SicknessModel Drivable Vehicle and RP Model Pack. Includes over 35 vehicles!
536 replies, posted
[QUOTE=madmax678;30195681]Sgt, did you go over to Chris's VC mod yet?[/QUOTE]
Chris's VCMod? Hm :/
[QUOTE=freemmaann;30225928]Chris's VCMod? Hm :/[/QUOTE]oh, im sorry, Freeman's VC mod...
:c
Anyway, it would take a hell lot of time to apply for all the vehicles in this pack, I have some tools made for myself to ease the process, but its still a pain. And I am currently rewritting the light code to include more features, he'd need to change some things in his spawn menu for the lights to work if he had done it.
Already redone the siren, supports a hell lot of new features now, if Sgt wants to see them in action himself, to check before adding to his vehicles he should contact me.
[QUOTE=freemmaann;30226762]Anyway, it would take a hell lot of time to apply for all the vehicles in this pack, I have some tools made for myself to ease the process, but its still a pain. And I am currently rewritting the light code to include more features, he'd need to change some things in his spawn menu for the lights to work if he had done it.
Already redone the siren, supports a hell lot of new features now, if Sgt wants to see them in action himself, to check before adding to his vehicles he should contact me.[/QUOTE]
It is a pain for me it takes about 1-2 hours per vehicle to get everything right. Mainly due to my crappy physboxes. Some of the vehicles marker lights work just not the headlights, all the ones in the picture I posted a few pages back or a page back whatever.. they work ingame for everyone now. However the limo's seats and the minivan's seats are no longer working and I have to fix them.
Someone should port Police Stinger over an add it.
[url]http://gta.wikia.com/Police_Stinger[/url]
Already did I am just having issues with the decals. So it hasn't been completed. I have 15 more cars half done. I wanna finish them I just have very little free time.
Just wondering, but have you implemented hazards yet? If so, what's the key to operate them?
[QUOTE=mrlazorz;30376439]Just wondering, but have you implemented hazards yet? If so, what's the key to operate them?[/QUOTE]I know VC Mod hasn't yet...
[QUOTE=madmax678;30379554]I know VC Mod hasn't yet...[/QUOTE]
Hazard lights can only be activated from the menu at the moment, there is no hotkey for them yet.
Ok, mind telling me the command? I can bind it unless it's multi-step
[QUOTE=Master Chris;30380893]Hazard lights can only be activated from the menu at the moment, there is no hotkey for them yet.[/QUOTE]Yeah, thats what i ment.
It hasn't got it to the key binding stage yet...
Wait, what menu? I'm confuzzuled.
And MC, mind giving me a link to your vehicle pack thread? I lost it and I'm too lazy to look for it :P
[QUOTE=mrlazorz;30390013]Wait, what menu? I'm confuzzuled.
And MC, mind giving me a link to your vehicle pack thread? I lost it and I'm too lazy to look for it :P[/QUOTE]FP>Models>Releases
Wait, does anyone else not have custom sounds? I hear skids and light switches, but nothing more. I think the jeep works. Anyone have any idea how to fix this? No noise is actually annoying.
[QUOTE=mrlazorz;30412312]Wait, does anyone else not have custom sounds? I hear skids and light switches, but nothing more. I think the jeep works. Anyone have any idea how to fix this? No noise is actually annoying.[/QUOTE]There is a fix...
...maybe looking at the readme will help.
There is no readme in the SVN. Care to enlighten me as to its location?
Or am I just being an ignorant idiot who has no clue as to wtf we're all talking about and the readme is actually for something completely different?
[QUOTE=mrlazorz;30417936]There is no readme in the SVN. Care to enlighten me as to its location?
Or am I just being an ignorant idiot who has no clue as to wtf we're all talking about and the readme is actually for something completely different?[/QUOTE]
He's talking about the readme in my pack.
Oh.
-facepalm-
That clears things up
EDIT: Looked through the VC commands list in MC's pack, found the hazards:
"VC_Hazards_OnOff"
[QUOTE=mrlazorz;30412312]Wait, does anyone else not have custom sounds? I hear skids and light switches, but nothing more. I think the jeep works. Anyone have any idea how to fix this? No noise is actually annoying.[/QUOTE]
Have to move the sound scripts into the garrysmod/scripts folder from the addon. Something garry did to fuck things up. Sorry my computer has been broken for a bit over a week now so I haven't been able to reply. Fucking rosewill PSU's.
Sickness you need to fix these :v:
Updated the SVN today to hopefully fix compatibility bugs with the other car pack that is popular right now. Also updated the spawn menu's to better organize the vehicles and to make it easier for me to add the new features.
[img]http://img543.imageshack.us/img543/7180/gmflatgrass0008.jpg[/img]
If you saw this right away update again to rev. 25, forgot to add the bobcat.
Started updating more of the cars with the features.
[img]http://img39.imageshack.us/img39/8928/gmflatgrass0009t.jpg[/img]
Wow, great work.
Still, do you intend to add this to every car and possibly stop using VU mod altogether and switch to VC mod?
EDIT: Also, make the Phantom compatible with MC's trailers if its possible, or if it already exists... then facepalm for me
[QUOTE=mrlazorz;31020591]Wow, great work.
Still, do you intend to add this to every car and possibly stop using VU mod altogether and switch to VC mod?
EDIT: Also, make the Phantom compatible with MC's trailers if its possible, or if it already exists... then facepalm for me[/QUOTE]1. He is
2. They do fit, so put your head in a thumper...
[QUOTE=madmax678;31028522]1. He is
2. They do fit, so put your head in a thumper...[/QUOTE]
No no no, I mean is the phantom compatible and able to use the trailer's lights
[QUOTE=mrlazorz;31028857]No no no, I mean is the phantom compatible and able to use the trailer's lights[/QUOTE]No.
Serrano is almost done. Just gotta script it. I will try to add the trailer hitch to the phantom in a few days.
[img]http://img33.imageshack.us/img33/669/serras.jpg[/img]
I've got a quick question. My SVN is up to date and yet none of my vehicles sounds work, any idea why?
[editline]11th July 2011[/editline]
Like I'll get in them and its just quiet no engine noises for any of them.
Take the scripts folder from inside the addon folder you checked out to, and place it in your gmod directory so it merges with the default script folder.
[QUOTE=noobcake;31051110]Take the scripts folder from inside the addon folder you checked out to, and place it in your gmod directory so it merges with the default script folder.[/QUOTE]
alright thanks for the help
[QUOTE=Sgt.Sgt;31032141]Serrano is almost done. Just gotta script it. I will try to add the trailer hitch to the phantom in a few days.
[img]http://img33.imageshack.us/img33/669/serras.jpg[/img][/QUOTE]
That is a beautiful car.
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