[QUOTE=Kartoffel;44147539]We like source. These are not in source. They must join with us. It would be heresy to NOT port them!
[editline]6th March 2014[/editline]
By the way, PM'd you Invictus.[/QUOTE]
But I already gave him Invictus.
Oh. I didn't notice it in that pack. :v:
i think he gave it to me earlier through Steam or something but i forgot
[QUOTE=Joazzz;44149941]i think he gave it to me earlier through Steam or something but i forgot[/QUOTE]
I think you couldn't get it to compile or complained about the UVW
I modified the Titan model in that upload to include a .FBX file as well incase anyone wanted to screw around with it using the original skeleton.
[QUOTE=wraithcat;44153065]I think you couldn't get it to compile or complained about the UVW[/QUOTE]
nah, that wasn't me
toot toot all aboard the holy rape train
brakes sold separately
[t]http://files.1337upload.net/giantwalker2.jpg[/t]
[img]http://files.1337upload.net/titanshot1.jpg[/img]
[img]http://files.1337upload.net/titanshot2.jpg[/img]
all the guns on the main body and legs are posable with Joint Tool
after doing that one missing texture i'll add skingroups, color tool compatibility and make a Chaos version
wow joazz you've really outdone yourself, this is fantastic
when its released, i cant wait to add flame skins
[t]http://wh40k.lexicanum.de/mediawiki/images/9/98/Warhoundluciuspattern.jpeg[/t]
[b]IT NEEDS IT[/b]
ill probably include a few hexed reskins in addition to the main colorable model. Warp Runners, Fire Wasps and Iron Skulls are all mandatory, but should i make a fourth one too?
and since ill make the Traitor Titans too ill also have to come up with reskins for those. Deaths Heads is a must have, but what other big heretic Legions are there?
some pre heresy death guard colour scheme would be cool, though ive never seen what a pre-heresy deathguard titan would look like
i guess just mostly white with green/OD trim
[i](obvi- my favorite chapter)[/i]
so.. is there a list of all the Warhammer 40K units? because i've notice that the games workshop site tends to lack certain items that have been listed in the past.
pre-heresy on a slightly different note, the palace guard since they don't engaged in active combat since the siedge and i would assume they would of had a fully stock armory before the heresy..
would that mean, they would have all the technology stored away that the imperium has lost over time?
[QUOTE=Dark One;44159022]so.. is there a list of all the Warhammer 40K units? because i've notice that the games workshop site tends to lack certain items that have been listed in the past.
pre-heresy on a slightly different note, the palace guard since they don't engaged in active combat since the siedge and i would assume they would of had a fully stock armory before the heresy..
would that mean, they would have all the technology stored away that the imperium has lost over time?[/QUOTE]
Depends, you also want the types of regiment cause Imperial guards pretty much as so many. Honestly, I think making a list may takes forever to make though
[QUOTE=Dark One;44159022]would that mean, they would have all the technology stored away that the imperium has lost over time?[/QUOTE]probably nothing more than armor and weapons
all the lost tech is probably on Mars in the sectors that were abandoned during the Heresy and that no-one wants to visit because of the horrible artificially intelligent psychotic murder machines that lurk in the depths of the city-complexes
also i decided on the Titan Legions
[U]Loyalists[/U]
[B][I]Legio Astorum[/I] - Warp Runners (BLUE AND YELLOW)
[I]Legio Astraman[/I] - Morning Stars (GREEN)
[I]Legio Crucius[/I] - Warmongers (BLACK AND WHITE)
[I]Legio Ignatum[/I] - Fire Wasps (RED, YELLOW, BLACK)[/B]
[U]Traitors[/U]
[B][I]Legio Mortis[/I] - Death's Heads (BLACK AND RED)
[I]Legio Vulcanum[/I] - Dark Fire (SICKLY GREEN AND SILVER)
Storm Lords (BLUE with weird camo AND SILVER)
Fire Masters (BLACK AND YELLOW FLAME PATTERNS)
[/B]
plus of course the colorable version on both sides
also Cheesecurls, there won't be Chapter-specific Titans but i'll try to come up with weird shit for Nurgle, Khorne and Tzeentch variants (Slaanesh gets left out because that would require too much artistry and additional shit (and extra phallic guns and no-one wants to see that shit outside DeviantArt))
Looking at the size of the Titan, I have a feeling that posing it isn't that easy. It's just a feeling though, what can you tell us about this aspect Joazz man?
it's surprisingly easy. i'll tweak it a bit more, but currently there's very little physgun drag or lag.
well pre-heresy Deathguard look like this
[t]http://pensacolawarhammer.files.wordpress.com/2012/11/forgeworld-pre-heresy-death-guard-color-sheme.jpg[/t]
So I'd imagine it'd be white with green highlights.
i said i am not doing Chapter-specific Titans because those don't even exist
I really need to check to make sure my posts are going after the posts I think they're going after. This is the third time I've made a goof like that.
Why can't I rate myself dumb.
don't worry i can take care of that for you heu
jk
[QUOTE=Joazzz;44161022]Chapter-specific because those don't even exist[/QUOTE]
speaking of that, mind doing power armor imperial guard?
[QUOTE=Dark One;44164697]speaking of that, mind doing power armor imperial guard?[/QUOTE]
Meep meep fluff rape fluff rape.
Kidding :v:
Maybe you should do a Knight if you've got the time.
i'm kinda hoping he'll do everything. EVERYTHING..
Okay so i tried this before and then figured it was too much for my already decently sized plate. Now I'd actually like to try this. I'm completely new to 3D modeling so I'm hoping someone would be kind enough to elaberate. wraithcat was generous to tell me this"
[QUOTE=wraithcat;41771787]Sorry that it took so long.
a) import a part, delete all the lower lods and extranous bones
b) do this for each part of the end mesh
c) fix any floating meshes (on marines this would be usually the torso, parts of the helmet, sometimes pauldrons)
d) scale the entire thing to the right scales. I think I usually used something around 3600 - would have to turn on to tell you the specific number
e) then essentially work on fixing the rigging, linking the bones (or if you have a fully linked set just importing that)
f) assign, colour and other stuff with the textures
g) finally start compiling.
[/QUOTE]
but i dont understand, the noob that i am. I realize i can watch mariokart64n's tutorials to get the model into gmod but putting together the model is my first task.
Deleting the lower nodes? What are those, the extra "arrow" thing below the model of say, the helmet? What's an "end mesh"? I know what a mesh is but not an end mesh. I dont know how to even get one armor piece to import into the same working space as another. Then on scaling, where is the number to look at? I'm using 3DS Max. Luckily I've already completed coloring the armor so i dont need to learn that.
I know I'm asking for someone to take their time to explain everything but on the plus side it'll mean i can help a little with this project, and hopefully others will join in. I wish i didnt have to ask but just trying to figure out what nodes are gave me 30-60 minute videos on youtube.
If not, I understand but thank you for your time.
[QUOTE=XRuinX;44167573]mariokart64n's tutorials[/QUOTE]
i'd like to point out that most or all of thoses are out of date, i've spoken with him and he's said that he just doesn't have the time anymore to update them.. annoying thing is the people who know how to do this stuff don't want to make a update version.
[QUOTE=Dark One;44166112]i'm kinda hoping he'll do everything. EVERYTHING..[/QUOTE]tbh i can do pretty much all of the main armies (except Eldar and Dark Eldar but fuck those guys) and improve the ones we already have. special characters and Primarchs are p much out of the question tho
well... not entirely...
[QUOTE=Joazzz;44167678]tbh i can do pretty much all of the main armies (except Eldar and Dark Eldar but fuck those guys) and improve the ones we already have. special characters and Primarchs are p much out of the question tho[/QUOTE]
yeah, thats why i've been looking for a listing.. because i wanted to post everything up for reference.
[QUOTE=Dark One;44164697]speaking of that, mind doing power armor imperial guard?[/QUOTE]ha probably not but ill try to slap some decent carapace armor on Wraiths imperial guard so we can have storm troopers and kasrkin, and do some weapon hacks to get hotshot lasguns and hellguns
and i haven't forgotten Adeptus Mechanicus either
[editline]8th March 2014[/editline]
[QUOTE=Alsojames;44164926]Maybe you should do a Knight if you've got the time.[/QUOTE]now that would require either serious hack wizardry or lots, lots of time and skill
[QUOTE=Joazzz;44167703]now that would require either serious hack wizardry or lots, lots of time and skill[/QUOTE]
so, if [URL="http://4.bp.blogspot.com/-Gz34RzGuMi4/UgrpHtDDQMI/AAAAAAAAAsY/4zQh0fDXlIo/s1600/Centurion+and+Dreadknight.jpg"]knights[/URL] aren't a option what about theses?
[IMG]http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3430040a_99120101106_SMCenturions01_873x627.jpg[/IMG]
i wish i had [URL="http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440272a&prodId=prod2160154a"]centurions[/URL] in dawn of war, speaking of THQ.. has anyone heard anything more about that mmorpg turn singleplayer game?
[editline]8th March 2014[/editline]
its a shame, they couldn't preserve space marines in this type of armor because its still fairly powerful and would retrain movement.
[QUOTE=Dark One;44167885]speaking of THQ.. has anyone heard anything more about that mmorpg turn singleplayer game?[/QUOTE]
Completely canceled. It was 40k: Dark Millenium made by the same guys who made darksiders.
BUT WAIT, THERES MORE!
A new Company, Behavior Entertainment, ha started a new 40k MMO which seems far more promising and pretty much like Space Marine combat wise. It's much earlier in developement though so currently its very incomplete. Theyve been very open about it though and shared what it looks like already, even though its not expected until late 2015.
I present, Warhammer 40,000: Eternal Crusade
[url]http://www.eternalcrusade.com/[/url]
[url]https://www.youtube.com/watch?v=_MumYPtiRaw[/url]
[url]https://www.youtube.com/watch?v=B9H7LEecCB0[/url]
[url]https://www.youtube.com/watch?v=wlC7gs9U7Mg[/url]
[url]https://www.youtube.com/watch?v=N3aVUWf8vGg[/url]
(the video BBCode isn't working for me... members only now?)
[QUOTE=Dark One;44167885]so, if [URL="http://4.bp.blogspot.com/-Gz34RzGuMi4/UgrpHtDDQMI/AAAAAAAAAsY/4zQh0fDXlIo/s1600/Centurion+and+Dreadknight.jpg"]knights[/URL] aren't a option what about theses?
[IMG]http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3430040a_99120101106_SMCenturions01_873x627.jpg[/IMG]
i wish i had [URL="http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440272a&prodId=prod2160154a"]centurions[/URL][/QUOTE]fuck those things, i might as well design a much more plausible heavy armor with the time i'd waste on those
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