[img]http://i38.tinypic.com/2q1we9w.jpg[/img]
Here is the "Nyx" the final boss from the "Decisions, Decisions" scenario in RE:Outbreak.
EDIT: Ok lol it's the "End of the Road" boss. Sorry it's been awhile since I've played Outbreak. Thanks Rodney.
[QUOTE=-Rusty-;18138175][img]http://i38.tinypic.com/2q1we9w.jpg[/img]
Here is the "Nyx" the final boss from the "Decisions, Decisions" scenario in RE:Outbreak.[/QUOTE]
its the boss from End of the Road Outbreak: File 2
Oops...
Ok I edited my post.
[IMG]http://i33.tinypic.com/mmwsc3.jpg[/IMG]
Oh and here are some hunters. I remember some guy kept bugging me about the Gamma Hunter awhile ago... so here it is!
Alright! Getting some Outbreak models happening in here.
[QUOTE=-Rusty-;18139147]Oops...
Ok I edited my post.
[IMG]http://i33.tinypic.com/mmwsc3.jpg[/IMG]
Oh and here are some hunters. I remember some guy kept bugging me about the Gamma Hunter awhile ago... so here it is![/QUOTE]
I haven't played Resident Evil : Outbreak, what type of hunter is that in the right?
It's called the Hunter - R yet another hunter varient.
you should make a resident evil 5 wesker and chris along with chris' partner (I can never remember her name)
[QUOTE=dsdxp;18156227]It's called the Hunter - R yet another hunter varient.[/QUOTE]
Oh thanks :P
I'll have some feedback on the Pack of the Dead soon.
Alpha team has finally arrived, along with some nice monster models no less! After that I think you guys deserve a nice LONG break, lol.
I know DXP probably won't do most of these but I figured I'd post pictures of the shit I've got. It's a pain in the ass fixing the UV maps.
Right now I'm stuck on the G-Mutant.. which is why it's not in this pictures.
[img_thumb]http://i35.tinypic.com/2my3kft.jpg[/img_thumb]
[img_thumb]http://i37.tinypic.com/11l25ah.jpg[/img_thumb]
[img_thumb]http://i35.tinypic.com/wa3td3.jpg[/img_thumb]
[img_thumb]http://i33.tinypic.com/53tob9.jpg[/img_thumb]
[img_thumb]http://i36.tinypic.com/wg1g.jpg[/img_thumb]
those are awsome Rusty never realised how many zombie models there were to outbreak and where was the Mr.x model in the games Ive never seen him before
He's from the Elimination game mode in OB:File2, you fight him on the roof top of the RPD building along with I think 2 other regular Mr.X's.
I dont think I unlocked that gamemode never finished it because I only played it online and the multiplayer was shutdown not long after I bought it
If you did the characters, I would love you forever. I still have the ones you hacked together for The Specialists.
yeah there is a few i could do from those awesome renders, but some would be a nightmare to port and rig. Anyway I now will ask what you guys want to see in the army of umbrella pack then I have a clear indication of where to get started, just don't for the love of resident evil bombard me with request x model or request x that model and also take into consideration what models I have ready to rig so pretty much anything from REmake, UC and anything that gets sent to me. RE5 models do NOT count.
Edit: And also because I have done a tally of downloads thus far I have released I'm considering releasing something special to mark the occasion should have something sorted in the next few days maybe.
I want U.B.C.S. and Umbrella special forces (IE. Hunk, but you already knew that. :keke:)
Edit:
Player animations wouldn't hurt either. :v:
Oooo lookie what I got here! Have you seen it hrmm?
[url]http://www.garrysmod.org/downloads/?a=view&id=80024[/url]
Yes or no?
yes.
please try and stay on topic, since B00ce has given me his request I can start working on Carlos and Hunk and any other UBCS or USS I have.
I do have all the UBCS and USS if you want those.
UBCS Mercenaries:
[img_thumb]http://usera.imagecave.com/-Rusty-/RE_Models/UBCS_Mercenaries_Outbreak.jpg[/img_thumb]
HD USS Luke:
[img_thumb]http://i35.tinypic.com/20r4dpz.jpg[/img_thumb]
I'll get the other USS guys later tomorrow maybe.
[QUOTE=SovietCCCP;18192978]Oooo lookie what I got here! Have you seen it hrmm?
[url]http://www.garrysmod.org/downloads/?a=view&id=80024[/url]
Yes or no?[/QUOTE]that was my first attempt at rigging not great and it needs a better phy model but Ive gotten better Im going to fix the model up soon
Arent the Observers (Nicholai Ginovaef) supposed to have black sweaters under their jackets? Nicholi has bear arms in the screen you have... :tinfoil:
[IMG]http://i3.photobucket.com/albums/y72/dstorres/Survival%20Horror/Resident%20Evil%20-%20Characters/RE3-NicholaiGinovaef.jpg[/IMG]
[media]http://projectumbrella.net/files/images/Nicholai%20-%20Resident%20Evil%203.jpg[/media]
This is an epic pic, media tagged for size. (It's bigger than the media tag shows. :v:)
Can you use model Manipulator tool to make a headcrab zombie look like one of these Resident Evil zombies, will it work?
[QUOTE=b00ce;18196666]
Arent the Observers (Nicholai Ginovaef) supposed to have black sweaters under their jackets? Nicholi has bear arms in the screen you have... :tinfoil:[/QUOTE]
That's because I can't get his actual texture. So I used bits from existing textures. I guess I forgot about his sleeves. ><
[QUOTE=-Rusty-;18197053]That's because I can't get his actual texture. So I used bits from existing textures. I guess I forgot about his sleeves. ><[/QUOTE]
Hahaha, Nice. It happens. I'd prefer more of an under-armor type garment to the stupid black sweater. There is some concept art with him having U-A on, it looks sweet. :v:
[QUOTE=biohaze767;17957278]its still up on fpsbanana
[url]http://www.fpsbanana.com/maps/12493[/url]
but there was anonther map of the mansion there called zm_re1_spencermansion_final it looks like the whole mansion but I could never get it to run
[url]http://www.fpsbanana.com/maps/38102[/url][/QUOTE]
Thank you very much!
no problem I use that site to get all the maps I use in gmod
[IMG]http://i33.tinypic.com/24crz9j.jpg[/IMG]
Ok here are all the USS members.
[IMG]http://i34.tinypic.com/24v1c9d.jpg[/IMG]
..and I found my old Nicholai model hack I made for RE4 PC.
Can you make these into Npcs? wow that would be great!
they would need to be rerigged to the hl2 skeleton in order to make the npcs I think
[QUOTE=john seamore;18223933]Can you make these into Npcs? wow that would be great![/QUOTE]
like biohaze said the models would have to be rigged to the valve skeleton to be made into npcs I can do them wheather I do all of them though depends on the time I have.
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