• I'm currently taking Playermodel and Npc requests!
    186 replies, posted
Well since my post hasn't really gone successful, can you rig this and such to be a player model? [url]http://www.garrysmod.org/downloads/?a=view&id=49700[/url] Much appreciated.
Can you do some TF2 player models or this [url]http://www.garrysmod.org/downloads/?a=view&id=74296[/url] and this [url]http://www.garrysmod.org/downloads/?a=view&id=68406[/url]
I agree that we should have TF2 player models. I do have one other suggestion, but i'm not too sure if you're in agreement with the unwritten rule promoting the dislike towards a particular independent bullet hell shoot-em-up.
Can you make these models Allied/Enemy Npc's :D [url]http://www.garrysmod.org/downloads/?a=view&id=37457[/url]
[QUOTE=jason278;18899695]We explained that most of those can not be made players without rigging. ODST and HECU guys are already done (Explained here [url]http://www.facepunch.com/showpost.php?p=18822568&postcount=4[/url] ) So the only possible ones are the Nazis[/QUOTE] oh right i meant to exclude the halo ones, as i downloaded the SVN for them. well, it's always fun to play as nazis!
Working on alot of requests atm, so i can't take new for a little moment. [editline]11:29AM[/editline] [QUOTE=jmanbag;18903482]Can you make these models Allied/Enemy Npc's :D [url]http://www.garrysmod.org/downloads/?a=view&id=37457[/url][/QUOTE] I'll try! [editline]11:29AM[/editline] [QUOTE=brickbox;18901598]Can you do some TF2 player models or this [url]http://www.garrysmod.org/downloads/?a=view&id=74296[/url] and this [url]http://www.garrysmod.org/downloads/?a=view&id=68406[/url][/QUOTE] I'll try both! [editline]11:30AM[/editline] [QUOTE=Pops;18899607]everything you find here [url]http://www.facepunch.com/showthread.php?t=858216[/url][/QUOTE] I'll make the nazi for you.
You do know TF2 models can't be done unless rigged to skeletons that work as players?
[QUOTE=jason278;18908622]You do know TF2 models can't be done unless rigged to skeletons that work as players?[/QUOTE] I'll still try ^^ [editline]12:19PM[/editline] [QUOTE=soldier9178;18900997]Well since my post hasn't really gone successful, can you rig this and such to be a player model? [url]http://www.garrysmod.org/downloads/?a=view&id=49700[/url] Much appreciated.[/QUOTE] Sorry, it doesn't work adding animations.. it needs some kind of skeleton. [editline]12:38PM[/editline] [QUOTE=Pops;18904285]oh right i meant to exclude the halo ones, as i downloaded the SVN for them. well, it's always fun to play as nazis![/QUOTE] The nazi playermodels is done! [url=http://www.garrysmod.org/downloads/?a=view&id=85668][img]http://www.garrysmod.org/img/?t=dll&id=85668[/img][/url] [b]ENJOY![/b] [editline]12:42PM[/editline] [QUOTE=brickbox;18901598]Can you do some TF2 player models or this [url]http://www.garrysmod.org/downloads/?a=view&id=74296[/url] and this [url]http://www.garrysmod.org/downloads/?a=view&id=68406[/url][/QUOTE] Didn't work. [editline]12:54PM[/editline] [url=http://www.garrysmod.org/downloads/?a=view&id=85670][img]http://www.garrysmod.org/img/?t=dll&id=85670[/img][/url] optional leet is done.. added playermodel and hexed. [editline]02:00PM[/editline] [url=http://www.garrysmod.org/downloads/?a=view&id=85673][img]http://www.garrysmod.org/img/?t=dll&id=85673[/img][/url] And agin.. it's done! :]
could you make this as a player model when you are available again: [url=http://www.garrysmod.org/downloads/?a=view&id=72383][img]http://www.garrysmod.org/img/?t=dll&id=72383[/img][/url]
When you are able to take requests again, could you rig the Protectron ([url]http://www.garrysmod.org/downloads/?a=view&id=81386[/url]) as a Combine soldier replacement?
[QUOTE=flashn00b;18913802]could you make this as a player model when you are available again: [url=http://www.garrysmod.org/downloads/?a=view&id=72383][img]http://www.garrysmod.org/img/?t=dll&id=72383[/img][/url][/QUOTE] [b]Couldn't decompile the model, sorry :[[/b] But if you find the SMD's and a valid QC file then i might fix it..
So the leet model has npc animations?
[QUOTE=Amez;18915363]So the leet model has npc animations?[/QUOTE] Yup, it should. [url]http://rapidshare.com/files/320368041/optional_leet.zip.html[/url] leet with combine animations + normal.
when you can, could you also make these into players and npc's? [url]http://www.garrysmod.org/downloads/?a=view&id=51015[/url] , white skin [url]http://www.garrysmod.org/downloads/?a=view&id=70605[/url] these into players [url]http://www.garrysmod.org/downloads/?a=view&id=75187[/url] , and enemy and player and npc's [url]http://www.garrysmod.org/downloads/?a=view&id=73078[/url] note, npc's=allied/enemy
[QUOTE=s.n.;18915615]when you can, could you also make these into players and npc's? [url]http://www.garrysmod.org/downloads/?a=view&id=51015[/url] , white skin [url]http://www.garrysmod.org/downloads/?a=view&id=70605[/url] these into players [url]http://www.garrysmod.org/downloads/?a=view&id=75187[/url] , and enemy and player and npc's [url]http://www.garrysmod.org/downloads/?a=view&id=73078[/url] note, npc's=allied/enemy[/QUOTE] I will be able to animate the Vault 101 Security models, but the others arent rigged with normal skeleton. [editline]06:48PM[/editline] [QUOTE=Ekalektik_1;18914864]When you are able to take requests again, could you rig the Protectron ([url]http://www.garrysmod.org/downloads/?a=view&id=81386[/url]) as a Combine soldier replacement?[/QUOTE] I couldn't even decompile the model, sorry.
The things that can't decompile, does it say can't load model by an chance? Silver Spirit told me a fix, open the model in XVI32 and where it says something like "IDST0", change the zero to a comma. So it should be like "IDST,
what about any of these guys then? [url]http://www.garrysmod.org/downloads/?a=view&id=77714[/url] or these [url]http://www.garrysmod.org/downloads/?a=view&id=25458[/url] these are rigged already too [url]http://www.garrysmod.org/downloads/?a=view&id=66258[/url] players, allied, and enemy npc's also thanks if you can
[QUOTE=jason278;18916005]The things that can't decompile, does it say can't load model by an chance? Silver Spirit told me a fix, open the model in XVI32 and where it says something like "IDST0", change the zero to a comma. So it should be like "IDST,[/QUOTE] Hmm.. I'll try that :] [editline]06:59PM[/editline] [QUOTE=s.n.;18916064]what about any of these guys then? [url]http://www.garrysmod.org/downloads/?a=view&id=77714[/url] or these [url]http://www.garrysmod.org/downloads/?a=view&id=25458[/url] these are rigged already too [url]http://www.garrysmod.org/downloads/?a=view&id=66258[/url] players, allied, and enemy npc's also thanks if you can[/QUOTE] Here you go: [url=http://www.garrysmod.org/downloads/?a=view&id=85687][img]http://www.garrysmod.org/img/?t=dll&id=85687[/img][/url] The rest is already done. [editline]07:05PM[/editline] [QUOTE=jason278;18916005]The things that can't decompile, does it say can't load model by an chance? Silver Spirit told me a fix, open the model in XVI32 and where it says something like "IDST0", change the zero to a comma. So it should be like "IDST,[/QUOTE] Thanks, it worked! [editline]07:31PM[/editline] I wont do anything until tomorrow, ok? [B]BYE![/B]
[QUOTE=neooz;18908844]I'll still try ^^ [editline]12:19PM[/editline] Sorry, it doesn't work adding animations.. it needs some kind of skeleton. [editline]12:38PM[/editline] The nazi playermodels is done! [url=http://www.garrysmod.org/downloads/?a=view&id=85668][img]http://www.garrysmod.org/img/?t=dll&id=85668[/img][/url] [b]ENJOY![/b] [editline]12:42PM[/editline] Didn't work. [editline]12:54PM[/editline] [url=http://www.garrysmod.org/downloads/?a=view&id=85670][img]http://www.garrysmod.org/img/?t=dll&id=85670[/img][/url] optional leet is done.. added playermodel and hexed. [editline]02:00PM[/editline] [url=http://www.garrysmod.org/downloads/?a=view&id=85673][img]http://www.garrysmod.org/img/?t=dll&id=85673[/img][/url] And agin.. it's done! :][/QUOTE] Thanks so much :) I was just surfin garrysmod.org and found em :)
[QUOTE=jmanbag;18921589]Thanks so much :) I was just surfin garrysmod.org and found em :)[/QUOTE] ^^Happy too see that someone enjoys it.
awesome, thanks neooz.
[QUOTE=Pops;18929102]awesome, thanks neooz.[/QUOTE] It's Neoz, but np.
[QUOTE=neooz;18934526]It's Neoz, but np.[/QUOTE] He actually meant your Facepunch name, which is neooz.
[QUOTE=MrStick;18939795]He actually meant your Facepunch name, which is neooz.[/QUOTE] Well i couldnt use neoz, so i used neooz instead
[B]Taking some requests agin![/B]
OH GOD, can you make some combine nps/models with "Optic camoflague"? You know the semi-see through texture that is almost like water (If you've ever played smod onNova Prospekt you'd know what i'm talking about)? That would be awesome.
these guys? [url]http://www.garrysmod.org/downloads/?a=view&id=77714[/url] or these, please (as many as possible) [url]http://www.garrysmod.org/downloads/?a=view&id=40971[/url] [editline]06:14PM[/editline] [QUOTE=Lobust25norange;18948303]OH GOD, can you make some combine nps/models with "Optic camoflague"? You know the semi-see through texture that is almost like water (If you've ever played smod onNova Prospekt you'd know what i'm talking about)? That would be awesome.[/QUOTE] i think hes making existing models into players and npcs existing=on gmod.org
I've been trying to do this, but I just cant find the time, I just want the rebel citizen 7 head onto Gordon's Hev suit. player model or just rag doll, I'm fine either way.
if u can, please make npcs of the survivor models in this pack [url]http://www.garrysmod.org/downloads/?a=view&id=85166[/url] or at least Francis, louis, bill, and nick or just francis, louis and nick, i just desperately need survivor npcs of those specific models. if u got time please. if u cant can u tell me what modeling software you use so i can attempt to? thanks and please respond [url]http://steamcommunity.com/id/NeibeG[/url]
this [url]http://www.garrysmod.org/downloads/?a=view&id=84619[/url] or this [url]http://www.garrysmod.org/downloads/?a=view&id=48995[/url]
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