• Mass Effect models W.I.P megathread V2
    472 replies, posted
Cute, is Mordin wearing a bowtie? Bowties are cool. I've never seen this suit.. it looks pretty cool :P I dont suppose anyone can get the hooded salarians too can they? They're meant to be female salarians, except for the councilor guy.
Is there some kind of tool that can attach a prop to a bone? I feel like I've seen something like that... I'd hate to have to bodygroup weapons to mordin so that he can use them in animations. That's... not a great way to go.
[QUOTE=cire992;40015858]Is there some kind of tool that can attach a prop to a bone? I feel like I've seen something like that... I'd hate to have to bodygroup weapons to mordin so that he can use them in animations. That's... not a great way to go.[/QUOTE] Bone merge tool
[QUOTE=cire992;40009060]@MaddaCheeb, I just started messing with the animations. Can't believe I never tried that before. Mordin's almost done, can anyone think of anything interesting to put on him? [IMG]http://gyazo.com/6705031f93999ac932544fd907dc5237.png?1364025902[/IMG][/QUOTE] He needs an eye thingie to science stuff, like an orange version of garrus's tactical visor.
The casual salarian doctor outfit that Maelon and some ME3 salarians wear might look pretty good on him too. [img]http://24.media.tumblr.com/tumblr_mckx4frDnM1r4hjxyo1_500.png[/img]
:D - I have started working on FemShep. [thumb]http://dl.dropbox.com/s/yk2sgq7l1bptgjr/FemShep_shaders_n_improvedFace.png[/thumb]
[QUOTE=GoOR;40017833]:D - I have started working on FemShep. [thumb]http://dl.dropbox.com/s/yk2sgq7l1bptgjr/FemShep_shaders_n_improvedFace.png[/thumb][/QUOTE] Muh dick!..
Ok, got a proof of concept video going. I got the anims working in SFM!....kinda. No weapon attaching sadly. [video=youtube;tZr9x5thujY]http://www.youtube.com/watch?v=tZr9x5thujY[/video]
I'd very much love this formal femshep if you're working on Femshep. The dress is from ME2, shame she didnt have it in ME3 :( [url=http://princessfelia.deviantart.com/art/Female-Shepard-Casual-Pack-332569680][thumb]http://fc01.deviantart.net/fs71/i/2012/289/0/4/female_shepard___casual_pack_by_divalola-d5i04eo.jpg[/thumb][/url]
The dress was probably from cerberus, so alliance was jelly and made her throw it away.
Since custom Shepards are apparently a go now, someone should definitely do [url=http://www.masseffect2faces.com/index.php?faceID=2564]this one[/url]. [img_thumb]http://i.imgur.com/JDTnG.jpg[/img_thumb] Personally I think she looks better than the default.
It's not too bad, but I dont think it's better than the default. It looks like a while Sam Traynor.
[QUOTE=Tydeus;40032501]It's not too bad, but I dont think it's better than the default. It looks like a while Sam Traynor.[/QUOTE] Thought it was Traynor at first. But IMO it doesn't take a lot to look better than the default. That jaw can cut glass almost as efficiently as Miranda's.
[QUOTE=Rip_the_Jacker;40032728]Thought it was Traynor at first. But IMO it doesn't take a lot to look better than the default. That jaw can cut glass almost as efficiently as Miranda's.[/QUOTE] I kinda agree, but I like default femshep a lot, she's smexy. Some stuff could do with being changed maybe, but I'm okay with it. I wonder how she'd look with longer hair.
[QUOTE=Ekalektik_1;40029407] [img_thumb]http://i.imgur.com/JDTnG.jpg[/img_thumb] [/QUOTE] [img]http://i.imgur.com/KAUcDwk.png[/img] Chocolate shepherd.
Who needs custom shepard faces when he get even more highres faces! [t]http://cloud-2.steampowered.com/ugc/1083387902442539806/2D1E23D8F62BC1FD0BEA076B4369CF004A7BF613/[/t]
Since we got grumpy salarians and turians with vaginas, does that just leave casual krogans and rachni on the large group list?
[QUOTE=27X;40037599]Since we got grumpy salarians and turians with vaginas, does that just leave casual krogans and rachni on the large group list?[/QUOTE] I guess theres female krogans and salarians to do, as well as random other shit like Benezia, Keepers and random alien animals. I'm sure theres other stuff, I just cant think.
For a list of things I'd love to see, updated Omni-Tool/Sword prop, Citadel DLC models, helmet props, and ME3's Wrex. Some of these have already been done in XNALara though.
I hope you guys realize that you're all on your own with porting your shepards. :wink: Also, Mordin is done. I might add some animations and tweak some stuff later, but nothing that really warrants delaying upload. He has full faceposing made with the facial animations ported directly from mass effect, flexes to control eye movement, a bunch of fun/useful animations from mass effect, many bodygrouped attachments (omni stuff, headgear etc) and 4 different outfits. To use him you'll want these tools: - [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=104604943&searchtext="]Easy Bodygroup Tool[/URL] - [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=104604709"]Easy Animation Tool[/URL], to use the included animations. - [URL="http://www.facepunch.com/showthread.php?t=1212468"]Extended Face Poser[/URL], default faceposer doesn't work beyond a certain number of flexes. - [URL="http://www.garrysmod.org/downloads/?a=view&id=126298"]Bone Merge Tool, [/URL]useful for attaching props to a ragdoll (like a pistol to mordin's hand for certain animations). - [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=126101775&searchtext=joint"]Joint Tool[/URL], for fingerposing and making custom expressions. [URL="http://www.mediafire.com/download.php?1abf5tp177klstp"][img]http://img137.imageshack.us/img137/8121/mediafireicon.jpg[/img][/URL] [IMG]http://img849.imageshack.us/img849/7479/2013032300006v.jpg[/IMG] [IMG_THUMB]http://img12.imageshack.us/img12/8125/2013032300002.jpg[/IMG_THUMB]
I really hate how the omni-blade, tech armor, and omni-tool all look completely different when they should match, but everything else looks great.
Maybe you'll need this. Bunch of Omni Things - Omni-Tool, Omni-Blade and Omni-Fork (there are no Omni-Bow and Omni-Grenate Launcher). [thumb]http://dl.dropbox.com/s/lrt4cpm9mo4y8ei/OmniTool.png[/thumb] - OmniTool [URL="http://dl.dropbox.com/s/0tt9bnj5ayipj4p/BunchOfOmniThings.rar"]http://dl.dropbox.com/s/0tt9bnj5ayipj4p/BunchOfOmniThings.rar[/URL] [B]Note:[/B] No textures.
Cire, did you use textures from a HD mod or something? Thems some big files. A smuck like me with a crummy computer is going to have to go around and downsize them a bit before I can load the old feller without crashing.
Yeah I did, just for a few things. You'll just want to go dial down the textures (diffuse, specular and normal) for Mordin's head and default outfit. Everything else is default textures.
Does anyone know where I could find a folded model of the Cerberus Harrier? I've looked around just about everywhere, and what I keep finding unfolded, unrigged versions of it. Or would it just be better to retexture the slung model of the Mattock?
All the weapons in my ME3 weapons pack have folded versions, the harrier in there is the only one in gmod as far as i know. And it's not a mattock reskin, it's a bit different.
[QUOTE=GoOR;40017833]:D - I have started working on FemShep. [thumb]http://dl.dropbox.com/s/yk2sgq7l1bptgjr/FemShep_shaders_n_improvedFace.png[/thumb][/QUOTE] Cool! Quick question with the new models you're doing: Can we move their eyes in Source Filmmaker now using eyes sliders? The only current way to do it is move the eyeball models themselves, which is both tricky and creepy.
So what about Zaeed? What kinda outfits should he have? I got his default armor, and the formal citadel suit right now. I made a full helmet for him, an armor to go with that is needed. I want to have a unique full armor/enviro suit for each squaddie I port, not just a breathing mask. [IMG]http://gyazo.com/60f237cdede453ea121aae766cc73dca.png?1364457854[/IMG]
[QUOTE=cire992;40068775]So what about Zaeed? What kinda outfits should he have? I got his default armor, and the formal citadel suit right now. I made a full helmet for him, an armor to go with that is needed. I want to have a unique full armor/enviro suit for each squaddie I port, not just a breathing mask. [IMG]http://gyazo.com/60f237cdede453ea121aae766cc73dca.png?1364457854[/IMG][/QUOTE] Gangster enough Zaeed?
Ann Bryson. Took about 2 hours to port her into g'mod. [thumb]http://dl.dropbox.com/s/u40ltqrc2n40bjh/AnnBryson.jpg[/thumb] [B]UPD:[/B] So I was thinking all over the day and decided to port some other skins for FemShep and BroShep. Actually I don't want to see other skins on them, when they look much better with their custom skins. I'll show you results soon. Is it possible to add glowing zones onto Source eye shaders?
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