[QUOTE=dsdxp;16301985]few updates got alot more too come too i've been rigging,
[URL=http://img43.imageshack.us/my.php?image=gmconstruct0155.jpg][IMG]http://img43.imageshack.us/img43/6245/gmconstruct0155.th.jpg[/IMG][/URL]
Marvin Is now in gmod credits goto rusty for sending the model too me.
[URL=http://img17.imageshack.us/my.php?image=gmconstruct0154.jpg][IMG]http://img17.imageshack.us/img17/1388/gmconstruct0154.th.jpg[/IMG][/URL]
I reripped chris and rigged him like the bravos like with becca he had alpha channels in his hair this has been fixed.
and.. I will leave this here gonna be releasing these soon.
[URL=http://img16.imageshack.us/my.php?image=gmconstruct0152.jpg][IMG]http://img16.imageshack.us/img16/7503/gmconstruct0152.th.jpg[/IMG][/URL][/QUOTE]Cool. I hope to see the hunter gamma model soon. :)
[IMG]http://i28.tinypic.com/igw4sm.jpg[/IMG]
[QUOTE=spartan117ak;16307876][IMG]http://i28.tinypic.com/igw4sm.jpg[/IMG][/QUOTE]
woah spartan those hi-res skins look fine sexy if i do say so myself :P
Why thank you :3
I did notice a few problems with the models, that if they where fixed it would make life easier. o.o
Mostly the phys I'd say
Oh kay, here are some of the issues I've found.
[IMG_thumb]http://i167.photobucket.com/albums/u125/booce/Gmod/gm_bigcity0001.jpg[/IMG_thumb]
The S.T.A.R.S. Members are lined up tallest to shortest. (Edward is big, but he isn't [i]THAT[/i] big.)
[IMG_thumb]http://i167.photobucket.com/albums/u125/booce/Gmod/gm_bigcity0002.jpg[/IMG_thumb]
Richard has an RPD patch on the wrong arm. and Forest's right arm (if you're him) is FUBAR.
[IMG_thumb]http://i167.photobucket.com/albums/u125/booce/Gmod/gm_bigcity0005.jpg[/IMG_thumb]
The vest is fuxxored. Forest's arm is FUBAR.
[IMG_thumb]http://i167.photobucket.com/albums/u125/booce/Gmod/gm_bigcity0003.jpg[/IMG_thumb]
The boots (All of them) are borked like this. Except Edward's (Which is WORSE than the others, just the front of the foot bends) and Rebecca's, who's "Foot" bends at the top of her boot.
[IMG_thumb]http://i167.photobucket.com/albums/u125/booce/Gmod/gm_bigcity0006.jpg[/IMG_thumb]
[IMG_thumb]http://i167.photobucket.com/albums/u125/booce/Gmod/rp_wastelands_day0024.jpg[/IMG_thumb]
Li'l bit too flexible.
[IMG_thumb]http://i167.photobucket.com/albums/u125/booce/Gmod/rp_wastelands_day0010.jpg[/IMG_thumb]
Forest's right arm is FUBAR.
[QUOTE=b00ce;16314555]Oh kay, here are some of the issues I've found.
[IMG_thumb]http://i167.photobucket.com/albums/u125/booce/Gmod/gm_bigcity0001.jpg[/IMG_thumb]
The S.T.A.R.S. Members are lined up tallest to shortest. (Edward is big, but he isn't [i]THAT[/i] big.)
[IMG_thumb]http://i167.photobucket.com/albums/u125/booce/Gmod/gm_bigcity0002.jpg[/IMG_thumb]
Richard has an RPD patch on the wrong arm. and Forest's right arm (if you're him) is FUBAR.
[IMG_thumb]http://i167.photobucket.com/albums/u125/booce/Gmod/gm_bigcity0005.jpg[/IMG_thumb]
The vest is fuxxored. Forest's arm is FUBAR.
[IMG_thumb]http://i167.photobucket.com/albums/u125/booce/Gmod/gm_bigcity0003.jpg[/IMG_thumb]
The boots (All of them) are borked like this. Except Edward's (Which is WORSE than the others, just the front of the foot bends) and Rebecca's, who's "Foot" bends at the top of her boot.
[IMG_thumb]http://i167.photobucket.com/albums/u125/booce/Gmod/gm_bigcity0006.jpg[/IMG_thumb]
[IMG_thumb]http://i167.photobucket.com/albums/u125/booce/Gmod/rp_wastelands_day0024.jpg[/IMG_thumb]
Li'l bit too flexible.
[IMG_thumb]http://i167.photobucket.com/albums/u125/booce/Gmod/rp_wastelands_day0010.jpg[/IMG_thumb]
Forest's right arm is FUBAR.[/QUOTE]
nothing up with them been too flexible imo means ya can get a decent pose ¬_¬, the other issues are easily fixed and will be and as for the rpd badge been on the wrong arm:
[URL=http://img20.imageshack.us/my.php?image=reallyp.png][IMG]http://img20.imageshack.us/img20/9219/reallyp.th.png[/IMG][/URL]
really?
:ohdear:
That's...
Well...
DAMN YOU CAPCOM!!!!!
[IMG]http://i31.tinypic.com/15834av.jpg[/IMG]
This is completely... FUBAR!
[url=http://www.facepunch.com/member.php?u=67758]Nexus_Elite[/url] is spreading lies and stalking me, so to save my own ass I've decided to remove anything Resident Evil related posted from me.
-sorry
D: I want that! D:
[quote=spartan117ak;16316592][img]http://i31.tinypic.com/15834av.jpg[/img]
this is completely... Fubar![/quote]
Shoot it in the head!!!!
[b][highlight]Shoot - It - In - The - Head!!!![/highlight][/b]
-it- has a name you know!
D:
Love the normals BTW. :P
Oh thanks :3 Should I show you guys a model viewer version of the zombie? It is likely I will need to remake it, since there is a zombie model for it that I do not have yet...
But should I anyway?
[QUOTE=b00ce;16314555]Oh kay, here are some of the issues I've found.
The S.T.A.R.S. Members are lined up tallest to shortest. (Edward is big, but he isn't [i]THAT[/i] big.)
Richard has an RPD patch on the wrong arm. and Forest's right arm (if you're him) is FUBAR.
The vest is fuxxored. Forest's arm is FUBAR.
The boots (All of them) are borked like this. Except Edward's (Which is WORSE than the others, just the front of the foot bends) and Rebecca's, who's "Foot" bends at the top of her boot.
Li'l bit too flexible.
Forest's right arm is FUBAR.[/QUOTE]
Are you using Gmod9? I remember the arm problem happening to some of Halo4Life's Re4 ports, but they only happened in Gmod9. Something to do with Gmod10 weighting things differently?
[url=http://www.facepunch.com/member.php?u=67758]Nexus_Elite[/url] is spreading lies and stalking me, so to save my own ass I've decided to remove anything Resident Evil related posted from me.
-sorry
[QUOTE=Jimesu_Evil;16320617]Are you using Gmod9? I remember the arm problem happening to some of Halo4Life's Re4 ports, but they only happened in Gmod9. Something to do with Gmod10 weighting things differently?[/QUOTE]
Nope, I use 10.
I am gonna say this in the kindest way possible, because i'm having a bad day a really bad day, mariokart as this is my thread kindly remove your stuff and start a seperate thread away from mine, don't ask me why don't bitch or moan because i'm not in the mood do as ya said you were gonna do ok?
Mario why do your models have some funny rim lighting?
With the release of Bravo team, do we have an ETA closing in on us for Alpha?
[QUOTE=klrvette;16342646]With the release of Bravo team, do we have an ETA closing in on us for Alpha?[/QUOTE]
There's 2 left i have too re-rig, that's barry and jill then i'll pass them onto mr whitefolks for testing then i'll release them. Then after that i'm gonna be concentrating on the monsters the army of umbrella as I call it with some unique enemies so can't wait too post those up.
Army of Umbrella is gonna kick ass...can't wait for that, dsdxp :D
By the way, any word on an update for Bravo Team that fixes those minor bugs? Thanks, man!
Aww... I was hoping by Army of Umbrella you meant Carlos and crew. :(
The minor updates i'm gonna work on since no one has mentioned fingers i assume their ok for posing with, the boots I have too address, size ¬_¬(not that size should matter considering the models are now out for everyone too use) a few people complained about the models been TOO flexible, becca's hair is already fixed which is a plus so I may work on them sometime today and tomorrow, as for Carlos and crew I have plans on porting the UBCS their misc characters so keep checking the thread out.
Edit: Feet are now fixed their no longer fucked as they were last time.
[URL=http://img195.imageshack.us/my.php?image=gmconstruct0157.jpg][IMG]http://img195.imageshack.us/img195/3682/gmconstruct0157.th.jpg[/IMG][/URL]
Double edit:
[URL=http://img11.imageshack.us/my.php?image=gmconstruct0156.jpg][IMG]http://img11.imageshack.us/img11/1796/gmconstruct0156.th.jpg[/IMG][/URL]
Forest's fubar'ed arm is fixed.
triple strike:
[URL=http://img196.imageshack.us/my.php?image=earringfix.png][IMG]http://img196.imageshack.us/img196/9823/earringfix.th.png[/IMG][/URL]
Earings for becca are fixed thanks Genjack for spotting that :P
Hey, you forgot to fix something, on ol'Ken, he has an empty void for a shirt... Just look at his neck. D:
Yeah since rusty custom made parts of that i don't wanna touch it since he was the one who made the additions too it so i'll ask him next time he's on if its ok with him if i add it or if he wants too do it himself because I know he is doing a few updates on a few models.
Hey, Rebecca and Richard both have problems with their arms to where it looks like their flexing them so they don't go down all the way. Oh and they bot are to flexible at their hips so the don't lay flat against the ground.
[QUOTE=klrvette;16360203]Hey, Rebecca and Richard both have problems with their arms to where it looks like their flexing them so they don't go down all the way. Oh and they bot are to flexible at their hips so the don't lay flat against the ground.[/QUOTE]
i'll take a look at those and fix them, although they shouldn't really be a problem for getting the pose that is needed, should have another alpha re-done again today hopefully there are a few others I wanna get my teeth into but fans come before my ego even though I don't have one.
Thank you for fixing the feet, that was the main thing that bugged me about the currently released models.
I'm looking forward to seeing the rest of the minor fixes, and the other models you have in store for us Dsdxp. I haven't had a proper chance to have a good look at the Bravo team, but I will when I get around to upgrading to GMod 10.
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