[QUOTE=Tyronne;20563524]Hey, i'm think
how to get Darkside Chronicles models? I mean, extract from WII is hard?
And it's possible extract another features from other games from WII?
anyway if you find the nemmy 2nd model pm me?
thanks and keep up with awesome job :)
[url]http://i41.tinypic.com/23toz84.jpg[/url]
[url]http://img198.imageshack.us/img198/518/gmconstruct0033.jpg[/url]
and maybe lisa trevor
[url]http://img200.imageshack.us/img200/7981/gmflatgrass0000o.jpg[/url][/QUOTE]
So what i've learned is you want me to send you models that i've already ported that I still need to fix here and there? =S nah i'll release them to everyone that was the whole intention of this thread from day one, as for telling you the process of ripping wii games....I've gone over this a million times i'm not repeating myself its being discussed in this very thread just look through it.
[QUOTE=dsdxp;20578814]Update:
[URL=http://img697.imageshack.us/i/d2coast030001.png/][IMG]http://img697.imageshack.us/img697/3078/d2coast030001.th.png[/IMG][/URL]
Here's BARRY! =P[/QUOTE]
Nice one :D
Awsome
that...is...epic...win
Why port a Barry when we have one already?
Nice port anyway! :D
OH MY GOD, RE5 BARRY
this is just awesome
[QUOTE=pivotmaster;20598040]Why port a Barry when we have one already?
Nice port anyway! :D[/QUOTE]
[QUOTE]OH MY GOD, RE5 BARRY
this is just awesome[/QUOTE]
^ This and technically there's like 3 barry models already released including the original one i ported besides ya can't get enough of ol barry =P
Yeah, I know it's from RE5.
Still a great port though :D
I found a Barry from the original RE1 but i lost it, I wouldn't know if there is one any more.
does anyone know any good resident evil maps for counter strike/ garrysmod im making a resident evil machinema and was wondering if anyone knew of any lab or mansion maps.
[QUOTE=mr.0;20657926]does anyone know any good resident evil maps for counter strike/ garrysmod im making a resident evil machinema and was wondering if anyone knew of any lab or mansion maps.[/QUOTE]
I would be interested in accurate maps as well...possibly rips?
remember I can get us the actual maps from both UC and DSC all that's needed is for someone to compile it all in hammer.
You can grab maps of the areas along with the models from your method? Either way, that can provide a way to make a full fledged RE Mod.
meh i would do it but when i open hammer it says failed to connect to master pipe lock.
dsdxp would you mind creating a seperate thread for the maps ? or ill do it
[QUOTE=mr.0;20663510]meh i would do it but when i open hammer it says failed to connect to master pipe lock.
dsdxp would you mind creating a seperate thread for the maps ? or ill do it[/QUOTE]
have you tried deleting the source sdk files and reinstalling it that helped for me when I got that problem with some of my steam programs
[QUOTE=mr.0;20663510]meh i would do it but when i open hammer it says failed to connect to master pipe lock.
dsdxp would you mind creating a seperate thread for the maps ? or ill do it[/QUOTE]
Meh I never really had a chance to dabble with the map files, I know it would go in the mapping thread but then again I ain't so sure as for updates on anything pack wise its gone on a backburner for a while until I get all my coursework out the way, although I may do some odd rigging now and then.
[QUOTE=biohaze767;20663887]have you tried deleting the source sdk files and reinstalling it that helped for me when I got that problem with some of my steam programs[/QUOTE]
and where do i find the source sdk file? im n00b when it comes to sdk...
any progress please ?
[QUOTE=the_matador;20667854]any progress please ?[/QUOTE]
Read the last post I wrote =_=
[QUOTE=dsdxp;20662754]remember I can get us the actual maps from both UC and DSC all that's needed is for someone to compile it all in hammer.[/QUOTE]
That would be great dsdxp, I know a guy at my uni here who has worked with Hammer, he could maybe help us out?
that would be the 3rd best day of my life :D
I started making my mansion from scratch a few weeks ago, but i switched to working in udk so I don't think it can be of use to anyone here, plus its nowhere near done.
[QUOTE=G.H.O.S.T.;20670966]That would be great dsdxp, I know a guy at my uni here who has worked with Hammer, he could maybe help us out?[/QUOTE]
Sounds like a promising idea =P
[QUOTE=dsdxp;20673034]Sounds like a promising idea =P[/QUOTE]
Awesome, I'll contact him ASAP
so does this mean we might have someone to make maps?
All of the stuff is looking great so far. Can't wait to see what else is released. My faves so far are S.T.A.R.S. Jill and S.T.A.R.S. Wesker:
[IMG]http://i23.photobucket.com/albums/b398/ess89/jillwesk.jpg[/IMG]
[QUOTE=Ess89;20700161]All of the stuff is looking great so far. Can't wait to see what else is released. My faves so far are S.T.A.R.S. Jill and S.T.A.R.S. Wesker:
[IMG]http://i23.photobucket.com/albums/b398/ess89/jillwesk.jpg[/IMG][/QUOTE]
....except I didn't port those versions you have in your pic but thanks...
you're right... Those were the .obj and 3ds files imported by someone else....regardless...your other stuff is great and they're essentially the only models I use in gmod.
[URL=http://img704.imageshack.us/i/re2adarenders.png/][IMG]http://img704.imageshack.us/img704/6982/re2adarenders.th.png[/IMG][/URL]
I ain't smoothed her yet but I guess she's next after a bit of modding =P
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