[QUOTE=cire992;40201336]Bones and bone merging are mostly a moot point here, the ghost effect is created from shader settings in the character materials. Separating it from the actual character is impossible, it isn't an "overlay".[/QUOTE]
Ah, gotcha. Well, I way trying it out with tech armor anyway and it works great! ...as long as the recipient's bones are all angled in the same way. Otherwise the tech armor sits at funny angles that would murder the wielder. Fun times!
[QUOTE=Mashak;40195943]@GoOr, I can't get Extended Faceposer to work(it was made for Gmod 12, not 13), yet you link to it, do you have working version, or are you not aware, or is it just problem on my end?
It's pretty unfortunate not being able to fully use those wonderful ragdolls.[/QUOTE]
Here you go, this replaces the conventional faceposer, but it works. - Google Translate.
Just put it into addons folder.
[URL="http://filesmelt.com/dl/Fixed_Face_poser.rar"]Fixed Face poser[/URL]
Thank you!
[QUOTE=GoOR;40179187]I think this port doesn't needs a thread.
[B]Mass Effect 3[/B] - Admiral David Edward Anderson (Remake)
[thumb]http://img259.imageshack.us/img259/8670/2013040600001.jpg[/thumb]
+ Better material shaders
+ 3 types of Omni-Tool for both hands
[B][U]It's still difficult to pose[/U][/B] :suicide:
[B]You'll need these tools:[/B]
- [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=126101775&searchtext=joint"]JointTool[/URL] - To work with such bones like *ElbowTwist1 and *ShoulderTwist1.
- [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=104604943&searchtext="]Easy Bodygroup Tool[/URL] - To change his skin and add Omni-Tools.
- [URL="http://www.facepunch.com/showthread.php?t=1212468"]Extended Face Poser[/URL] - Default faceposer doesn't work beyond a certain number of flexes.
[B][I]Filesmelt[/I][/B] -[URL="http://filesmelt.com/dl/Mass_Effect_3_-_Alliance.rar"]Mass Effect 3 Admiral David Edward Anderson[/URL][/QUOTE]
YES! Movable eyes in SFM! And all the good stuff that also comes with your releases!
I love you! <3
Would it be possible to put in a teeny tinny request for (Male) Shepards Dress Jacket (Casino) from Citadel DLC?
Would really appreciate it :)
Isn't Shepard's dress outfit for the Citadel DLC just the tuxedo that came with the Kasumi DLC in ME2?
Nah, it just looks like a retexture of the alliance dress suit but flipped:
[thumb]http://th05.deviantart.net/fs71/PRE/i/2013/068/7/0/formal_shep_by_nach77-d5xi9yh.jpg[/thumb] [thumb]http://fc05.deviantart.net/fs70/i/2010/108/f/3/Formal_Shepard_by_BlackSheep64.png[/thumb]
They look almost identical though.
(Thats cause it is.) As my old art teacher told me, when working with things, its always good to use stuff you've already made, rather than trying to make something from scratch.
[QUOTE=angel natavi;40425816](Thats cause it is.) As my old art teacher told me, when working with things, its always good to use stuff you've already made, rather than trying to make something from scratch.[/QUOTE]
It's all good and all, but when they do it a lot, it makes them seem lazy.
Oh yeah, sure Lazy is bad and when working with the next generation, you need something new. (Which is why I don't like models that are obviously lower quality than the previous generation, even if it streamlines things. Like the armor from Dragon Age Origins to DA 2.) But, I digress, sometimes its easier to darken parts of the texture, slap some decals on it, buff out the scratches and in this case, flip the left and right, and bam. New suit.
Besides, they were right on the buttons on the dress uniform though, anyone notice that the buttons on every suit a guy wears, at least in America, is on the right side? (Bit of trivia, the ladies buttons are on the opposite side.) One internet cookie to whomever figures out WHY.
[QUOTE=angel natavi;40440706]Oh yeah, sure Lazy is bad and when working with the next generation, you need something new. (Which is why I don't like models that are obviously lower quality than the previous generation, even if it streamlines things. Like the armor from Dragon Age Origins to DA 2.) But, I digress, sometimes its easier to darken parts of the texture, slap some decals on it, buff out the scratches and in this case, flip the left and right, and bam. New suit.
Besides, they were right on the buttons on the dress uniform though, anyone notice that the buttons on every suit a guy wears, at least in America, is on the right side? (Bit of trivia, the ladies buttons are on the opposite side.) One internet cookie to whomever figures out WHY.[/QUOTE]
Male and Female in Mass Effect have the buttons on the exact same side, same texture and everything. I don't know what you're getting at. Also just slapping on some decals isn't good enough, they have all these armours that only Shepard can wear and go use the default ME1 looking armour for everyone else?
Hey guys, can't seem to view the catalog at the moment, so I'm wondering if anyone can help me out. I can find a download for basically every squad member except Jacob. The link here [url]http://plasmidworks.forumotion.com/t6-mass-effect-2http://plasmidworks.forumotion.com/t6-mass-effect-2[/url] seems to be dead. If anyone could point me in the right direction that'd be great!
[QUOTE=unsunghero;40470211]Hey guys, can't seem to view the catalog at the moment, so I'm wondering if anyone can help me out. I can find a download for basically every squad member except Jacob. The link here [url]http://plasmidworks.forumotion.com/t6-mass-effect-2http://plasmidworks.forumotion.com/t6-mass-effect-2[/url] seems to be dead. If anyone could point me in the right direction that'd be great![/QUOTE]
[url]http://mediafire.com/?1bd337w7ru5w3a7[/url]
Tried some googling before reuploading it and jacob's model specifically seems the hardest to find for some reason
PS: Converted his mass effect 3 outfit real quick. Might look a little weird because the bump map will still account for the cerberus logo on his chest.
[url]http://www.mediafire.com/?f6jojh1a9k7k3je[/url]
PSS: If you want the model to work properly in SFM, open up the file HMM_HED_PROLash_Opac_M01.vmt in notepad and change $translucent to $alphatest
I gave up! When I'm trying to make my own cubemap it never works. So I decided to stop Shepard pack v2, It's too difficult to get Ingame effect. Well I've got some source files. You can get them below, a couple of things such as Facial expressions for Fem and Bro, PSDs, QCs.
Also NikouT is still working on his own Male Shep "GLOWING EYES".
I'll upload some models from ME Universe soon.
[B]Reason:[/B] I can't do 5 or even more things at the same time. "Drawing, modeling, making my own stories, homeworks, porting models, play with friends and etc" All this in one day. :suicide:
[B]Sorry (for bad English too).[/B]
Can't upload more, my Internet doesn't allows me to upload everything.
[I][B]Filesmelt:[/B][/I]
FemShep: [URL=http://filesmelt.com/dl/FemShepard.rar]FemShepard.rar[/URL]
MaleShep: [URL=http://filesmelt.com/dl/maleShepard.rar]maleShepard.rar[/URL]
Thanks, GoOR. Sorry to hear about your troubles.
Hope someone can pick up where you left off! Thank you for all your hard work! Cheers!
So apparently, Samara had a custom casual dress for the Citadel DLC. Here's the XNALara version I found - just in case anybody wants to do something with it.
[url]http://nach77.deviantart.com/art/Samara-Formal-368534333?q=gallery%3Anach77%2F43399428&qo=0[/url]
Website down...I hope it will work again soon :c
*Scrubbed*
Deviant Art has issues with loading times and such. or loading images at all.
[QUOTE=Sims_doc;40525491]What Deviant art? I've been browsing on it for the last 72 hours.
[B]
- Edit[/B] And I've just viewed the link provide above your post and it doesn't seem to be down, I don't know?maybe Its just a glitch, it happens sometimes.[/QUOTE]
I mean a link to the models.
Yeah, Cire's website all the links in the OP link to seems to be down. Was down yesterday, too.
This is bad. I was just going to download several models. We'll have to wait for when the site will work.
None of the actual content is on Cire's website, most of it is this thread, the older, locked thread, Garrysmod.org, or on various release threads in the forum, and you can still search facepunch via google.
-snipi'mstupid-
[QUOTE=Pax;40528020]None of the actual content is on Cire's website, most of it is this thread, the older, locked thread, Garrysmod.org, or on various release threads in the forum, and you can still search facepunch via google.[/QUOTE]
Yeah, but I need model Aria. I had only seen it from those sources. We'll have to wait.
[QUOTE=jediyoshi;40475333][url]http://mediafire.com/?1bd337w7ru5w3a7[/url]
Tried some googling before reuploading it and jacob's model specifically seems the hardest to find for some reason
[/QUOTE]
Damn, looks like this file is down now (second works fine). Jacob just can't catch a break it seems.
I think Cire is redoing Jacob anyway, I could be wrong though. Is anyone working on any Mass Effect models at the moment? Just wondering because it's been really quiet here lately.
[QUOTE=Tydeus;40555284]I think Cire is redoing Jacob anyway, I could be wrong though. Is anyone working on any Mass Effect models at the moment? Just wondering because it's been really quiet here lately.[/QUOTE]
GoOR retired and put up his resources for finishing up on Shepard.
I have a bunch of stuff i've not yet released but is done, like the Atlas mech and the Cerberus guys.
I need to take stock of the things i have sitting around either done or almost done and get some more things released at some point soon.
Cire's WebSite finally broken? Or is there hope?
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