• Mass Effect: Andromeda Models?
    142 replies, posted
[B]Tempest[/B] [url]https://www.sendspace.com/file/ptdny8[/url] [url=http://radikal.ru][img]http://s011.radikal.ru/i316/1704/db/d8bc6d3b68b9.jpg[/img][/url]
[QUOTE=Pajzer;52089391][B]Tempest[/B] [url]https://www.sendspace.com/file/ptdny8[/url] [url=http://radikal.ru][img]http://s011.radikal.ru/i316/1704/db/d8bc6d3b68b9.jpg[/img][/url][/QUOTE] Can you tell me how can i import the textures into 3ds max, because my ship is grey?
[QUOTE=EpicGV;52089748]Can you tell me how can i import the textures into 3ds max, because my ship is grey?[/QUOTE] Hit M for the Material Editor, and drag and drop the material from your folder onto one of those gray balls, and then do the same from the ball onto the model itself. Under the balls, there's a button that says "Show Standard Maps", you should click that maybe. I havent used 3ds max in a while.
Could someone rip the arm scanner and its textures?
Could someone rip the interiors of the tempest and upload the ninja rips so someone else (like myself) can start the slow process of convertings it and matching the textures up to it.
So, uh, early hours at the moment but I decided I'm gonna try and make nude/notnude models for PeeBee, Sara and Cora for any animators out there. Never done well with skin textures though, but I'm going to try and preserve as much as I can. [img]http://i.imgur.com/laC2Uxx.png[/img][img]http://i.imgur.com/zM053DR.png[/img]
[QUOTE=flipdarkfutur;52097188]So, uh, early hours at the moment but I decided I'm gonna try and make nude/notnude models for PeeBee, Sara and Cora for any animators out there. Never done well with skin textures though, but I'm going to try and preserve as much as I can. [img]http://i.imgur.com/laC2Uxx.png[/img][img]http://i.imgur.com/zM053DR.png[/img][/QUOTE] Or you can just be patient and wait for Peebee's romance model.
Thanks for the models. Putting out a request for the Tempest in flight configuration (gear and ramp retracted) if it's available. Thanks in advance. [t]http://i.imgur.com/frcjx22.jpg[/t]
[QUOTE=badhorse;52098532]Thanks for the models. Putting out a request for the Tempest in flight configuration (gear and ramp retracted) if it's available. Thanks in advance. [t]http://i.imgur.com/frcjx22.jpg[/t][/QUOTE] I am working on it, more so I am breaking it out to be animted or rigged.
[IMG]http://img08.deviantart.net/b3d2/i/2017/104/9/2/tempest_wip2_by_halodarkage-db5ug7d.png[/IMG] Alright made some changes, I am uploading it in an older .max format, so someone else can feel free to convert it into a different format. I tried and I could not get results that I was happy with. Changes: -Add an animation, at 0 the gear is down and @ 100 the gear is up *Animation is 70% quality, passable but not great. -Add some grey and near black overlays on some textures *If you look at the gear in the game they are almost all black. Change the model textures to reflect this. -Reorganized the model to be more animator friendly. *Body, Each Engine Nacelle, Gear and Ramp and associated linkages. -With 3ds Max materials add reflect -With 3ds Max material, found the dust/weathered layer and added this to the diffuse, specular, and gloss layers. *Was able to add the dust option to just the cracks, texture is missing for general surface. Someone who is doing the rips, please look for a texture that looks like dust, should be transparant. -3ds Max, add glow and lens flares (used the settings that I use for my Halo work) [B]DOWNLOAD[/B] [URL="https://www.sendspace.com/file/bdptg6"]https://www.sendspace.com/file/bdptg6[/URL]
[B]@Baconator:[/B] Nice work man! You've got better eyes than mine. I didn't spot any of those differences with the in game model you did. Oh and if it's not too much trouble would you mind uploading yours in Max 2010 format or fbx? I haven't been able to afford the newer version of Max :( [B]@Pajzer:[/B] Thanks again for all the extraction work. Here's my port to XPS with a few edits to the textures too just to get rid of the yellow tinge. Feel free to use the textures for your stuff. All I added rig-wise was the root ground bone. [url]http://shaunsarthouse.deviantart.com/art/ME-Andromeda-Tempest-Landed-for-XNALara-XPS-674951689[/url] [IMG]http://pre01.deviantart.net/5e05/th/pre/f/2017/104/3/7/1_by_shaunsarthouse-db5uk21.jpg[/IMG] P.S. I'll have the Nomad done soon. A friend is rigging it up.
[QUOTE=Joe_Black777J;52106679][B]@Baconator:[/B] Nice work man! You've got better eyes than mine. I didn't spot any of those differences with the in game model you did. Oh and if it's not too much trouble would you mind uploading yours in Max 2010 format or fbx? I haven't been able to afford the newer version of Max :( [B]@Pajzer:[/B] Thanks again for all the extraction work. Here's my port to XPS with a few edits to the textures too just to get rid of the yellow tinge. Feel free to use the textures for your stuff. All I added rig-wise was the root ground bone. P.S. I'll have the Nomad done soon. A friend is rigging it up.[/QUOTE] Its an older 2009 .max format, I am in the same boat of having an old max and not having the money to upgrade. The FBX format just turns out all weird, with the textures, I think the older version of max just has a crappy FBX exporter. I own MEA on the PS4, which gives me a huge advantage of doing textures, bc I can my TV to look at the model in game, while working on it on the computer. Disadvantage is that I can't do rips myself, so I am at the mercy of others. Has anyone tried 3D Ripper DX with MEA?
Any chance someone can upload Baconators Tempest in a different format? I'm with Joe_Black. I haven't been able to upgrade my Max so I just keep getting errors. Anyone had any luck extracting the Arks?
any chance you guys will be working on Drack ?
[B]@Pajzer[/B]: If you stumble across Drack or Liam I'd love to work on them too. Oh and if anyone gets their hands on the Asari or Kett swords I'd be really appreciative :) Here's the Nomad for XPS with cleaned up textures and rigged wheels. Sorry for the delay. LOTS of textures to work on with this sucker. Props to Pajzer for the extraction and XNAFreak for the wheel rigging. Enjoy: [url]http://shaunsarthouse.deviantart.com/art/ME-Andromeda-Nomad-for-XNALara-XPS-676332452[/url] [IMG]http://pre12.deviantart.net/6167/th/pre/f/2017/111/f/7/1_by_shaunsarthouse-db6o5gk.jpg[/IMG]
Man, it makes me happy there's so many cool models are coming out of this thread! Oh, and for those who care, I took down my Scott Ryder model... because it was... well, crap.
Here is N7 armor in pieces (Chest,Helmet,Arms,Legs) [url]http://www.mediafire.com/file/g66g72z2v4rt6ob/N7Armor.zip[/url]
Any progress on other armor sets, by chance?
thanks for that N7 Armor :D Thanks for every model :)
[B]Drack[/B] [url]https://www.sendspace.com/file/ubjs5h[/url] [url=http://radikal.ru][img]http://s018.radikal.ru/i524/1704/88/66b63ed1c799.jpg[/img][/url]
Any chance we could get a rip of the Remnant Armor? That would be fantastic! [img_thumb]https://hydra-media.cursecdn.com/masseffectandromeda.gamepedia.com/0/09/Remnant_Armour_Suit.jpg?version=46c02e3fc3c7b494f2f9775b9af05a0d[/img_thumb]
how did you guys rip the models from this game?
[QUOTE=savinpvtmike;52158131]how did you guys rip the models from this game?[/QUOTE] Ninja Ripper. I've been able to use it to rip textures, but I don't have max so I haven't done any models yet.
[QUOTE=MystressB;52158318]Ninja Ripper. I've been able to use it to rip textures, but I don't have max so I haven't done any models yet.[/QUOTE] You can use blender. But it's probably better to use max.. lol
[QUOTE=stealth2111;52158464]You can use blender. But it's probably better to use max.. lol[/QUOTE] Oh really? That is good to know. I love Blender, have used it for years :D
I made this wallpaper engine mod, thought you might like it: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=913683706[/url]
[QUOTE=MystressB;52158318]Ninja Ripper. I've been able to use it to rip textures, but I don't have max so I haven't done any models yet.[/QUOTE] ninja ripper dosnt work for me how do you guys get that working? are you using win 7 or win 10?
[QUOTE=savinpvtmike;52162865]ninja ripper dosnt work for me how do you guys get that working? are you using win 7 or win 10?[/QUOTE] [QUOTE=Doodle Bob;52059373]Managed to get some stuff out of ME:A, currently digging. In the mean time, enjoy the font file I got out: [url]https://1drv.ms/f/s!AsD38310m2xAo35vfCGRDlufJTYW[/url] To those who want to use Ninja Ripper, make sure you're using the D3D11 wrapper and have the MassEffectAndromeda.exe selected in the exe line.[/QUOTE]
[QUOTE=stealth2111;52162915][/QUOTE] ya thats what i do but it dosnt do anything and sometimes the game dosnt start up what version of ninja ripper are you guys using
Remnant weapons - Pack 1 for XPS if you guys want them too. Big thanks to Nach77 for the extraction. Took me a little while to sort out the textures since they're supposed to have some sort of crystal alloy look to them. Included is the Shadow, PAW and Sweeper. [url]http://shaunsarthouse.deviantart.com/art/ME-Andromeda-Remnant-Weapoons-Pack-1-for-XPS-678942633[/url] [IMG]http://pre00.deviantart.net/269a/th/pre/f/2017/125/9/3/1_by_shaunsarthouse-db883hl.jpg[/IMG]
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