointing that out. I copied them to the svn by mistake. One of my select all updates. Ill fix it. Sorry.
Fixed svn.
My taxi is a fail XD, sgt.sickness in your next update could you do a taxi? and or a camaro :D
[QUOTE=mr.killer;31416899]My taxi is a fail XD, sgt.sickness in your next update could you do a taxi? and or a camaro :D[/QUOTE]
and also this car please:
[thumb]http://image.jeuxvideo.com/images/x3/d/r/driver-san-francisco-xbox-360-011.jpg[/thumb]
[thumb]http://image.jeuxvideo.com/images/x3/d/r/driver-san-francisco-xbox-360-1304019693-047.jpg[/thumb]
[QUOTE=mat500;31417827]and also this car please:
[thumb]http://image.jeuxvideo.com/images/x3/d/r/driver-san-francisco-xbox-360-011.jpg[/thumb]
[thumb]http://image.jeuxvideo.com/images/x3/d/r/driver-san-francisco-xbox-360-1304019693-047.jpg[/thumb][/QUOTE]
When the game comes out.Witch is about in a month
[QUOTE=mat500;31417827]and also this car please:
[thumb]http://image.jeuxvideo.com/images/x3/d/r/driver-san-francisco-xbox-360-011.jpg[/thumb]
[thumb]http://image.jeuxvideo.com/images/x3/d/r/driver-san-francisco-xbox-360-1304019693-047.jpg[/thumb][/QUOTE]
Every driver game I have owned has been impossible to take content from. Just like Rig n Roll.
Sgt.Sgt Do you think you would be able to make a taxi & or a camaro?
So i put this and MasterChris's Pack on my Server but I dont see how to spawn the cars. There not in the vehicles section. I Updated my FastDL. am i missing something?
[QUOTE=jthil23;31445469]So i put this and MasterChris's Pack on my Server but I dont see how to spawn the cars. There not in the vehicles section. I Updated my FastDL. am i missing something?[/QUOTE]
Client must have it in order to spawn them, also if it's fast dl you have to include all the spawn menus and possibly restart your game. They are in the lua/autorun folder.
[QUOTE=mr.killer;31433039]Sgt.Sgt Do you think you would be able to make a taxi & or a camaro?[/QUOTE]Possibly at some point yes.
ok, thanks :D
Actually, I never tried adding the vehicle spawn file to the player download list, wonder if when I add it, it would give each player the option to spawn it from their menus no matter if they have the addon or not.
SVN updated to include Romero Hearse.
Just a heads up about the vehicle rigging tutorial i'm planning out, if you have a question you would like me to answer then mantion it on this thread: [url]http://www.facepunch.com/threads/1112765-Preparing-a-video-tutorial-need-suggestions[/url]
[QUOTE=Sgt.Sgt;31430950]Every driver game I have owned has been impossible to take content from. Just like Rig n Roll.[/QUOTE]
you know this website ?: [url]http://www.mm2x.com/mm2riva/forza3.html[/url]
and also i've found a good dodge challenger like driver san franciso's ;D
[QUOTE=GrimEvil_UK;31548215]Dem's Funky Colours.
EDIT:
Also, anyone fixed the swat van?[/QUOTE]
Yeah they are but I think they look cool. I like blues and purples besides they were just a test. Also what is wrong with the swat van? Spawns for me and everything.
because they have no sound?
[QUOTE=ruben_el_burlador;31552513]because they have no sound?[/QUOTE]
You have to copy the scripts/sounds folder to your regular gmod directory. I put a readme in the addon check it next time please. Saves me the trouble of thinking something is wrong when it's not.
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