• Starcraft 2 Extracted Models Thread
    451 replies, posted
Which of the zip files has the sets? Backalley and readyroom?
I don't think i've uploaded those files, i can do it later if you want.
Can't seem to import bones of any HotS character. Any ideas? WoL characters work fine though.
The sets are ripe for scene shots! Thank you! I downloaded a few and found some .me3 files I was unsure of how to open. Really appreciate it.
how long will dmlxo be gone for?
I have no idea, sometimes he just come back with some content before he drops off the grid for another month or two.
dang hope he comes soon with some new content
[T]http://imagizer.imageshack.us/v2/xq90/855/o0zn.jpg[/T][T]http://imagizer.imageshack.us/v2/xq90/850/o0sr.jpg[/T] #TheBadGuys Still not figured out how to make 'em eyeposable in SFM, though they seem to work in model viewer... Should I add something called "Targetview" in 3ds max? Anyway, while I'm figuring out how to make 'em eyeposable in SFM, suggest any notable decal or "Marinic" or "Marinish", or even "Marine-like" decals.
Well, did you add the visor decals yet?
[QUOTE=Viper123_SWE;43686111]Well, did you add the visor decals yet?[/QUOTE] They hurt my butt. [T]http://imagizer.imageshack.us/v2/xq90/801/zjbk.jpg[/T] [T]http://imagizer.imageshack.us/v2/xq90/46/31se.jpg[/T] Does anyone know how to make viewtarget show up in SFM?
[QUOTE=dmlxo21;43683441][T]http://imagizer.imageshack.us/v2/xq90/855/o0zn.jpg[/T][T]http://imagizer.imageshack.us/v2/xq90/850/o0sr.jpg[/T] #TheBadGuys Still not figured out how to make 'em eyeposable in SFM, though they seem to work in model viewer... Should I add something called "Targetview" in 3ds max? Anyway, while I'm figuring out how to make 'em eyeposable in SFM, suggest any notable decal or "Marinic" or "Marinish", or even "Marine-like" decals.[/QUOTE] [url]http://facepunch.com/showthread.php?t=1198225&p=36790436&viewfull=1#post36790436[/url] Maybe this will help you.
[T]http://imagizer.imageshack.us/v2/xq90/36/4hqa.jpg[/T][T]http://imagizer.imageshack.us/v2/xq90/833/0saf.jpg[/T][T]http://imagizer.imageshack.us/v2/xq90/31/pfem.jpg[/T] [T]http://imagizer.imageshack.us/v2/xq90/585/q3fy.jpg[/T][T]http://imagizer.imageshack.us/v2/xq90/809/rfm6.jpg[/T][T]http://imagizer.imageshack.us/v2/xq90/15/sq0n.jpg[/T] [T]http://imagizer.imageshack.us/v2/xq90/571/hf4g.jpg[/T] Finally eyeposable in SFM! Okay, after I finish some "leftover", I need a volunteer who can make him faceposable. Well, the marine wouldn't need so much expression, though.
nice stuff dlmox are you korean from korea btw?
[T]http://imagizer.imageshack.us/v2/800x600q90/850/s6qe.jpg[/T][T]http://imagizer.imageshack.us/v2/800x600q90/10/x0ox.jpg[/T] [T]http://imagizer.imageshack.us/v2/800x600q90/827/v13l.jpg[/T][T]http://imagizer.imageshack.us/v2/800x600q90/600/gxfe.jpg[/T][T]http://imagizer.imageshack.us/v2/800x600q90/585/ufzs.jpg[/T] [T]http://imagizer.imageshack.us/v2/800x600q90/40/lnm8.jpg[/T][T]http://imagizer.imageshack.us/v2/800x600q90/836/l9q5.jpg[/T] [I]All visor can be opened and closed, like in real life![/I] [T]http://imagizer.imageshack.us/v2/xq90/163/cuv7.jpg[/T] Finally I can see some progress. Little more weighting on some glitch, the model would be good-to-be-released. But I'm planning on some other heads too, so it's not gonna be tomorrow. [T]http://imagizer.imageshack.us/v2/xq90/849/ejyp.jpg[/T] Next stop is dominion black guy. Anyway, where's all the good old SC2 fever? Are they still working on those character models? Who would post Ariel Hanson on Rule 34 if no one shares her! Please, somebody think of the grownups!
From the looks of it you also fixed the issue with the marines having to hold a rifle. I still remember that being a pain to pose.
[QUOTE=warmarine;43699286]From the looks of it you also fixed the issue with the marines having to hold a rifle. I still remember that being a pain to pose.[/QUOTE] Nah, you have to collide gun with marine's chest. They can't hold rifle without colliding.. Which means, they have to hold rifle half inside they chest... they never can shoot rifle naturally. [T]http://imagizer.imageshack.us/v2/xq90/35/6q51.jpg[/T][T]http://imagizer.imageshack.us/v2/xq90/836/nhgc.jpg[/T] [T]http://imagizer.imageshack.us/v2/xq90/836/45d5.jpg[/T] Finally, black dude!
Stupid question incoming. Has anyone tried to get this models into a wow core? Trinitycore, Arcemu, etc? or are this models to complex for wow to work?
Amazing stuff. Is it possible to get these into gmod? If so how? Tried unzipping into addons folder to no avail.
[QUOTE=piccolodmq;43789034]Stupid question incoming. Has anyone tried to get this models into a wow core? Trinitycore, Arcemu, etc? or are this models to complex for wow to work?[/QUOTE] What? [editline]5th February 2014[/editline] [QUOTE=biak;43793107]Amazing stuff. Is it possible to get these into gmod? If so how? Tried unzipping into addons folder to no avail.[/QUOTE] They are raw files i.e not compiled which means they're not compatible with Gmod untill someone compiles them. I must've forgotten to put a note at the top of the thread, sorry for that. [editline]5th February 2014[/editline] So, fixed that now.
Nice job, all of you are doing great! Just a little favor...can anyone post a download link for the complete models (models ready to use in gmod)?
Well, all the models thar are ready for Gmod can be found in the STEAM workshop.
[QUOTE=Viper123_SWE;43866787]Well, all the models thar are ready for Gmod can be found in the STEAM workshop.[/QUOTE] Oh, thanks I might do a video on them Are the files on the workshop updated? I saw photos of probes and yet there are no probes on the workshop
Sorry, boys. I was quite livin' in hell with pain in the ass. (literally) I just came back from the hospital. Chop, chop! Back to work. Still asking, any volunteer for facepose?
[QUOTE=dmlxo21;43312197][T]http://imagizer.imageshack.us/v2/xq90/706/9eol.jpg[/T] [T]http://imagizer.imageshack.us/v2/xq90/849/rvik.jpg[/T] (in HLMV) Seems nice.[/QUOTE] where can I get this? PLEASE put it up for download!
[QUOTE=Psyckosama;43981744]where can I get this? PLEASE put it up for download![/QUOTE] [url]http://www.mediafire.com/download/fopm5hmjca27q4c/SC2+Happy+New+Year.zip[/url] There are some other stuffs in there too, so use 'em freely if you dig up somethin'. But please, please don't make this thread a beggin' thread. No offense.. if the words were too strong... ================================================================ I was thinkin' maybe we could use some big models like Overlord or Colossus even in in-game quality. They're usually big, so there'd be no chance to close 'em up to right before the camera. And colossus model would be so cool. Even though it is in-game quality rather than cinematics, you know, SC2 still makes high quality for them. And we got some magic of our good ol' Civil, don't we? (Didn't mean to give pressure on ya..) I realized it when I read short SC2 novels while I was in the hospital, which were [I]Just an Overlord[/I] and [I]Momentum[/I]. I'm not sure about Stalker, but maybe I could combine Stalker Portrait with Stalker In-game. Fixin' up always do. Well boys, let's make some heat up on this thread once again! Vrooom, Vroom--! [T]http://fc09.deviantart.net/fs70/f/2013/106/4/9/just_an_overlord_by_mr__jack-d61xi2q.jpg[/T][T]http://www.makesimpledesigns.com/wp-content/uploads/2014/01/5.momentum_by_mr__jack.jpg[/T] ps. Oh and, there are some Zerg-ish scenebuild stuffs (honestly, there are only three) that you can use. Build 'em up.
You should really read some of the others, Ice House and Changeling are really good ones. Broken Wide is also really good.
[QUOTE=dmlxo21;43982362][url]http://www.mediafire.com/download/fopm5hmjca27q4c/SC2+Happy+New+Year.zip[/url] There are some other stuffs in there too, so use 'em freely if you dig up somethin'. But please, please don't make this thread a beggin' thread. No offense.. if the words were too strong... [/QUOTE] No problem. It's just between trying to find it and trying to extract it myself I've been going half-mad trying to get my hands on that model. Thanks.
[T]http://i.imgur.com/GjSv1Gq.jpg[/T][T]http://i.imgur.com/OeaDuCX.jpg[/T] The Colossus. As I mentioned, I merged Colossus in-game with portrait model, and replaced with portrait one as much as possible. I'm going to try the same on the Stalker.
[T]http://i.imgur.com/qOSil91.jpg[/T][T]http://i.imgur.com/huEJxNx.jpg[/T] Here goes stalker with tons of glitches!
He looks pretty cool though.
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